Enemy HP - see the health of what you mark - Updates

PC Enemy HP - see the health of what you mark 1.2

Updates for Helldivers 2
Two new settings, both requested in the comments:

  • Text size: 12 to 48 (default 18, as before). Bigger text for 4K screens.
  • Label duration: only while marked (default, as before), 3 / 5 / 10 / 30 seconds after the mark ends, or until killed (the HP stays on your last marked enemy until it dies or you mark something else).

Where to set them:
  • In game with Mod Options Menu installed (needs Bingus Shared Loader v18): Esc > MODS > ENEMY HP, then APPLY.
  • Or in %LOCALAPPDATA%\Hd2EnemyHp\enemy_hp.cfg: text_size=18 and linger=0 (seconds; -1 = until killed). The file is now created on first start, and the new keys are added to an existing one.

One download now: Enemy-HP-1.2.zip has both label styles. Pick Health only (default) or With names in your mod manager (the drop-down on the mod / its edit button). If you had "Enemy HP (with names)" installed from an older version, remove it.
Holding the ping key opens the quick-chat wheel (Follow me, Thanks, ...). The game files those messages in the same list as marks, pointing at the sender, so Enemy HP showed your own health above you after each message. 1.1.2 ignores quick-chat messages and anything that targets yourself. Marks work exactly as before.

Both versions are on the download page, pick one and enable only one:
  • Enemy-HP-1.1.2.zip: health only (recommended).[/*]
  • Enemy-HP-1.1.2-with-names.zip: name and health.[/*]
Packaging fix. The 1.1 zips had the mod inside an extra folder, so some mod managers installed an empty mod (thanks to the commenter who spotted it and posted the workaround!). The zips now have manifest.json and the Addon folder at the top level. The mod itself is unchanged.

If you re-zipped 1.1 yourself, it keeps working; there is nothing new for you here. Otherwise remove the old Enemy HP from your mod manager and import one of these:
  • Enemy-HP-1.1.1.zip: health only (recommended).[/*]
  • Enemy-HP-1.1.1-with-names.zip: name and health.[/*]
The label now shows only the health, because the game's own mark already shows the enemy name (less clutter on screen).

Code:
2073 / 6500  (32%)
If you liked the name in the label, the previous style is still available. Both files are on the download page, pick one and enable only one:
  • Enemy-HP-1.1.zip: health only (recommended).[/*]
  • Enemy-HP-1.1-with-names.zip: name and health, like 1.0.[/*]
Nothing else changed: same colours, timing and settings. Still requires Bingus Shared Loader v15+ and game build 25480438.