Expendable Carry 1.1.1

A Mod for Helldivers 2
  • chfb
Expendable Carry akl_mod_preview_image
Expendable Carry
Pick up an EAT and keep your support weapon on your back.

What it does
In the base game you have one support weapon slot. Pick up an EAT, or any other expendable, and the game drops your Railgun, Autocannon or machine gun on the ground, and you have to go back for it.

With this mod your support weapon goes onto your back instead, and the expendable goes in your hands. When you're done with the expendable, press your support weapon key and your weapon is back in your hands.

It's for using an expendable for a moment without losing your weapon. It is not a second support weapon slot or a backpack: you carry one extra item, and switching back drops the expendable.

How to use it
  1. Pick up an expendable (EAT-17, EAT-700, EAT-411 Leveller, MGX-42 Bullet Storm, MLS-4X Commando, or the Solo Silo's targeting remote). Your support weapon goes onto your back, where the game holsters it, and the expendable is in your hands.
  2. Fire it. When it's used up, your support weapon goes back to your support slot. It stays on your back until you draw it with your support weapon key, like any holstered weapon.
  3. Or switch back early: press your support weapon key (3 by default). The expendable is dropped at your feet, and you can pick it up again later. Your weapon is back in your hands, with its own weapon-switch sound.

Good to know
  • One at a time: switching back always drops the expendable; it doesn't stay with you. To use it again, pick it back up.
  • Switching weapons: switch to your primary or secondary with the expendable in hand and the expendable is dropped; your support weapon stays on your back. A grenade or stratagem throw keeps the expendable.
  • Your own key: the mod uses your support weapon key from the game's controls, so a key you changed works too. Typing it in the chat doesn't swap.
  • Controllers: a controller has no support weapon button, so tap your switch weapon button (Y / Triangle by default) with the expendable in hand. Holding it for the weapon wheel doesn't swap.
  • Another weapon out: if your primary or secondary is out when you pick up an expendable, the expendable goes into your hands.
  • Two expendables, no support weapon (new in 1.1): if you don't carry a support weapon of your own, say you run the Solo Silo and EATs, the expendable you're holding is carried the same way when you pick up a second one. The Solo Silo's remote goes on its own spot on your belt.
  • Any support weapon: every weapon that sits in the support slot can be carried.
  • No range limit: your weapon goes with you, and comes back wherever you are.
  • Safe while carried: solo and when you host, nobody can pick your carried weapon up, players without the mod included.
  • Light: a few hundredths of a millisecond a frame.

Multiplayer
  • Solo and hosting: everything above. Nobody else needs the mod.
  • Joined games (someone else hosts): the host's game owns your weapon once it's dropped, so it stays where it was dropped instead of going on your back. Your support weapon key still asks for it back from wherever you are, with the game's pickup animation. The host doesn't need the mod. Other players see it on their minimap, and a squadmate could pick it up (the mod then lets it go).

Options
None. It's on as soon as it's installed.

Requirements
Bingus Shared Loader v19 or newer (by CowboyBingus).

Install / update
  1. Install Bingus Shared Loader v19 or newer if you don't have it.
  2. Mod manager (Arsenal / HD2 Mod Manager): add Expendable-Carry-1.1.1.zip and enable it, then Purge and Deploy.

Uninstall
Disable it in your mod manager, then Purge and Deploy. Its log files stay in the Bingus logs folder and can be deleted.

Compatibility
  • A Bingus Shared Loader script: it doesn't replace any game files, so it works alongside other mods.
  • Patch-proof by design: it finds what it needs in the game's code by itself after a game update. If something can't be found, it turns itself off (or just that part, like the switch sound) and says so in its log, rather than guessing.
  • Made and tested on the October 2026 game version.

Known limitations
  • If you holster the expendable while carrying, the two can share one spot on your back.
  • With your own support weapon already on your back, a second expendable replaces the first, as in the base game.
  • The TX-41 Sterilizer has no weapon-switch sound in the game, so it comes back without one.

How it works
A Bingus Shared Loader Lua addon.
  • When you pick up an expendable, the game sets your support weapon down as usual. The mod locks it (its pickup does nothing for anyone, and its prompt is off) and has the game attach it to your helldiver's holster spot with the same attach the game uses for every holstered weapon.
  • Your support weapon key with the expendable in hand: the weapon is unlocked and the game's own routines put it back in your support slot (which drops the expendable) and switch to it, the same calls the game makes when you pick a weapon up, minus the pickup itself.
  • Your key comes from the game's control settings file (Steam Cloud), read again every 15 seconds while you're not carrying an expendable, so a key you change in the game's options counts within about 15 seconds.
  • The game's addresses are found by searching the game's code at start-up.

