JihadDivers 1.0.1

A Mod for Helldivers 2
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Turn your Helldiver into a Jihaddiver!

Take the Integrated Explosives armor passive to the extreme. Customize your death explosion, detonate on command, unleash your remaining grenades, and turn vehicle destruction into a mini-nuke disaster.



Another demo:



Features
💥 Integrated Explosives Overhaul
  • Customize explosion damage, radii, force, and more
  • Optional Hellbomb VFX and SFX
  • +2 grenade capacity and 1.5 second detonation timer upon death remain unchanged
💣 Grenade Drops Upon Death
  • Drops all remaining grenades in your inventory upon death when using the Integrated Explosives passive
  • Grenades randomly scatter within a 4-meter radius around the Helldiver's death location
  • Great with seekers
☠️ Manual Detonation
  • When wearing armor with the Integrated Explosives passive, press the F8 key to prematurely detonate and kill yourself and enemies around you
Lightning Lowtiergod GIF
​
  • Manual detonation works on foot and in vehicles. Let your intrusive thoughts win when in a vehicle with 3 other players :dwaynerock02:
  • Triggers the grenade drop passive if enabled
  • Customizable hotkey
  • When used in a state that prevents damage and death (dropping down in Hellpod), the armor primes itself such that you would still blow up after emerging from the pod
☢️Vehicular Hellbombs
Turns all vehicles into a mini nuke upon destruction​
  • 4 exosuits: Turns into a D.Va mech for a Hellbomb-level explosion. Can be tuned to twice the explosive radius!
  • 2 tanks: Overloads the reactors for a critical-failure Hellbomb-level explosion. Can be tuned to twice the explosive radius!
  • 3 FRVs: Straps the FRVs with explosives that trigger a Hellbomb-level explosion. WARNING: the Gator, forklift, and generators also share the same data, so they also receive a Hellbomb explosion
  • Optional Hellbomb VFX and SFX (FRV and co. will always have it enabled)

Installation and Configuration

Requirements:
  • Bingus Shared Loader v19+
  • Vanilla Plus Megapack v40+
Select Core and your desired optional features in the mod manager. Optional mod manager choices include Manual Detonation, Exosuit, FRV, and Tank explosion enhancements.
Game modding community

Use the Bingus mod menu in-game to customize explosion settings, self-detonation hotkey, grenade drops, and more.


Made with help from GPT-6 Astra
Requires Bingus Shared Loader v19 or newer and Vanilla Plus Megapack v40 or newer

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Uploaded by
SweetSwallow
Downloads
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Comments
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Views
3,258
First release
Last update
Platform
PC 
Version
1.0.1
Total Size
121.2 KB
Rating
5.00 star(s) 2 ratings

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5.00 star(s) 2 ratings

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Latest updates

  1. JihadDivers 1.0.1 — Small Fix and Compatibility Improvement

    Small QOL update. Improved features: Fixes an issue where pressing the self-detonate hotkey...
  2. JihadDivers 1.0 — Formerly Integrated Super Explosives

    Integrated Super Explosives has evolved into Jihaddivers, bringing more ways to spread managed...
  3. Mutually Ensured Detonation

    Adds a junkrat passive. Death now drops all grenades in inventory as well (not like anything is...

awookaze

Members
Members
Sep 5, 2026
2
0
Were you able to tune the stats in the in-game mod menu?
Nah its actually working but gave me the impression of not working due to the radius being kinda small (11m is the max i could set it to using settings)
Ran up to the factory doggo and banzai'd it
 

SweetSwallow

Modder
Modder
Members
Jul 16, 2026
104
30
Nah its actually working but gave me the impression of not working due to the radius being kinda small (11m is the max i could set it to using settings)
Ran up to the factory doggo and banzai'd it
Glad to hear it worked out for ya🫡, and yes 11m is the max radius for full explosion damage atm. Should still comfortably kill a factory strider that's outside the inner radius depending on the damage you set
 

Nootaro

Members
Members
Sep 27, 2026
18
6
I'm not 100% on this but I believe your mod makes some random buildings and objectives (detector tower) explode like that too....
 

3DqdQD2D2QS2QED2Q

Members
Members
Sep 11, 2026
21
7
There’s a bug which seems rare to me that triggers unpredictably, when you take "Giga" grenades into a multiplayer match, they can sometimes drop=detonate on their own for no apparent reason it happens completely at random. I might run some tests and share the logs later, but will the logs actually provide the necessary information? (P.S) I'll add that this was before your update JihadDivers 1.0 — Formerly Integrated Super Explosives.
 
Last edited:

3DqdQD2D2QS2QED2Q

Members
Members
Sep 11, 2026
21
7
It seems to me that the Hellbomb still produces an explosion and sound when used on a vehicle, even if you turn everything off in the settings
 

SweetSwallow

Modder
Modder
Members
Jul 16, 2026
104
30
I'm not 100% on this but I believe your mod makes some random buildings and objectives (detector tower) explode like that too....
Yep, stuff like forklifts share the same vanilla explosion settings as the FRV and will also turn into a Hellbomb