Ministry of Prosperity Ledger - Updates

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  • Hellforge Game Category Added: https://ayakamods.com/threads/hellforge-game-category-added.55819/

PC Ministry of Prosperity Ledger 1.3.0

Updates for HellForge
As the title states, I've added compatibility with my newest mod Threat Level, if you want to be rewarded with boss kills you'll need to use this newest version. I've also added a new hotkey change option for the settings menu.
Happy to announce a lot of new features as well as gameplay features to the mod, I'll be listing down below each addition.

  • Hud Customization: You can now adjust the position, size, opacity, color, and change the hotkey to hide/show the HUD. As well as a feature to show a compact or detailed version (what weapon caused the latest expenditure).
  • Personal Budgets: You can now set your very own budget for the mission while in the Super Destroyer, this is locked when in-game.
  • New Optional Over-Budget Punishment: Players who go over the budget are restricted in their use of stratagems, to combat this another feature was added.
  • Earn Extra Budget: You can now earn more budget as you complete objectives or achieve a certain number of kills. This effects primary, secondary, and outpost objectives, their rewards are editable in the mod's in-game settings. Achieving multi-kills also grants an increased budget, with higher multi-kills granting more.
  • Recovery: If you increase your budget high enough, you can recover and regain access to your stratagems once more.
I tried to make this as customizable as possible to allow players to explore and have their own fun with the mod, and for those who wanted another layer of difficulty and management that is also lore-friendly, well here you go^^. Let me know of any bugs or issues you come across, and thanks for trying out my mod.
When used in conjunction with my other mod "Operation Intrude", when the player pulls out the G-7PC Jackfruit by pressing 4 the in-game mission spend counter will count it as a thrown grenade, this has now been fixed.
As the title says, the mod no longer uses the dollar sign "$", as requested by Panzerfaust3000. Honestly it fits better into Helldivers, so a great suggestion thank you.

I've tested the mod a bit with a few weapons so it should work perfectly fine, if it doesn't then do let me know what's wrong/what weapons aren't being tracked.

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