每次降落星球时,屏幕中央会显示一行自定义文字。支持游戏内实时编辑(Ctrl+Shift+T)显示大小、透明度、淡入淡出时长及位置均可在菜单中即时调整。
注意:中文字符目前仅支持复制
落地判定:进入任务后需稳定持续“落地判定延迟”秒(默认4秒)才触发显示,避免在加载动画期间提前弹出。
循环触发:每次降落均会重新播放,无“仅首次显示”限制。
原生渲染:使用游戏原生字体绘制,支持自动淡入淡出;当文字宽度超出屏幕时自动横向滚动。
文字输入方式(即时生效)
游戏内输入:按 Ctrl+Shift+T 呼出输入框(Enter 保存,Esc 取消,Ctrl+V 粘贴中文)。
文件修改:编辑 LandingTitleTest.txt(仅读取第一行非注释内容,上限120字符)。
总开关:开
编辑模式:关
显示时长:1.0~6.0s(默认3.0s)
落地判定延迟:0~15s(默认4.0s)
文字大小:0.05~0.40(默认0.20)
不透明度:0.10~1.00(默认1.00)
淡入时长:0~1.0s(默认0.10s)
淡出时长:0~2.0s(默认0.30s)
水平位置:0~100(默认50)
垂直位置:0~100(默认50)
前置依赖 Bingus Shared Loader v19 或更新(API 1) —— 必装,且请放在加载顺序最底部
Mod Options Menu v1.2 —— 游戏内设置页
本 MOD 的**读取层与字体绘制层**移植自 **Stratagem Announcement**(作者 **FAL9000**,资源名 `mods/dsh/stratagem_title`,v0.3.7),并在源码头部注明出处。具体沿用的部分:
- `MakeWindows` —— FFI 进程读取 + 构建 SHA256 校验
- `Build` 偏移表 —— 游戏状态链 / UI 字体 / 资源表
- `MakeNative` / `MakeResources` / `MakeNativeView` —— 原生字体解析、文字测量与滚动绘制
- `SplitWords` —— 中文按词堆叠的词库与切分方式
- **HD2Runtime** by **SkyeShade** —— 研究基础
- **HD2 HUD+** by **DDRK1NG** —— 绘制与字体技术
没有这些工作,本 MOD 不会存在。如果上述任一位作者不希望自己的代码被沿用,会在下一个版本里移除对应部分。
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Show a line of custom text in the centre of the screen every time you land on a planet. Live in-game editing is supported (Ctrl+Shift+T), and the text size, opacity, fade-in / fade-out duration and position can all be adjusted instantly from the menu.
Landing detection
After entering a mission, the text only triggers once the "Landing Delay" has elapsed steadily (4 seconds by default). This keeps it from popping up early while the loading animation is still playing.
Repeats on every landing
The text plays again on every landing. There is no "show only once" restriction.
Native rendering
Drawn with the game's native font, with automatic fade in / fade out. When the text is wider than the screen, it scrolls horizontally on its own.
Video game guides
Video game guides
Text input (applies instantly)
In-game: press Ctrl+Shift+T to bring up the input field (Enter saves, Esc cancels, Ctrl+V pastes Chinese).
File: edit LandingTitleTest.txt (only the first non-comment line is read, up to 120 characters).
Menu options
Master Switch: On
Edit Mode: Off
Duration: 1.0–6.0 s (default 3.0 s)
Landing Delay: 0–15 s (default 4.0 s)
Text Size: 0.05–0.40 (default 0.20)
Opacity: 0.10–1.00 (default 1.00)
Fade In: 0–1.0 s (default 0.10 s)
Fade Out: 0–2.0 s (default 0.30 s)
Horizontal Position: 0–100 (default 50)
Vertical Position: 0–100 (default 50)
REQUIREMENTS
* Bingus Shared Loader v19 or newer (API 1) - required. Place BSL at the BOTTOM of the load order.
* Mod Options Menu v1.2 - optional (the in- game settings page).
* Install via HD2 Mod Manager or Arsenal, then Purge & Deploy.
The **native-read layer and the font/drawing layer** of this mod are ported from **Stratagem Announcement** by **FAL9000** (resource `mods/dsh/stratagem_title`, v0.3.7), and this is noted in the source header. Specifically:
- `MakeWindows` — FFI process reading + build SHA256 verification
- The `Build` offset table — game state chain / UI font / resource table
- `MakeNative` / `MakeResources` / `MakeNativeView` — native font resolution, text measurement and scrolling draw
- `SplitWords` — the Chinese per-word stacking lexicon and splitting rules
Upstream work in the same chain, credited as Stratagem Announcement itself does:
- **HD2Runtime** by **SkyeShade** — the research this builds on
- **HD2 HUD+** by **DDRK1NG** — drawing and font techniques
This mod would not exist without that work. If any of the authors above would rather their code were not reused, just say so and I will remove the relevant parts in the next version.
