Made for HD2Runtime 0.31.2, but still runs on older versions with fewer features.
- Translations everywhere: every name, value and label can now be translated, Chinese text no longer breaks, the editor follows the game's language, and weapon names come from the game itself.
- Error list: click ERRORS (or Ctrl+E) for every failed field with its reason, then click one to jump straight to it. Fields with errors get a red marker.
- Categories: pages are grouped (Projectile, Handling, Ammunition, Heat, Hellpod...), every section collapses, and there's a COLLAPSE ALL button. Direct hit damage now sits under the projectile that carries it.
- Payloads: support weapons get impact and expiry payloads per fire mode. The picker is grouped, searchable and has warning badges, and the chosen explosion's settings appear right under it.
- Statuses: up to four per hit, filled in order, with each status's strength and duration under it.
- Projectile swaps: a swapped weapon shows what it fires and that projectile's stats.
- New rows: the RL-77 bomblets, Hellbomb detonation damage (new Mission category), the Quasar's overheat lockout, the Sterilizer's hellpod, empty hellpod slots, and named Maelstrom and Bastion mounts and vehicle damage zones.
- Presets: a clear IMPORT PRESET button with progress and a reason when something fails, collapsible sections, and icons for your presets.
- Revert all fixed: values no longer come back after reverting. Rows show REMOVING until they're actually reset.
- Fixes: booster fields no longer lock themselves, a newly added payload section opens right away, and big presets apply without the false errors.