HD2R Editor - Updates

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PC HD2R Editor v0.9.4

Updates for Helldivers 2
- Ammo in one place: magazine capacity now sits in Ammunition together with spare, starting and supply magazines and the reload, on support weapons, sentries, vehicles and Exosuits.
- No-reload notes: mounts without a reload (Bastion coax, most Exosuit arms) now say that their spare magazine values probably have no effect.
- With HD2Runtime 0.31.3 the editor also shows the LAS-22 Shear, the Breakthrough's flak cannon ammo and the Shield Relay's recharge values.
Made for HD2Runtime 0.31.2, but still runs on older versions with fewer features.

- Translations everywhere: every name, value and label can now be translated, Chinese text no longer breaks, the editor follows the game's language, and weapon names come from the game itself.
- Error list: click ERRORS (or Ctrl+E) for every failed field with its reason, then click one to jump straight to it. Fields with errors get a red marker.
- Categories: pages are grouped (Projectile, Handling, Ammunition, Heat, Hellpod...), every section collapses, and there's a COLLAPSE ALL button. Direct hit damage now sits under the projectile that carries it.

- Payloads: support weapons get impact and expiry payloads per fire mode. The picker is grouped, searchable and has warning badges, and the chosen explosion's settings appear right under it.
- Statuses: up to four per hit, filled in order, with each status's strength and duration under it.
- Projectile swaps: a swapped weapon shows what it fires and that projectile's stats.
- New rows: the RL-77 bomblets, Hellbomb detonation damage (new Mission category), the Quasar's overheat lockout, the Sterilizer's hellpod, empty hellpod slots, and named Maelstrom and Bastion mounts and vehicle damage zones.

- Presets: a clear IMPORT PRESET button with progress and a reason when something fails, collapsible sections, and icons for your presets.
- Revert all fixed: values no longer come back after reverting. Rows show REMOVING until they're actually reset.
- Fixes: booster fields no longer lock themselves, a newly added payload section opens right away, and big presets apply without the false errors.
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- Missile direct hit: the Spear, Commando and W.A.S.P. get "Damage · Missile direct hit", the missile's own hit (the Spear's 4000), separate from its explosion.
- Peacemaker and Redeemer: Projectile and Damage sections for their round.
- AC-8 flak: Projectile, Damage and Explosion rows for the flak round, plus a flak swap. The GR-8 HE and RL-77 cluster rounds get the same.
- Ammunition swaps: a projectile swap on the ammunition of the Liberator, Dominator, Diligence, Breaker, Peacemaker and Redeemer.
- Statuses on grenades: a new "Explosion · Status" section to change a grenade's statuses or add one, like a third status on the gas grenade.

- Settings: a button that opens HD2Runtime's F10 settings, with the new performance graph.
- Search fixed: clicking a result now opens exactly what you clicked, and results show whole items only (weapons, stratagems, boosters, grenades), not single fields.

Needs HD2Runtime 0.31.1. It still runs on 0.30.0 and later, but the new rows need 0.31.1.
- Saved values that fail to apply at startup are no longer lost.
Made for HD2Runtime 0.31.0, and still works with 0.30.0 and later. Press F8 in game.

- SEARCH tab: find any editable value by name.
- Translations in Chinese, Japanese, Korean, Russian and more now display correctly.
- Values owned by other mods** are shown locked instead of failing when you apply.
- New sections for everything new in HD2Runtime 0.31.0:
- Beam Conversion, Wind-up and Missile;
- status effects and team-reload ammo;
- stratagem charges and Railcannon targeting;
- mounted gun spread, the Breakthrough shield and mech arm projectile swaps.
- Fire modes: pick a second or third mode on single-mode weapons and the selector is added automatically.
- Clearer Hover Pack labels, plus fixes for turret limits and sentry sections.
- custom stratagem tweaks (cooldown, uses, unlimited) now save in presets and come back after a reload.
- Custom stratagems can now have unlimited uses: type 0 or -1 in the Custom tab (needs HD2Runtime 0.30.3).
- Use it with HD2Runtime 0.30.3, which fixes "invalid/ambiguous bounded pointer" write errors and a false stratagem-data warning.
HD2Runtime 0.30.2 support

- Sentry projectile swaps, seven weapons unlocked, and more status effects (with HD2Runtime 0.30.2).
- New: underbarrel stats, a custom open key, presets shared as files, and ModBuilder import/export.
The editor now warns you when other weapons, enemies or stratagems share the stat you're changing, and shows the change on all of them.

Fixed: editing the enemy whole-body gib threshold (-1 disables it, or use any value above 0).

The 7 weapons HD2Runtime blocks for now show their stats read-only until properly handled