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[MENU UPDATE] Customizable LIFT-850 Jump Pack 1.1.0

A Mod for Helldivers 2
[MENU UPDATE] Customizable LIFT-850 Jump Pack akl_mod_preview_image

Requirements​

  • Bingus Shared Loader v18 / API 1
  • Mod Options Menu API 1 for the in-game settings menu
  • Built/tested on Helldivers 2 7.1.1
  • Any game update may break the mod

LIFT-850 Jump Pack Modifiers​

This mod allows you to re-balance the LIFT-850 Jump Pack to better fit your playstyle.

Version 1.1.0 replaces the old Arsenal preset system with fully adjustable in-game controls available under:

ESC → MODS → LIFT-850 JUMP PACK

You can adjust:

  • Jump Height: 0.0x–10.0x in 0.2x increments
  • Travel Distance: 0.0x–10.0x in 0.2x increments
  • Recharge Cooldown: 3 / 5 / 7 / 10 / 12 / 15 / 20 / 30 / 45 / 60 seconds
  • Height x10 [UNSTABLE]
  • Distance x10 [UNSTABLE]
The Height and Distance controls use a calibrated movement model instead of simply multiplying the Jump Pack's raw values.

For example, increasing Height while leaving Distance at 1.0x attempts to increase the jump height while keeping the total standing travel distance close to vanilla.

x10 [UNSTABLE] Multipliers​

The two x10 toggles stack on top of the selected slider values.

Examples:

  • 2.0x Height + Height x10 = approximately 20x Height
  • 3.0x Distance + Distance x10</span> = approximately 30x Distance
  • 10.0x / 10.0x + both x10 toggles = an effective target of up to 100x / 100x
Values above 10x are outside the calibrated test range and are intentionally marked [UNSTABLE].

Expect extreme launches, impacts, ragdolls, collisions, unusual map interactions, or other unpredictable behavior.


Recharge Cooldown​

Recharge time can now also be changed directly through the in-game MODS menu.

One important behavior to be aware of:

Changing the recharge setting does not alter a cooldown that is already in progress.

For example, if a jump begins with a 30-second cooldown and you change the setting to 3 seconds while it is still recharging, the current cooldown will still finish using the original 30-second duration.

The next jump will use the newly selected 3-second cooldown.


Runtime Memory Edits​

This mod uses runtime memory edits.

Instead of permanently modifying the original game files, the mod locates specific LIFT-850 gameplay data while the game is running and temporarily changes the relevant movement and recharge values.

The changes only exist for the current game process and are applied through the mod loader.

Future game updates may change the underlying data layout and require the mod to be updated.

Use mods at your own risk.


Vanilla Behavior​

The mod retains exact vanilla settings when configured to:

  • 1.0x Jump Height
  • 1.0x Travel Distance
  • Height x10 Off
  • Distance x10 Off
  • 15 second Recharge Cooldown
The exact vanilla movement values are preserved rather than approximated through the calibration model.

A fresh game session using vanilla movement also performs no movement write.


Installation​

  1. Install Bingus Shared Loader v18 / API 1.
  2. Install the component that provides Mod Options Menu API 1.
  3. Disable or remove older versions of LIFT-850 Jump Pack Modifiers and any separate LIFT-850 movement or cooldown mods.
  4. Purge your currently deployed mods.
  5. Import LIFT-850 Jump Pack Modifiers v1.1.0.zip into your mod manager.
  6. Enable the single LIFT-850 In-Game Controls option.
  7. Deploy your mods.
  8. Fully restart Helldivers 2.
  9. Open ESC → MODS → LIFT-850 JUMP PACK to configure the mod.
You do not need to restart the game when changing the sliders or cooldown setting. Changes apply in-game with no noticeable delay.

You should fully restart the game after installing or updating the mod itself.


Known Issues / Limitations​

  • Values above 10x Height or Distance use extrapolated physics and are marked [UNSTABLE].
  • Running momentum is preserved, so running jumps can travel farther than the selected Distance multiplier.
  • Very high Height values can result in extremely long falls and unusual ragdoll or collision behavior.
  • Very high speeds can result in being ragdolled upon landing.
  • Changing Recharge Cooldown during an active cooldown only affects the next recharge.
  • Future Helldivers 2 updates may change the runtime data used by the mod.
Let me know about any other issues you find.


Multiplayer​

This mod was tested in solo missions only.

Do not use this mod in public lobbies.






Credits​

The following tools/mods/resources were used during development and reverse engineering:

  • HD2Runtime 0.25.0
  • FileDiver



OpenAI GPT-5.6 Sol was used in the creation of this mod. yeah yeah ai slop ik but I cant code im sorry
23.1 KB
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Uploaded by
TimmothyTheCreator
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1,976
First release
Last update
Platform
PC 
Version
1.1.0
Total Size
23.1 KB
Rating
5.00 star(s) 2 ratings

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Latest updates

  1. NEW MOD MENU

    Bingus Mod Menu is now required for this mod. New update allows the user to tweak the stats of...
  2. v1.0.1 Cooldown Bug Fix

    Bug Fix: The cooldown wouldn't apply until about 10 minutes into the mission, this update...

TimmothyTheCreator

Creator
Members
Sep 29, 2026
9
1
its not working for me at all
I just loaded up a new profile with only Bingus Shared loader and this mod and it worked fine. Did you make sure to configure the mod in arsenal to get your preferred jump pack customization? The default is vanilla, so if you didn't change the configuration (the icon that looks like 3 lines with the sliders on them) before deploying the mod there would be no noticeable change