Im not a modder, made this with the [HD2 Runtime] tool from Mr. SkyeShade, which im grateful for its creation, as well to Mr. Bingus and BubblyWoo which kickstarted this new era, as well to Mr.Shodan and his menu that made testing the changes easier.
You'll need [HD2 Runtime] it goes first in the load order: https://ayakamods.com/mods/hd2runtime.4260/
The actual mod goes between these two.
You'll need [Bingus Shared Loader] it goes last in the load order:https://ayakamods.com/mods/bingus-shared-loader.3861/
Damage 450 → 600
Durable Damage 225 → 600 (True damage)
Armor penetration 3 → 7 (Goes anti tank instantly)
Demolition Force 10 → 20 (Can close bug holes)
Those are the changes, now you can kill behemoths in 1 to 2 seconds depending if you're using the +40% damage perks or not.
Its nothing crazy, you still wont be able to take out bile titans and factory striders, at least not like a normal person i think.
Anyway, i only tested it against bugs and it is reasonable enough, the problem of being locked to the attack animation persists and there is nothing that i can fix unfortunately.
You'll need [HD2 Runtime] it goes first in the load order: https://ayakamods.com/mods/hd2runtime.4260/
The actual mod goes between these two.
You'll need [Bingus Shared Loader] it goes last in the load order:https://ayakamods.com/mods/bingus-shared-loader.3861/
Damage 450 → 600
Durable Damage 225 → 600 (True damage)
Armor penetration 3 → 7 (Goes anti tank instantly)
Demolition Force 10 → 20 (Can close bug holes)
Those are the changes, now you can kill behemoths in 1 to 2 seconds depending if you're using the +40% damage perks or not.
Its nothing crazy, you still wont be able to take out bile titans and factory striders, at least not like a normal person i think.
Anyway, i only tested it against bugs and it is reasonable enough, the problem of being locked to the attack animation persists and there is nothing that i can fix unfortunately.