Medic Mod Manager - All Your Mods - Settings-File Mods Merged - Updates

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PC Medic Mod Manager - All Your Mods - Settings-File Mods Merged 1.1.1

Updates for Helldivers 2
1.1.1 - fixes
  • Big model / texture packs: no more "far too big to be one mod". Mods are copied file by file, not loaded into memory, so multi-GB packs add and deploy fine (files over 160 MB were also left out before - fixed).
  • Window not opening on some PCs (log stopped at "renderer: DirectX"): if DirectX crashes or hangs, the app now restarts itself with OpenGL. --opengl still forces it.
  • New: "Clean everything" in the Purge window - also removes other managers' / tools' mod files and restores settings files other tools changed.
  • Re-adding a mod that fails half way (e.g. disk full) keeps the old copy instead of losing it.
  • .7z / .rar mods unpack next to your mod storage instead of the system temp folder (C: is often small).
  • Zip entries that point outside the mod's folder are refused.
  • Stock-file check knows the current game version (7.2.2).
  • Less memory and disk reading on Apply, Purge and start-up with big mods.
Medic-File-Mod-Merger-1.0.1.zip is still in the download for anyone who only wants the merging part (no updates or support).
Medic File Mod Merger is now Medic Mod Manager - a full mod manager, not just settings-file mods.
  • Models, textures, audio, Lua addons and loaders in the same list as settings-file mods.
  • Import from HD2 Mod Manager and HD2 Arsenal: mods come over with their ticks, options, sub-options and order.
  • Lua loader handling: the loader is always written last so it runs; warnings for addons without a loader, two loaders, and other boot-script mods.
  • Sorting by type and by area, with item names on the cards; search box; mod icons and descriptions from the manifest.
  • Mod storage can live on another folder or drive.
  • "Purge from game" replaces "Uninstall all": stock files back, your list stays.
  • Only touches the files it wrote itself; works next to another manager.
  • New settings-file format: Maxigun Return (qetimporta).
  • Mods that change a settings file's length (a table that grows) now combine with other mods for that file.
  • New look; zips other tools can't open are unpacked with Windows' own tar.
Your merger list carries over. Medic-File-Mod-Merger-1.0.1.zip is still in the download for anyone who only wants the merging part - it stays as it is, without updates or support. Updates go into Medic Mod Manager only.
  • Fix: a mod rebuilt with the same name and version but new values (for example Shallow Water Diving 1.0.1) now shows "NOT APPLIED YET" and re-applies, instead of staying on "already installed".
  • After updating, your installed mods show "NOT APPLIED YET" once - just press Apply.
  • SHODAN on top of the merger's mods (the recommended order) now shows the mods as installed, "with SHODAN's changes on top", instead of an error. Apply does nothing there.
  • Adding mods while SHODAN is on top works.
  • Only changing your mod list with SHODAN on top asks you to Restore in SHODAN, Apply here, then Install in SHODAN again.