SHODAN Stat Editor Add-on 1.3.7

A Mod for Helldivers 2
  • Argxs
SHODAN Stat Editor Add-on akl_mod_preview_image

SHODAN Stat Editor Addon​

Requires SHODAN Stat Editor Offline v4.1.0

SHODAN Stat Editor Add-on is an unofficial add-on that expands the original SHODAN Stat Editor Offline with additional editable parameters and gameplay modifications.

With the release of SHODAN v4.1.0, nearly all features from this integration have been incorporated into the original editor. As a result, this update focuses on the few remaining features not included in the base version.

All modifications use offline game-data editing. No runtime mod loader or DLL modification is required.

Features​

  • Custom Firing Modes: Configure Single, Burst, and Auto, including adjustable burst length.
  • Advanced RPM Controls: Three independent RPM values and optional in-game RPM selectors for eligible weapons.
  • Infinite Ammo: Self Explanatory
  • Advanced Missile Guidance: Adjust missile prediction, tracking, turning, guidance range, and PID parameters.
  • Advanced Sentry Aiming: Customize turret aiming angles and turn-response behavior.
  • Advanced Beam Controls: Adjust beam count, duration, range, radius, and focal characteristics.
  • Unlimited Stratagem Uses: Optional unlimited Orbital Laser and EXO suit uses (Patriot, Emancipator, Lumberer, and Breakthrough).
  • Surplus EAT Booster: Unlimited EAT call-ins with independently adjustable cooldown.
  • Breakthrough Shield Damage: Editable shield damage parameters for the EXO-55 Breakthrough.
  • Integrated Explosives: Additional explosion choices and a curated explosion picker.
  • Unified Hellpod Settings: Configurable drop presets and custom descent settings without duplicate controls.
  • Overcharge Safety: Safety options for the PLAS-45 Epoch and RS-422 Railgun.
  • GL-52 Arc Safety: Arc ignore-shooter setting.
  • Sentry Lifetime: Adjust how long sentry can be deployed on the field.
  • Faster Corpse Cleanup (Experimental)
  • And more check updates tab
Some settings remain experimental and may behave differently in-game.

Requirements​

  • SHODAN Stat Editor Offline v4.1.0, installed separately.
  • Windows with PowerShell.
  • No Bingus Shared Loader, HD2Runtime, or Mod Options Menu required.
Original Editor: https://github.com/SHODAN-HORAI/SHODAN-Stat-Editor/releases/tag/v4.1.0

Installation​

  1. Close Helldivers 2 and SHODAN Stat Editor.
  2. Extract the original SHODAN Offline v4.1.0 and this integration into separate folders.
  3. Run Install.cmd from the integration folder.
  4. Select the original SHODAN Stat Editor Offline.exe.
  5. Open SHODAN, configure your settings, and click Install into the game.
Uninstallation: Restore the game's original files through SHODAN if necessary, close the editor, then run Uninstall.cmd.

Rather than maintaining duplicate features, I've decided to keep this patch focused on the few additions that are still missing from the original editor.

I recommend using SHODAN's built-in implementations wherever possible.

Thank you to everyone who has supported and used this integration!

Credits​

SHODAN-HORAI — Creator of SHODAN Stat Editor and its original offline editing framework.

https://github.com/SHODAN-HORAI/SHODAN-Stat-Editor

Additional acknowledgments: Kingxex, CowboyBingus, Medic3038, and SkyeShade for their contributions to the HD2 modding community and earlier development references.

Original project links and attribution are included in <span>NOTICE.txt</span>.

Source Code: Included in the ZIP.

Disclaimer: This is an unofficial community add-on, not a standalone editor or an official SHODAN-HORAI release. Some experimental modifications require further in-game verification.
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Argxs
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Version
1.3.7
Total Size
419.9 KB
Rating
5.00 star(s) 4 ratings

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Latest updates

  1. 1.3.7

    - Added Helldiver Headshot Damage Multiplier (default 1.5×; set to 1.0× to remove the extra 50%...
  2. Fix Shrapnel Lifetime

    - Fixed an incorrect projectile Lifetime field mapping in the original SHODAN Stat Editor. -...
  3. V 1.3.5

    - Added option so you can shoot apex while standing in the Settings tab - Added expanded option...

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Argxs

Modder
Modder
Members
Sep 30, 2026
107
82
If you are experiencing ERROR because .lua file is missing or unrecognized try reinstalling SHODAN stat editor
 

Han115

Members
Members
Sep 23, 2026
16
1
There is a minor issue: the original Shadon editor does not correctly read the in-game values for projectile lifetime. For instance, the R-36 Eruptor should be 1 second, while the airburst rocket launcher in flak mode should be 1.5 seconds; however, I noticed that the "Lifetime" value for all such projectiles is set to 0.
I believe this is a "Random Lifetime" option, rather than projectile lifetime in the true sense.
 

