Missions not linked to their planet on newer HellForge: with HellForge 0.4.0, which keeps mod logs in a separate folder, the mod could not read which planet a mission was on. Motorized and Armoured divisions brought no Supply FRV or Bastion, SEAF squads carried their default weapons instead of the division designer's, missions did not count toward the war, and sector construction bonuses did not apply.
Changed
SEAF call-ins follow the mission's planet: squads now come only from your strongest division fighting on the planet you deploy to, the same as its vehicle and weapons. Because of an overlook, the strongest division fighting anywhere sent its squads to every mission.