• Credit Cards Now Supported!

    Help keep AyakaMods servers running. You can now purchase Premium securely using credit cards via Patreon.

    🔥 Lifetime Premium is available for a limited time! Offer Expires November 9th, 2026.


    Get Premium & Support Us

SHODAN Stat Editor Add-on 2026-10-29

A Mod for Helldivers 2
SHODAN Stat Editor Add-on akl_mod_preview_image

SHODAN Stat Editor Addon​

Requires SHODAN Stat Editor Offline v4.5.1

SHODAN Stat Editor Add-on is an unofficial add-on that expands the original SHODAN Stat Editor Offline with additional editable parameters and gameplay modifications.

With the release of SHODAN v4.5.1, nearly all features from this integration have been incorporated into the original editor. As a result, this update focuses on the few remaining features not included in the base version.

All modifications use offline game-data editing. No runtime mod loader or DLL modification is required.

Features​

  • Advanced Missile Guidance: Adjust missile prediction, tracking, turning, guidance range, and PID parameters.
  • Advanced Sentry Aiming: Customize turret aiming angles and turn-response behavior.
  • Advanced Beam Controls: Adjust beam count, duration, range, radius, and focal characteristics.
  • Unlimited Stratagem Uses: Optional unlimited Orbital Laser and EXO suit uses (Patriot, Emancipator, Lumberer, and Breakthrough).
  • Surplus EAT Booster: Unlimited EAT call-ins with independently adjustable cooldown.
  • Breakthrough Shield Damage: Editable shield damage parameters for the EXO-55 Breakthrough.
  • GL-52 Arc Safety: Arc ignore-shooter setting.
  • Faster Corpse Cleanup (Experimental)
  • And more check updates tab
Some settings remain experimental and may behave differently in-game.

Requirements​

  • SHODAN Stat Editor Offline v4.1.0, installed separately.
  • Windows with PowerShell.
  • No Bingus Shared Loader, HD2Runtime, or Mod Options Menu required.
Original Editor: https://github.com/SHODAN-HORAI/SHODAN-Stat-Editor/releases/tag/v4.1.0

Installation​

  1. Close Helldivers 2 and SHODAN Stat Editor.
  2. Extract the original SHODAN Offline v4.5.1 and this integration into separate folders.
  3. Run Install.cmd from the integration folder.
  4. Select the original SHODAN Stat Editor Offline.exe.
  5. Open SHODAN, configure your settings, and click Install into the game.
Uninstallation: Restore the game's original files through SHODAN if necessary, close the editor, then run Uninstall.cmd.

Rather than maintaining duplicate features, I've decided to keep this patch focused on the few additions that are still missing from the original editor.

I recommend using SHODAN's built-in implementations wherever possible.

Thank you to everyone who has supported and used this integration!

Credits​

SHODAN-HORAI — Creator of SHODAN Stat Editor and its original offline editing framework.

https://github.com/SHODAN-HORAI/SHODAN-Stat-Editor

Additional acknowledgments: Kingxex, CowboyBingus, Medic3038, and SkyeShade for their contributions to the HD2 modding community and earlier development references.

Original project links and attribution are included in <span>NOTICE.txt</span>.

Source Code: Included in the ZIP.

Disclaimer: This is an unofficial community add-on, not a standalone editor or an official SHODAN-HORAI release. Some experimental modifications require further in-game verification.
707.5 KB
Log in or sign up to download
Uploaded by
Argxs
Downloads
1,640
Comments
335
Views
25,592
First release
Last update
Platform
PC 
Version
2026-10-29
Total Size
707.5 KB
Rating
5.00 star(s) 9 ratings

Uploaded by

  • 1,640
  • 25,592

Ratings

5.00 star(s) 9 ratings

Tags

There are no tags available.

More mods from Argxs

  • PC Ultimate Regeneration Megapack (Paused)

  • PC Quickstep

  • PC Support Backpack Ammo Regeneration

  • PC Ammo and Equipment Regen

  • PC Support Weapon Ammo Regeneration

Latest updates

  1. Fix

    - Added back RPM controls
  2. Fix

    - Brought back Solo Silo ADS zoom and handling - Brought back ADS zoom to all eligible weapons
  3. Fix

    - Added more missing features again - Added settings to shrapnel to make it forward fragment

Pinned comment

Pinned by the author.

Argxs

Modder
Modder
Members
Sep 30, 2026
168
125
If you are experiencing ERROR because .lua file is missing or unrecognized try reinstalling SHODAN stat editor
 

Argxs

Modder
Modder
Members
Sep 30, 2026
168
125
I´ve been getting this error when executing the install.cmd where it says it requieres 4.5.1 version, even tho the version that i´m using (from moddivers) is 4.5.1, is this something new?
get it from github
 

Kanortex2911

Members
Members
Sep 20, 2026
27
7
The Solo silo target designator options are also gone (zoom, handling), when using it in game now you don't get a FPV optic anymore.
 

ReihOotz

Members
Members
Oct 10, 2026
15
26
Hey I just noticed that the Enemy Editor doesn't have the probability of spawning more elite enemies, would be awesome if we can somehow tweak them rather than spawning the entire small/medium size enemies and bottlenecking the frames, anyway hope it doesn't bother you to do much, and thanks for your hard work!
 

sainray

Members
Members
Sep 27, 2026
24
16
With the shrapnel thing. i turned on the Fragments inherit momentum and explosions passes forward momentum. and when i put explosion cone angle to 180 degrees it no longer closes bug holes.
is this settings wrong? should i not change the angle? i don't understand how this works. the projectile is the one with demo force of 30 which closes the bug holes i thought.
 

p8p8

Members
Members
Sep 20, 2026
6
1
Thanks to you, I was able to prevent an anti-democratic incident caused by fragments from the Eruptor.Awesome!!
 

icbindaheim

Members
Members
Sep 6, 2026
3
0
Is it possible to change the blast radius of hellbombs with this mod?
The base editor doesnt have the ability and i always thought that the stock hellbomb explosion was too small
 

nediarex1

Members
Members
Aug 28, 2026
19
6
its either just me or i no longer see the ability to add variable fire rate to weapons that are compatible with it
 

Argxs

Modder
Modder
Members
Sep 30, 2026
168
125
With the shrapnel thing. i turned on the Fragments inherit momentum and explosions passes forward momentum. and when i put explosion cone angle to 180 degrees it no longer closes bug holes.
is this settings wrong? should i not change the angle? i don't understand how this works. the projectile is the one with demo force of 30 which closes the bug holes i thought.
no the explosion is the one who closed it
 

jgl

Members
Members
Oct 26, 2026
1
0
Sorry if it was mentioned earlier (couldn't find a "search comments" feature here), but would it be possible to reuse the "firing function swap" option you gave Apex on PLAS-39 Accelerator Rifle and let us swap the native function out to i.e. Purifier's or Arc Thrower's? I'd like to "un-burst" the gun and just turn it into a kind of charged sniper.