Liberty Graves - a Dual Freedom Upgrade mod - Updates

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PC Liberty Graves - a Dual Freedom Upgrade mod 1.1.3

Updates for Helldivers 2
I've been informed that the last version has some serious performance issues, so I made another one which hopefully will do the trick.
I didn't encounter any problems myself, so its hard to say if this will work.
If you don't have any problems with the older versions, there is no need to update.

DBS-2 Breakthrough Rounds — v1.1.2 Performance Update​

What Changed​

v1.1.2 is a pure performance and reliability update. All weapon stats are unchanged (damage 90, AP 7, 40 pellets, reduced drag, −75% spread) — it addresses reports of stuttering caused by the mod repeatedly scanning process memory.

The Problem​

The mod locates the weapon data tables by scanning the game's memory. These tables live at very high addresses (~2.5 TB), so a full scan pass had to walk 3–5 GB of committed memory. With the old settings, one pass took roughly 140–160 seconds of CPU time while consuming ~2.5 ms every frame, and whenever the tables weren't loaded (e.g., aboard your ship, where weapon records are not instantiated), the mod would retry the entire full scan every 1–5 minutes — indefinitely. The result: noticeable, recurring stutter.

The Fix​

  • Much faster scans — per-frame scan budget raised and byte cap increased 8 MB → 32 MB, cutting a full pass from ~160 s down to roughly 22–45 s.
  • Smarter retries — when nothing is found (you're on the ship or in a menu), retry backoff now starts at 5 s and caps at 60 s. Waiting costs zero CPU per frame.
  • Wider region filter — the scanner no longer skips mapped / read-only / execute-protected memory regions or large table bundles (up to 8 GB), which previously caused missed targets and endless rescans.
  • Safe write fallback — if a record sits on a read-only page, the mod now temporarily flips the page protection, writes, and restores it.
  • Frame-throttle hook added for future tuning.
All changes are runtime-only: nothing on disk is modified, and everything reverts when the game closes.

Installing​

Import DBS2-Breakthrough-Rounds-v1.1.2.zip into your mod manager — it replaces v1.1.1 in place (same addon GUID). Requires Bingus Shared Loader v15+.

Feedback: if you still feel any stutter, drop a note — a single knob (SCAN_FRAME_INTERVAL) can halve per-frame cost in a future build.

Well that is what AI told me. I told it to fix performance issues and it ended up with this. Hope it works.

I run a few tests and I believe that if you have multiple mods, it is a good idea to stay in your super destroyer for 3-6 mins every time the game starts, and wait for all the mods to scan and load, or some mods may not load and performance issues may occur in-game.