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HD2R Editor v0.8.6

A Mod for Helldivers 2
HD2R Editor akl_mod_preview_image
  • image_2026-10-08_115922925.png
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    929 KB · Views: 1,233
Edit about 20,000 game values live in game with HD2Runtime

Support the continued development of HD2R Editor and HD2Runtime on my Ko-fi
https://ko-fi.com/skyeshade

weapons, stratagems, armor, boosters, enemies and more. It works on top of your other mods and resets cleanly without messing them up.

Press f8 to open the menu in game

Requires BSL and HD2Runtime 0.30.0+

170.1 KB
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Uploaded by
SkyeShade
Downloads
994
Comments
103
Views
5,489
First release
Last update
Platform
PC 
Version
v0.8.6
Total Size
170.1 KB
Rating
5.00 star(s) 6 ratings

Uploaded by

  • 994
  • 5,489

Ratings

5.00 star(s) 6 ratings

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Latest updates

  1. HD2R Editor v0.8.6 - tiny bug fix

    - custom stratagem tweaks (cooldown, uses, unlimited) now save in presets and come back after a...
  2. HD2R Editor v0.8.5 - Unlimited custom stratagems

    - Custom stratagems can now have unlimited uses: type 0 or -1 in the Custom tab (needs...
  3. HD2R Editor v0.8.4 - Fixes for projectile swaps and more weapons and status effects

    HD2Runtime 0.30.2 support - Sentry projectile swaps, seven weapons unlocked, and more status...

Ekkxo

Members
Members
Oct 3, 2026
4
1
the gator turret has player controlled ai. i think thats why

i might look into figuring out how to transplant different ais onto turrets. could be REALLY cursed
It'll be funny, but good luck, peak mod regardless

image.png
 

Ekkxo

Members
Members
Oct 3, 2026
4
1
Funny enough, the shuttle HMG has their own AI if I'm not wrong, the only problem that they are not shooting

image.png
 

Randossy

Members
Members
Sep 22, 2026
12
1
Hi Skye, is there any chance to add status effect editing? As in gas damage per tick or flame damage per tick? Shodan currently supports that
 

TIRWO

Members
Members
Sep 17, 2026
3
3
可以设置中文按我选择设置选项的时候会造成游戏闪退
这mod检测到中文就会闪退,我的windows用户名是中文的,所以点到logs和设置那边会出现 C:\Users\我的中文iD\AppData\...\HD2Runtime.log 就会直接闪退,ai检测出来的
 

dahaut

Members
Members
Jun 19, 2025
1
0
How do i change a weapon's sound level? How do i edit shrapnel for something like an eruptor? Do armory displayed traits do anything?
 

Randossy

Members
Members
Sep 22, 2026
12
1
For some reason this mod overwrites the 360 turret functionality from Advanced Vehicle Pack back into default. And even if I remove that mod, trying to change the max traversal degrees simply doesn't let me and throws back an error
 

Randossy

Members
Members
Sep 22, 2026
12
1
For some reason this mod overwrites the 360 turret functionality from Advanced Vehicle Pack back into default. And even if I remove that mod, trying to change the max traversal degrees simply doesn't let me and throws back an error
Can confirm, no matter what mod I have to get 360 turrets, whatever's loaded above or below this mod, the turrets will work for the first few seconds, then this mod will detect it and revert them back to vanilla. And again, it refuses to have the values changed manually as well. Completely bricks the 360 turrets in every possible way
 

Rikioh

Members
Members
Sep 18, 2026
4
0
Everything is great so far! All I do is make small changes or add statuses or sweet projectile changes like making the warrent shoot small explosive (I shrink the radius) Bolt pistol rounds. Would like to see more projectiles added or even separating projectiles from the main weapons themselves if that is possible. THROWABLES, please make throwables more editable 😭 I want to make Plasma Grenades. Giving the Frag Epoch explosion, less damage, no shrapnel, more radius and a fire status/residual fire on floor for 2 seconds.
 

Vhuz

Members
Members
Sep 10, 2026
131
56
Can we import existing projects with their "expose as options" to the ingame runtime editor? So far I've not located the reveal hidden ingame mod options toggle feature.