Gameplay Reforged - Updates

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PC Gameplay Reforged 1.1

Updates for Helldivers 2
Yet Even More Changes Added:
  • Combined Automaton Fleet: Every automaton and cyborg can spawn on bot missions now
  • Enemy Reinforcement Size: Separate +50% and +100% toggles
  • Enemy Presence: Added +100% toggle alongside existing +50%
  • Enemy Call Cooldown: New -20% and -50% reinforcement CD options
  • SEAF Reinforcements: Added -50% Pelican cooldown option and a separate Active Wave Cooldown profile
  • Lower Leviathan Flight: Lowers Leviathan altitude
  • Hive Lords on Normal Missions: Yea GG
Also consolidated redundant coexistence toggles.

Compatibility: Must update and deploy both master mods to the newest version. Use Bingus v18 or newer. Must disable war strider/tank and factory strider/vox spawn-weight options when using Combined Automaton Fleet or Automaton Reinforcement Size
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Reactions: DiverKitty
Big update: new balance changes, new encounter and coexistence options, broader gameplay systems (experimental), and plenty of fixes/tuning across all three factions. Formerly Enemy Overhaul.
Adds a bunch of new enemy tweaks and improves mod startup behavior

Short list of changes added:

  • Elevated overseer spread
  • Overseer melee force
  • Dragonroach wing durability
  • Rupture charger head tankiness
  • All charger bum durability
  • Hive lord armor value
  • Hive lord flesh tankiness
  • Vox engine spawn rate
  • Factory strider spawn rate
  • Automaton tank vision and tracking
  • Cyborg movement and melee force