Objective Tracker - Updates

PC Objective Tracker 0.6.5

Updates for Helldivers 2
  • • Stalker lairs are listed again: the tracker now finds the lair itself, so it shows up on the panel and leaves the list once it is gone or your squad has been there.
  • • Smoother frame rate: map scans are spread over more frames and the direction arrows are redrawn less often while you turn.
  • • With diagnostics=1 the log now notes every stutter and what the tracker did just before it, to help track down frame drops.
  • • Sharper icons: they are drawn at their full size again, like in 0.5.7, and the direction arrows keep their whole shape with smooth edges.
  • • Every kind of objective now has its own colour on each front, so enemy installations are no longer all the same red. The Stalker lair icon from 0.5.7 is back.
  • • Fixed structures such as detector towers sometimes clearing right after the drop while the map was still loading.
  • • On maps with many bug nests every nest is checked, so the last ones listed clear too.
  • • A valve between two sites always counts for the nearest one.
  • • Adjust mode (F6): F10 now saves the panel's place too, a panel moved against the right or bottom edge stays there when the list gets shorter, and moving it back from the edge starts at the first key press.
  • • Moving the panel no longer makes time spent at an objective count faster.
  • • If F6 is set as another key, it no longer also turns on adjust mode.
  • • Comments in the settings file are kept when the tracker updates a line.
  • • Fixed the panel sometimes showing NONE FOUND on the ship.
  • • Bot outposts with colony fabricators now clear when they are destroyed.
  • • Clearer log for bug reports: every cleared objective with its place, what was still listed when a mission ended, and slow frames with diagnostics on.
  • • Added Black Box Uploads. The tower for Upload Black Box Data no longer shows up as a LiDAR Station.
  • • Fixed Obtain Coordinates staying listed after they were done. They now clear once your squad has been at them and moved on.
  • • Added adjust mode. Press F6, move the panel with the arrow keys and change its size with Page Up and Page Down, then press F6 again to save.
  • • Fixed Illegal Broadcasts staying listed after they were destroyed.
  • • Fixed Shrieker Nests, Spore Spewers and Spore Lungs staying listed after they were destroyed.
  • • Added the large Spore Spewer and Stalker Lairs.
  • • Bug nests and warp ships now clear when they are destroyed.
  • • Nests (bug nests, bot outposts and warp ships) are now orange.
  • • Added Show bug nests, Show bot outposts and Show warp ships options in HD2 Arsenal, so each can be turned on without editing the settings file.
  • • Fixed Communication Uplinks showing up as LiDAR Stations. They now clear once the drive is in and the tower is up.
  • • Fixed Control Towers and other structures sometimes clearing right after the drop.
  • • Fixed the research station at some LiDAR Stations showing up as a separate Research Objective.
  • • Fixed the tracker not working when another mod loader starts it.
  • • Updated for the current game. The mod now runs on its own loader and installs with HD2 Arsenal. The old loader is no longer needed.
  • • Added every objective in the mission from the moment you land, nearest first, with icons, distances and direction arrows.
  • • Added a new panel on the left screen edge, styled after the game's HUD. It keeps its size at any resolution.
  • • Added automatic clearing for fuel pump valves, SEAF Artillery, LiDAR Stations, SAM Sites, Stratagem Jammers, drop-offs, prospecting drills, bot outposts and Orbital Cannons.
  • • Added clearing for destroyed structures such as control towers, mortar emplacements and ammo stockpiles.
  • • Added squad tracking. Objectives your squad finishes clear from your list too.
  • • Added clearing for terminals and escape pod data once your squad has spent time at them and moved on.
  • • Added progress counts for objectives with several steps, such as PUMP VALVES 2/3 and SEAF ARTILLERY 4/5.
  • * • Added new icons for 28 objective types.
  • • Changed settings to a text file: %LOCALAPPDATA%\ObjectiveTracker-settings.txt. Press F10 twice after saving it.
  • • Changed the keys: F10 shows or hides the panel, F7 hides the nearest objective, F8 brings it back, F9 writes the list to the log.
  • • Added a crash journal. A part of the tracker that crashes the game when it first runs is turned off on the next launch.
  • • Removed the in-game settings menu, carrier labels, translations and the extra panel options for now.
  • • Removed Anti-Air Emplacements, Radar Stations, Secondary Extraction and Stalker Lairs. They are no longer separate objects in the game.
• Fixed Enemy mortar staying on the list for up to a minute after the guns were destroyed.
• Mortar emplacements now clear as soon as the last gun is destroyed.
• Added optional navigation arrows beside target distances. Arrows point relative to your view.
• Added Navigation display in MODS > Objective Tracker. Compass directions remain the default.
• Added Hide while ESC is open. This option is OFF by default.
• Added English and Simplified Chinese text for the new settings.
• Added Simplified Chinese support for objective names, nests, panel tabs, status messages, item carrier labels and mod settings.
• Added a Language option under MODS > Objective Tracker. English remains the default.
• Included a Chinese HUD font so the tracker’s language can be changed independently of the game’s text language.
• Updated text fitting, alignment and tab underlines to display Chinese labels correctly.
• Added an English fallback if the Chinese font cannot load, keeping the panel readable.
• Added optional tracking for light, medium, heavy and mega Terminid nests, with icons, distances and compass directions.

• Nest tracking is off by default. Enable Terminid nest tracker under MODS > Objective Tracker.

• Cleared nests are removed automatically when Hide completed objectives is enabled.

• Added Tabs, Columns and Stacked layouts. Tabs is the default for new settings; existing layout choices are preserved.

• Added mouse wheel scrolling while ESC is open, with separate row limits for objectives and nests. Closing ESC returns the lists to the nearest targets.

• The nest section stays hidden on Automaton and Illuminate missions.

• Improved panel sizing so longer lists fit within the chosen height without shrinking the text.

• Updated objective icons to better match the game.

• Reorganized the settings menu and clarified option descriptions.

• Adjusted the active tab underline to follow the label width and text size.
- Improved Stalker lair detection.
- Reduced the file size.