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M-1000 Maxigun — Heavy Penetration AP4 (Balanced) 2026-09-24

A Mod for Helldivers 2
M-1000 Maxigun — Heavy Penetration AP4 (Balanced) akl_mod_preview_image
The Maxigun always looked like it should punch through something heavier than it actually does. This variant fixes that without turning it into a monster.

What it does
  • Armor penetration: 3/3/3/0 → 4/4/4/0 (AP4)
  • Base damage: 80 → 90
  • Everything else stays vanilla: durable damage, RPM, ammo, recoil, ergonomics, spin-up

What it does NOT do
  • It does not remove the firing movement lock. You still root in place while shooting, exactly like vanilla.
  • No stat inflation, no one-shot nonsense. The goal is a gun that feels fun and finally relevant against heavier armor, not a win button.

Compatibility​

Yes, it finally works with the other M-1000 mod now.
You can enable both Free Firing Movement and AP4 Balanced at the same time without them fighting each other. If both are enabled, you get:
  • AP4
  • 90 base damage
  • Free movement while firing
  • Like
Reactions: ReelBigFist
3.2 KB
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Uploaded by
qetimporta
Downloads
815
Comments
27
Views
3,173
First release
Last update
Platform
PC 
Version
2026-09-24
Total Size
3.2 KB
Rating
5.00 star(s) 1 ratings

Uploaded by

  • 815
  • 3,173

Ratings

5.00 star(s) 1 ratings

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More mods from qetimporta

  • PC M-1000 Maxigun — No Movement Lock

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qetimporta

Members
Members
Sep 19, 2026
9
9
I messed up a variable and it made both M-1000 mods fight each other lol. Fixed it now, so they should work together properly.
 

nico3232

Members
Members
Sep 10, 2026
18
4
Sick mod, thanks, if my teammates pick this will it be modded for them or only for me?
 

Churro777

Members
Members
Sep 15, 2026
3
0
Oh man PLEASE do something like this for the Patriot Exosuit's minigun, it NEVER made sense that the giant 50 cal minigun on a giant exosuit did the same damage and was only AP3 like the standard minigun that the maxigun is, and that in the giant ammo canister it only holds 350 more rounds than the maxigun
 

Katzenwerfer

Members
Members
Sep 13, 2026
10
2
Playing around with it for a bit, I can definitely see why vanilla isn't AP4.
Everything melts so fast the movement lock barely comes into play.
 

DeathFromAbove

Members
Members
Sep 18, 2026
5
0
Hello sorry to bother you but would there be a way for you to also Buff the Belt Fed GL and give it something like 400-450 dmg instead of the 150 it has that way it actually packs the punch it looks like it would do. Thank you for all your hard work I’ve been loving this mod as well!
 

DredgenThrawn

Members
Members
Sep 10, 2026
1
0
Sorry for asking, but I gotta know: can this, or any other mod that modifies the game in a similar way (changing the AP on guns and the like), actually get me banned?
 

gfsggq124

GFSGGQ
Modder
Members
Sep 17, 2026
148
68
Sorry for asking, but I gotta know: can this, or any other mod that modifies the game in a similar way (changing the AP on guns and the like), actually get me banned?
no it won't, arrowhead nor sony has said anything.
 

MKbr

Members
Members
Sep 15, 2026
3
0
absolutely gem, thank you very much!
cant wait for more mods from you!
 

renthal1056

Members
Members
Sep 20, 2026
1
0
Hey I am a big fan of this mod. What i enjoy most is your preface that you do not want a insta win button. I have 1.2k+ hours in Helldivers, 6k hours in the Tide games, and I used to create difficulty mods for Space Marine 2. I'd like to maybe pitch you some ideas for other balance adjustments in the future if you are interested. What would be the best way to communicate with you?