v4.14
- Removed all throwables (26 grenades, knives and mines) from the weapon list in the MODS menu. 141 -> 115 entries.
- Added the Illuminate Crusher and Wretch to the lockable targets.
- New GUIDED WARHEAD slider (1-7): picks which projectile entity the guided round borrows. Applies instantly and is saved to the cfg.
- Each warhead now requests its owner weapon's asset package, so warheads 1, 2, 4, 5 and 7 fly with a real model instead of the missing-material icon. Warheads 3 and 6 have no owner package in the game data and stay placeholders.
- cfg: new seek_idx key. The cfg is rewritten on first launch and the old one is backed up.