This mod is still in beta testing. If you have any questions or feedback, please leave a comment below.
注意:中文字符目前仅支持复制
落地判定:进入任务后需稳定持续“落地判定延迟”秒(默认4秒)才触发显示,避免在加载动画期间提前弹出。
循环触发:每次降落均会重新播放,无“仅首次显示”限制。
原生渲染:使用游戏原生字体绘制,支持自动淡入淡出;当文字宽度超出屏幕时自动横向滚动。
文字输入方式(即时生效)
游戏内输入:按 Ctrl+Shift+T 呼出输入框(Enter 保存,Esc 取消,Ctrl+V 粘贴中文)。
文件修改:编辑 LandingTitleTest.txt(仅读取第一行非注释内容,上限120字符)。
总开关:开
编辑模式:关
显示时长:1.0~6.0s(默认3.0s)
落地判定延迟:0~15s(默认4.0s)
文字大小:0.05~0.40(默认0.20)
不透明度:0.10~1.00(默认1.00)
淡入时长:0~1.0s(默认0.10s)
淡出时长:0~2.0s(默认0.30s)
水平位置:0~100(默认50)
垂直位置:0~100(默认50)
前置依赖 Bingus Shared Loader v19 或更新(API 1) —— 必装,且请放在加载顺序最底部
Mod Options Menu v1.2 —— 游戏内设置页
本 MOD 的**读取层与字体绘制层**移植自 **Stratagem Announcement**(作者 **FAL9000**,资源名 `mods/dsh/stratagem_title`,v0.3.7),并在源码头部注明出处。具体沿用的部分:
- `MakeWindows` —— FFI 进程读取 + 构建 SHA256 校验
- `Build` 偏移表 —— 游戏状态链 / UI 字体 / 资源表
- `MakeNative` / `MakeResources` / `MakeNativeView` —— 原生字体解析、文字测量与滚动绘制
- `SplitWords` —— 中文按词堆叠的词库与切分方式
- **HD2Runtime** by **SkyeShade** —— 研究基础
- **HD2 HUD+** by **DDRK1NG** —— 绘制与字体技术
没有这些工作,本 MOD 不会存在。如果上述任一位作者不希望自己的代码被沿用,会在下一个版本里移除对应部分。
-----
Show a line of custom text in the centre of the screen every time you land on a planet. Live in-game editing is supported (Ctrl+Shift+T), and the text size, opacity, fade-in / fade-out duration and position can all be adjusted instantly from the menu.
Landing detection
After entering a mission, the text only triggers once the "Landing Delay" has elapsed steadily (4 seconds by default). This keeps it from popping up early while the loading animation is still playing.
Repeats on every landing
The text plays again on every landing. There is no "show only once" restriction.
Native rendering
Drawn with the game's native font, with automatic fade in / fade out. When the text is wider than the screen, it scrolls horizontally on its own.
Video game guides
Video game guides
Text input (applies instantly)
In-game: press Ctrl+Shift+T to bring up the input field (Enter saves, Esc cancels, Ctrl+V pastes Chinese).
File: edit LandingTitleTest.txt (only the first non-comment line is read, up to 120 characters).
Menu options
Master Switch: On
Edit Mode: Off
Duration: 1.0–6.0 s (default 3.0 s)
Landing Delay: 0–15 s (default 4.0 s)
Text Size: 0.05–0.40 (default 0.20)
Opacity: 0.10–1.00 (default 1.00)
Fade In: 0–1.0 s (default 0.10 s)
Fade Out: 0–2.0 s (default 0.30 s)
Horizontal Position: 0–100 (default 50)
Vertical Position: 0–100 (default 50)
REQUIREMENTS
* Bingus Shared Loader v19 or newer (API 1) - required. Place BSL at the BOTTOM of the load order.
* Mod Options Menu v1.2 - optional (the in- game settings page).
* Install via HD2 Mod Manager or Arsenal, then Purge & Deploy.
The **native-read layer and the font/drawing layer** of this mod are ported from **Stratagem Announcement** by **FAL9000** (resource `mods/dsh/stratagem_title`, v0.3.7), and this is noted in the source header. Specifically:
- `MakeWindows` — FFI process reading + build SHA256 verification
- The `Build` offset table — game state chain / UI font / resource table
- `MakeNative` / `MakeResources` / `MakeNativeView` — native font resolution, text measurement and scrolling draw
- `SplitWords` — the Chinese per-word stacking lexicon and splitting rules
Upstream work in the same chain, credited as Stratagem Announcement itself does:
- **HD2Runtime** by **SkyeShade** — the research this builds on
- **HD2 HUD+** by **DDRK1NG** — drawing and font techniques
This mod would not exist without that work. If any of the authors above would rather their code were not reused, just say so and I will remove the relevant parts in the next version.
This mod is still in beta testing. If you have any questions or feedback, please leave a comment below.