SHODAN Stat Editor Add-on 1.3.5

A Mod for Helldivers 2
  • Argxs
SHODAN Stat Editor Add-on akl_mod_preview_image

SHODAN Stat Editor Addon​

Requires SHODAN Stat Editor Offline v4.1.0

SHODAN Stat Editor Add-on is an unofficial add-on that expands the original SHODAN Stat Editor Offline with additional editable parameters and gameplay modifications.

With the release of SHODAN v4.1.0, nearly all features from this integration have been incorporated into the original editor. As a result, this update focuses on the few remaining features not included in the base version.

All modifications use offline game-data editing. No runtime mod loader or DLL modification is required.

Features​

  • Custom Firing Modes: Configure Single, Burst, and Auto, including adjustable burst length.
  • Advanced RPM Controls: Three independent RPM values and optional in-game RPM selectors for eligible weapons.
  • Infinite Ammo: Self Explanatory
  • Advanced Missile Guidance: Adjust missile prediction, tracking, turning, guidance range, and PID parameters.
  • Advanced Sentry Aiming: Customize turret aiming angles and turn-response behavior.
  • Advanced Beam Controls: Adjust beam count, duration, range, radius, and focal characteristics.
  • Unlimited Stratagem Uses: Optional unlimited Orbital Laser and EXO suit uses (Patriot, Emancipator, Lumberer, and Breakthrough).
  • Surplus EAT Booster: Unlimited EAT call-ins with independently adjustable cooldown.
  • Breakthrough Shield Damage: Editable shield damage parameters for the EXO-55 Breakthrough.
  • Integrated Explosives: Additional explosion choices and a curated explosion picker.
  • Unified Hellpod Settings: Configurable drop presets and custom descent settings without duplicate controls.
  • Overcharge Safety: Safety options for the PLAS-45 Epoch and RS-422 Railgun.
  • GL-52 Arc Safety: Arc ignore-shooter setting.
  • Sentry Lifetime: Adjust how long sentry can be deployed on the field.
  • Faster Corpse Cleanup (Experimental)
  • And more check updates tab
Some settings remain experimental and may behave differently in-game.

Requirements​

  • SHODAN Stat Editor Offline v4.1.0, installed separately.
  • Windows with PowerShell.
  • No Bingus Shared Loader, HD2Runtime, or Mod Options Menu required.
Original Editor: https://github.com/SHODAN-HORAI/SHODAN-Stat-Editor/releases/tag/v4.1.0

Installation​

  1. Close Helldivers 2 and SHODAN Stat Editor.
  2. Extract the original SHODAN Offline v4.1.0 and this integration into separate folders.
  3. Run Install.cmd from the integration folder.
  4. Select the original SHODAN Stat Editor Offline.exe.
  5. Open SHODAN, configure your settings, and click Install into the game.
Uninstallation: Restore the game's original files through SHODAN if necessary, close the editor, then run Uninstall.cmd.

Rather than maintaining duplicate features, I've decided to keep this patch focused on the few additions that are still missing from the original editor.

I recommend using SHODAN's built-in implementations wherever possible.

Thank you to everyone who has supported and used this integration!

Credits​

SHODAN-HORAI — Creator of SHODAN Stat Editor and its original offline editing framework.

https://github.com/SHODAN-HORAI/SHODAN-Stat-Editor

Additional acknowledgments: Kingxex, CowboyBingus, Medic3038, and SkyeShade for their contributions to the HD2 modding community and earlier development references.

Original project links and attribution are included in <span>NOTICE.txt</span>.

Source Code: Included in the ZIP.

Disclaimer: This is an unofficial community add-on, not a standalone editor or an official SHODAN-HORAI release. Some experimental modifications require further in-game verification.
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Argxs
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Platform
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Version
1.3.5
Total Size
413.7 KB
Rating
5.00 star(s) 3 ratings

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Latest updates

  1. V 1.3.5

    - Added option so you can shoot apex while standing in the Settings tab - Added expanded option...
  2. Hellpod drop fix

    - Restored native hellpod settings in the stat editor
  3. v 1.3.3

    - Added a new Target Lock-On Range setting for the SPEAR, WASP, Warrant, and Missile Pistol...

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Argxs

Modder
Modder
Members
Sep 30, 2026
101
78
If you are experiencing ERROR because .lua file is missing or unrecognized try reinstalling SHODAN stat editor
 

Argxs

Modder
Modder
Members
Sep 30, 2026
101
78
What if the resupply pack were allowed to restore the exosuit's ammunition? Like in the “Field Repair” mod.
Is that possible?
nah thats the same it also need lua and right now still isnt possible
 

Argxs

Modder
Modder
Members
Sep 30, 2026
101
78
Hey you my man there used to be a mod called Second Amendment back in the Freedom days before Arrowhead's traitorous update that would allow you to equip primary, secondary and even support weapons on your primary and secondary slots...

Now I know that this is now og shodan has the option to switch weapons between primary and secondary but I was wondering, any chance to allow switching Support weapons to be primary or secondary? Like a Stalwart, Speargun or as of now the Nova?

It used to allow you to even equip backpacks on the grenade slot which would allow you to have 2 backpacks even, though I assume that would need extra functionality (probably)

If anything, you adding features into your Integrations is probably pushing SHODAN to go forth, great work man!
aight imma look into it

yeah im in contact with him and letting him adding my parameters to his main mod
 

Argxs

Modder
Modder
Members
Sep 30, 2026
101
78
Is there any way to adjust the cleanup time for all enemy corpses? Having piles of bodies block paths is frustrating, and they also impact FPS.
That's amazing—is there a way to give the exosuit weapons infinite ammo?
done and done but for the faster corpse cleanup is still experimental but my testing on terminid bug breach the corpses do clean up faster
 

TheCarObsession

Members
Members
Oct 6, 2026
9
1
how does the fire mode thing you added work? it doesnt seem to make anything auto its just another rpm selector like beltfed for example

edit: found that its only for specific weapons
 
Last edited:

Argxs

Modder
Modder
Members
Sep 30, 2026
101
78
how does the fire mode thing you added work? it doesnt seem to make anything auto its just another rpm selector like beltfed for example
Certain weapons already have predefined settings, so this feature only works with compatible weapons.