Hello hello! Luckily mods didn't get thrown into the abyss and we can still upgrade our guns with our imagination. Thanks for being patient, here's your last primary weapon piece 
I tried balancing them more to dealing high damage but slower fire rate. I would love to see your opinions on these changes!
And HD2Runtime v0.28.1 or above (placed lesser priority than Bingus Loader)
I tried balancing them more to dealing high damage but slower fire rate. I would love to see your opinions on these changes!
- Projectile drag: 0.3 → 0.2
- Fire effect strength: 3 → 6
- Ergonomics: 30 → 36
- Horizontal spread: 0.5 → 0.3
- Vertical spread: 0.5 → 0.3
- Sway: 1.0 → 0.9
- Short mag capacity: 10 → 12
- Bigger mag capacity: 15 → 16
- Bigger mag spare/supply mags: 5 → 6
- Projectile drag: 0.3 → 0.2
- Extreme armor penetration: 0 → 1
- Durable damage: 50 → 70
- Standard damage: 200 → 250
- Fire rate: 350 → 250 RPM
- Sway: 0.8 → 0.9
- Projectile drag: 0.3 → 0.2
- Durable damage: 50 → 65
- Standard damage: 180 → 240
- Fire rate: 60 → 150 RPM
- Ergonomics: 65 → 72
- Sway: 1.0 → 0.8
- Mag capacity: 5 → 10
- Rounds from supply: 100 → 150
- Spare rounds: 100 → 150
- Starting rounds: 60 → 80
- Armor penetration direct hit: Medium → Heavy
- Projectile drag: 0.3 → 0.2
- Standard damage: 300 → 450
- Fire rate: 100 → 70 RPM
- Sway: 1.0 → 0.8
- Projectile drag: 0.3 → 0.2
- Standard damage: 165 → 180
- Fire rate: 350 → 430 RPM
- Sway: 1.0 → 0.8
- Projectile drag: 0.3 → 0.2
- Durable damage: 50 → 60
- Standard damage: 200 → 240
- Sway: 1.0 → 0.9
- Standard damage: 165 → 200
- Fire rate: 400 → 260 RPM
- Sway: 1 → 0.9
Requires Bingus Shared Loader v18 or aboveAnd HD2Runtime v0.28.1 or above (placed lesser priority than Bingus Loader)