Love the mod, only thing that I have noticed that needs a fix is lets say I'm on a bug world and an automaton calls in a bot drop, instead of doing so, it calls in a bug breach even though a flare is fired, if we are on a bot world and a terminid calls a bug breach, a bot drop gets called in instead. Is there a fix coming or is this something that can't be changed?
And yes, foreign patrols calling in the native faction's reinforcements is a known side effect right now. I'm exploring ways to navigate around it without the game or triggering gameguard crashes.