Feed03

Members
Members
Sep 22, 2026
13
6
Great work on the mod :)

Really not much I'm missing, here are some suggestions, if you take them:
- headshot damage multiplier for helldivers: to remove that 50% more damage from enemies
- explosion damage resistance on enemy body part: only a few got them, but it could be great if we could remove explosion immunity from some enemy parts, veracitor/gatekeeper cockpit for example
- spawning weight on specific enemies: I'd only like to tone down warstrider spawns for example
- possibility to end hover pack hovering by holding the key again so you don't have to wait the whole duration


If you can't/don't want to, it's fine, Shodan's plus your addons already give a great sandbox, thanks.
 
Last edited:

Argxs

Modder
Modder
Members
Sep 30, 2026
107
82
Great work on the mod :)

Really not much I'm missing, here are some suggestions, if you take them:
- headshot damage multiplier for helldivers: to remove that 50% more damage from enemies
- explosion damage resistance on enemy body part: only a few got them, but it could be great if we could remove explosion immunity from some enemy parts, veracitor/gatekeeper cockpit for example
- spawning weight on specific enemies: I'd only like to tone down warstrider spawns for example
- possibility to end hover pack hovering by holding the key again so you don't have to wait the whole duration


If you can't/don't want to, it's fine, Shodan's plus your addons already give a great sandbox, thanks.
thanks, i look into it but i think some of this require runtime and modifying DLL files
 

Argxs

Modder
Modder
Members
Sep 30, 2026
107
82
There is a minor issue: the original Shadon editor does not correctly read the in-game values for projectile lifetime. For instance, the R-36 Eruptor should be 1 second, while the airburst rocket launcher in flak mode should be 1.5 seconds; however, I noticed that the "Lifetime" value for all such projectiles is set to 0.
I believe this is a "Random Lifetime" option, rather than projectile lifetime in the true sense.
Done
 

Neobie

purple bat on the internet
Members
Oct 11, 2026
2
0
I have a very specific problem that I'm not sure if you can even rectify, but I figure it's worth asking. With the LAS-13 Trident, in the original in-game realtime stat editors, you could change that weapon's rate of fire. For whatever reason, in the SHODAN loader, this is not an option. The reason I want this specific weapon to have an RPM option is because I was able to make myself a custom laser shotgun by turning the RPM down and the beam count up. The beam count is indeed editable, so the only thing I would need then is the ability to change its rate of fire.
If this is impossible, oh well.
 

Argxs

Modder
Modder
Members
Sep 30, 2026
107
82
I have a very specific problem that I'm not sure if you can even rectify, but I figure it's worth asking. With the LAS-13 Trident, in the original in-game realtime stat editors, you could change that weapon's rate of fire. For whatever reason, in the SHODAN loader, this is not an option. The reason I want this specific weapon to have an RPM option is because I was able to make myself a custom laser shotgun by turning the RPM down and the beam count up. The beam count is indeed editable, so the only thing I would need then is the ability to change its rate of fire.
If this is impossible, oh well.
i look into it should be possible but there is a possibility of audio overlapping of the gun sound
 

Argxs

Modder
Modder
Members
Sep 30, 2026
107
82
Great work on the mod :)

Really not much I'm missing, here are some suggestions, if you take them:
- headshot damage multiplier for helldivers: to remove that 50% more damage from enemies
- explosion damage resistance on enemy body part: only a few got them, but it could be great if we could remove explosion immunity from some enemy parts, veracitor/gatekeeper cockpit for example
- spawning weight on specific enemies: I'd only like to tone down warstrider spawns for example
- possibility to end hover pack hovering by holding the key again so you don't have to wait the whole duration


If you can't/don't want to, it's fine, Shodan's plus your addons already give a great sandbox, thanks.
I have a very specific problem that I'm not sure if you can even rectify, but I figure it's worth asking. With the LAS-13 Trident, in the original in-game realtime stat editors, you could change that weapon's rate of fire. For whatever reason, in the SHODAN loader, this is not an option. The reason I want this specific weapon to have an RPM option is because I was able to make myself a custom laser shotgun by turning the RPM down and the beam count up. The beam count is indeed editable, so the only thing I would need then is the ability to change its rate of fire.
If this is impossible, oh well.
Done only partially and Done