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Forgive me if this is a dumb question... you've done all the rigging right? You've painted all the weights and deformations to make it a fully working face right? Not just a static mask that doesn't move?
Forgive me if this is a dumb question... you've done all the rigging right? You've painted all the weights and deformations to make it a fully working face right? Not just a static mask that doesn't move?
I figured the game must have it's own certain type of skeleton for the characters. And I don't know how to do all that other stuff in blender! I hate using blender, because it's so difficult & frustrating!
I figured the game must have it's own certain type of skeleton for the characters. And I don't know how to do all that other stuff in blender! I hate using blender, because it's so difficult & frustrating!
yes... and if you entirely replaced the face every single vertex in that face needs to be assigns to bones or deformations to animate... that's why face modding isn't done too often in games.