Noxx's Tricks & Trinkets
Something strange has crept into Faerun this season. Pumpkins grin from market stalls, a black-cloaked trader turns up in each act, and the graveyards feel a little less restful than usual. This mod brings a full Halloween collection to Baldur's Gate 3: gear, weapons, consumables and a few encounters best left for you to discover.
The Trinkets
You start with 19 of Noxx's original tricks and trinkets, waiting in the potion chest on the Nautiloid. If you add the mod partway through a playthrough, they're delivered to your camp chest instead. Among them:
The Hallow'd Vendors
A travelling trader sets up shop in each act. Their stock changes whenever you return, so it pays to check back. Along with Halloween wares, each vendor carries hand-picked spooky items suited to that part of the journey.
Wearables & Weapons
Eight Halloween dyes with proper seasonal palettes, including Jack-o'-Lantern, Witch's Brew, Blood Moon and Graveyard Mist.
Things That Go Bump
Not everything in this mod is for sale. Someone has been leaving letters behind, and each act has something waiting for anyone brave or foolish enough to go looking. Resting outside camp may not always be as peaceful as you'd like. Keep your eyes open.
Spoilers: the bosses are in ACT 1 Swamp, ACT 2 i forgot ngl, and then ACT 3 graveyard!
If you like my mods and want to support what I make!: https://ko-fi.com/prednoxx
Something strange has crept into Faerun this season. Pumpkins grin from market stalls, a black-cloaked trader turns up in each act, and the graveyards feel a little less restful than usual. This mod brings a full Halloween collection to Baldur's Gate 3: gear, weapons, consumables and a few encounters best left for you to discover.
The Trinkets
You start with 19 of Noxx's original tricks and trinkets, waiting in the potion chest on the Nautiloid. If you add the mod partway through a playthrough, they're delivered to your camp chest instead. Among them:
- Weapons ranging from a bat-winged scythe to a very familiar kitchen knife and a pair of severed arms you can actually swing
- Headwear including a Jack-o'-Lantern helm, a plague doctor's mask and an explosion-obsessed wizard's hat
- A bag of blood you can wear, a grimoire shield and a creepy little effigy amulet
- Pumpkin grenades, cauldron bombs, a jar of watching eyes and other things you probably shouldn't throw at friends
The Hallow'd Vendors
A travelling trader sets up shop in each act. Their stock changes whenever you return, so it pays to check back. Along with Halloween wares, each vendor carries hand-picked spooky items suited to that part of the journey.
Wearables & Weapons
- Themed armour pieces and accessories, from witch's robes and gravedigger's gloves to a gothic dress with see-through lace
- Three matching sets (Hallow-Witch, Gravedigger and Plague Doctor), each with a bonus for wearing the full outfit
- New weapons with their own abilities, plus rings and amulets with a darker streak
- Monster potions: drink one to become a werewolf, a ghoul, a vampire spawn, or something with two very different minds. Throw one instead and it shatters over anyone nearby, friend or foe.
- Trick-or-treat candy: a dozen treats with small buffs, from sugar rushes to temporary armor. Some are safer than others.
- Spooky scrolls, weapon oils and grenades for more hands on haunting
Eight Halloween dyes with proper seasonal palettes, including Jack-o'-Lantern, Witch's Brew, Blood Moon and Graveyard Mist.
Things That Go Bump
Not everything in this mod is for sale. Someone has been leaving letters behind, and each act has something waiting for anyone brave or foolish enough to go looking. Resting outside camp may not always be as peaceful as you'd like. Keep your eyes open.
Spoilers: the bosses are in ACT 1 Swamp, ACT 2 i forgot ngl, and then ACT 3 graveyard!
Enjoy the season, and remember: every trinket comes with a trick.
If you like my mods and want to support what I make!: https://ko-fi.com/prednoxx