"Hello hello, how are you doing? Today we have modern weapons that made not of plastic this time, but of a real steel! Thanks to R&D, you can try well-made weapons right now, just for 1999,99 Super Credits! Hurry up before offer is not over!" - That's how i imagine nerds at super earth are telling you to purchase better guns.
Anyway, here's new addition to previous mods! I tried carefully to not overlook some weapons, as some of them are already pretty good. I hope you like it, have fun!
Change list:
Requires Bingus Shared Loader v18 or above
And HD2Runtime v0.28.1 or above (placed higher in priority than Bingus Loader)
Anyway, here's new addition to previous mods! I tried carefully to not overlook some weapons, as some of them are already pretty good. I hope you like it, have fun!
Change list:
- JAR-5 Dominator (Cavadus' mod first one to make Boltgun)
- Projectile: changed to p/40-K Bolt Pistol rounds
- Ergonomics: 30 -> 23
- Magazine Capacity: 15 -> 12
- Reloading Speed: 3.8 -> 4.2
- Recoil Drift Horizontal: 30 -> 70
- Recoil Drift Vertical: 30 -> 550
- Recoil Climb Horizontal: 50 -> 180
- Recoil Climb Vertical: 120 -> 700
- Weapon Sway: 0.8 -> 1
- Horizontal Spread: 10 -> 5
- Vertical Spread: 10 -> 5
- R/40-K Hot-Shot Marksman Rifle
- Magazine Capacity: 12 -> 20
- Spare and Supply Mags: 7 -> 6
- Projectile Velocity: 500 -> 1500
- Weapon Sway: 1 -> 0.8
- Fire mode changed from single rounds to burst (should be easier spraying shots at medium enemies, and it should be fine shooting singular shots)
- PLAS-1 Scorcher
- Armor Penetration Direct: 2 -> 3
- Added Burst fire mode
- Weapon Sway: 1 -> 0.9
- Magazine Capacity: 20 -> 26
- PLAS-101 Purifier
- Explosion Outer Radius: 3 -> 3.5
- Explosion Shockwave Radius: 4 -> 4.5
- Weapon Sway: 1 -> 0.9
- SG-8P Punisher Plasma
- Explosion Outer Radius: 3 -> 3.5
- PLAS-39 Accelerator Rifle
- Standard Damage: 250 -> 300
- Fire Rate: 550 -> 750
- Weapon Sway: 1 -> 0.8
- LAS-16 Sickle
- Standard Damage: 60 -> 80
- Durable Damage: 6 -> 10
- Weapon Sway: 1 -> 0.9
- Cooling Per Second: 8 -> 10
- LAS-17 Double-Edge Sickle
- Standard Damage: 60 -> 80
- Durable Damage: 6 -> 10
- Cooling Per Second: 8 -> 10
- Spare Heatsinks: 3 -> 5
- LAS-12 Sai
- Fire Rate: 800 -> 1200, 800
- Standard Damage: 80 -> 60
- Durable Damage: 4 -> 8
- Projectile Velocity: 100 -> 700
- Heat Per Shot: 2 -> 0.7
- Cooling Rate: 5.4 -> 8
- Ergonomics: 65 -> 75
- Spread: 140 -> 80
- Recoil Climb Vertical: 25 -> 14
- LAS-13 Trident (everyone's HD1 favorite)
- Durable Damage: 6 -> 10
- Cooling Per Second: 15 -> 23
- ARC-12 Blitzer
- Standard Damage: 50 -> 75
- Armor Penetration (Direct and Slight): 3 -> 4
- VG-70 Variable
- Armor Penetration Slight: 2 -> 3 (It's 2,3,2,1 for funky inconsistent medium pen)
- Standard Damage: 85 -> 90
- Ergonomics: 25 -> 45
- Magazines from Supply: 7 -> 9
- Spare Magazines: 7 -> 9
- FLAM-66 Torcher (I dunno how to make it better)
- Durable Damage: 2 -> 3
- Standard Damage: 2 -> 3
- Magazine Capacity: 100 -> 120
- Spare and Supply Mags: 6 -> 7
- LAS-5 Scythe: Unable to change at all sadly

Requires Bingus Shared Loader v18 or above
And HD2Runtime v0.28.1 or above (placed higher in priority than Bingus Loader)