Troubleshooting
  • Your weapon doesn't go on your back: check Bingus Shared Loader v19 or newer is installed, the mod is enabled, and that you Purged and Deployed after installing.
  • Attach the logs to a bug report: ExpendableCarry.log, ExpendableCarry.research.log and BingusSharedLoader.log in %LOCALAPPDATA%\CowboyBingus\Helldivers2\Logs (type %LOCALAPPDATA% into the File Explorer address bar and press Enter). ExpendableCarry.log shows whether it found what it needs in the game's code, your support weapon key, and every carry and swap.

Credits
  • CowboyBingus - Bingus Shared Loader.

Source code
Source and every release are on GitHub: Th3chef/Expendable-Carry
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Uploaded by
chfb
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Comments
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First release
Last update
Platform
PC 
Version
1.1.1
Total Size
202.1 KB
Rating
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Latest updates

  1. Expendable Carry 1.1.1

    Switching to your primary or secondary with an expendable in hand now drops the expendable...
  2. Expendable Carry 1.1.0

    New: with no support weapon of your own, a second expendable carries the first one (two EATs...
  3. Expendable Carry 1.0.1

    Fixed: when the game's control settings listed your support weapon action with no keyboard or...

dawgac

Members
Members
Sep 27, 2026
1
0
Is it possible to reverse the action at all. Currently If I want to cosplay a seaf with medium mg and eat every time I go to shoot the medium mg i have to drop and pick up the eat. Is it possible that If I want to use the eat I instead drop my mg and have to pick it back up again?
 

Arnyx

Members
Members
Oct 7, 2026
19
3
Hey, I often run the Solo Silo alongside EAT and I find it a little frustrating that I can't use this functionality with the SS designator (as in, I want to be able to be holding the designator and pick up an EAT without dropping the designator)

Also, if you switch to another weapon while holding an expendable, you put it on your back while also having your original support weapon holstered as well, allowing you to carry both, which I assume is not intended behavior.
 
Last edited:

Panzerfaust3000

Members
Members
Sep 23, 2026
18
4
Wait, if this principal is working, then how would a melee + siderarm work? Or is this completely different from support weapons' code mush to deal with? How complicated the coding looks like?
 

joseco

Members
Members
Oct 15, 2026
1
0
maybe i didnt understand how to use, but after i pick up eat and then try to take machine gun that is already on my back? helldiver drop eat. is it possible to change expendable and main support weapon or not?
 

chfb

Modder
Modder
Members
Sep 11, 2026
127
50
maybe i didnt understand how to use, but after i pick up eat and then try to take machine gun that is already on my back? helldiver drop eat. is it possible to change expendable and main support weapon or not?
Pick up machine gun first. Then EAT. Expendables stay in your hands, they dont replace reloadable support weapons (I may change this, but for now this was the point)
 

kpnoona

Members
Members
Apr 28, 2026
54
21
How does this work with the expendable itself? Can you hold 2 expendables at the same time? 1 on your back and 1 on your hand
 

iniVsocraM

Members
Members
Sep 11, 2026
15
7
Hi! Thank you for another excellent mod idea. Unfortunately, a couple of things made this one less appealing to me in practice.

First, when using the mod, drawing a support weapon prioritizes the expendable rather than my regular support weapon. The extra delay becomes quite inconvenient with weapons such as the AMR or Stalwart. Would you consider making the initial draw priority configurable?

Second, it would be very nice to switch back to the regular support weapon without dropping the expendable. Having to move back and pick it up again can get a little tedious.

Because of these two points, this unfortunately won't be one of your excellent mods that I keep enabled for now. I'm sorry for the trouble, and I hope this comes across as constructive feedback. I consider you one of the best modders in the community right now, and I'd really appreciate it if you would consider these changes.

Thank you again for all your work, and warm regards!
 

Tyoma Sosyskin

Members
Members
Oct 2, 2026
1
0
Если у меня есть EAT-17 в качестве дополнительного оружия, я не могу подобрать второй EAT-17; если я попытаюсь это сделать, первый выпадет. Я так понимаю, проблема именно в том, что это предметы ОДНОРАЗОВОГО ИСПОЛЬЗОВАНИЯ.
 

chfb

Modder
Modder
Members
Sep 11, 2026
127
50
If I have an EAT-17 as a secondary weapon, I can't pick up a second EAT-17; doing so causes the first one to be dropped. I take it the issue is precisely that they are SINGLE-USE items.
Actually just dropping an update for this, for the expendable divers. If you dont have a support weapon, you should be able to stow one of them on your back and then pick up a new one and use it on the go, and still have the one on your back to use. Dropping it now!