Objective Tracker - Updates

  • Credit Cards Now Supported!

    Help keep AyakaMods servers running. You can now purchase Premium securely using credit cards via Patreon.

    🔥 Lifetime Premium is available for a limited time! Offer Expires November 9th, 2026.


    Get Premium & Support Us

PC Objective Tracker 0.6.9

Updates for Helldivers 2
  • • Fixed gunship fabricators and bot outposts leaving the list the moment your squad lands. Until the drop the game shows every part of these buildings, and the tracker took the change at the landing for their destruction.
  • • Fixed orbital cannons leaving the list before the drop.
  • • Stalker Lairs now leave the list once their hole is destroyed, also when it was closed from a distance.
  • • Platinum refineries are only listed when they are a mission objective, not the ones that stand on most bot maps as scenery.
  • • Joining a mission already under way, most enemy structures your squad destroyed before you arrived are left off the list, and so is a drop-off whose uplink tower is already up.
  • • Fewer stutters: a new objective or a changed count no longer redraws every icon and arrow, map scans cost less, and reading the objectives no longer lands on the same frame as the end of a scan.
  • • If a game update removes something the tracker needs, the log now says what.
  • Like
Reactions: blapblap
  • • Added the secondary extraction on the bot and Illuminate fronts. It leaves the list once your squad has been there.
  • • Added anti-air emplacements on the bot front. They leave the list once your squad has been there.
  • • Fixed the encrypted hard drive objective showing up three times (Research objective, Drop-off and SSSD). Only the drive is listed now, and the extra two no longer stay on the list after it is taken.
  • • Fusion batteries made by a Battery station are no longer listed one by one; the Battery station row already leads you there.
  • • The settings file now wins over HD2 Arsenal for bug nests, bot outposts and warp ships: outposts=0 hides bot outposts even when Show bot outposts is ticked. Left empty, HD2 Arsenal decides as before. Coming from 0.6.7, the 0 it wrote for everyone is emptied on the first start, so write 0 again after that to hide a ticked group.
  • • Fixed short stutters while the ship or a mission map is still loading: the tracker now saves its crash protection notes only for the first scan of each map, not every few seconds.
  • • Fixed SEAF SAM sites showing up at the extraction on Illuminate city maps and in Defend missions. Those launchers are only decoration; now only real SAM site objectives are listed.
  • • Fixed short stutters in the first minute after the drop: the tracker saved its crash protection notes to disk far too often while the game was still loading the map.
  • • With diagnostics=1 the log now also names any single game call that takes long, to help track down stutters.
  • • Fixed colours: the game's own colour grading turned bright panel colours into the same red, so warp ships, bug nests and bot outposts looked like detector towers. Every kind of objective now shows in a colour of its own, with bug nests, bot outposts and warp ships in orange.
  • • Fixed so it works with other loaders: when Objective Tracker is deployed after another loader, it starts that loader too, so both run.
  • • Stalker lairs are listed again: the tracker now finds the lair itself, so it shows up on the panel and leaves the list once it is gone or your squad has been there.
  • • Smoother frame rate: map scans are spread over more frames and the direction arrows are redrawn less often while you turn.
  • • With diagnostics=1 the log now notes every stutter and what the tracker did just before it, to help track down frame drops.
  • • Sharper icons: they are drawn at their full size again, like in 0.5.7, and the direction arrows keep their whole shape with smooth edges.
  • • Every kind of objective now has its own colour on each front, so enemy installations are no longer all the same red. The Stalker lair icon from 0.5.7 is back.
  • • Fixed structures such as detector towers sometimes clearing right after the drop while the map was still loading.
  • • On maps with many bug nests every nest is checked, so the last ones listed clear too.
  • • A valve between two sites always counts for the nearest one.
  • • Adjust mode (F6): F10 now saves the panel's place too, a panel moved against the right or bottom edge stays there when the list gets shorter, and moving it back from the edge starts at the first key press.
  • • Moving the panel no longer makes time spent at an objective count faster.
  • • If F6 is set as another key, it no longer also turns on adjust mode.
  • • Comments in the settings file are kept when the tracker updates a line.
  • • Fixed the panel sometimes showing NONE FOUND on the ship.
  • • Bot outposts with colony fabricators now clear when they are destroyed.
  • • Clearer log for bug reports: every cleared objective with its place, what was still listed when a mission ended, and slow frames with diagnostics on.
  • • Added Black Box Uploads. The tower for Upload Black Box Data no longer shows up as a LiDAR Station.
  • • Fixed Obtain Coordinates staying listed after they were done. They now clear once your squad has been at them and moved on.
  • • Added adjust mode. Press F6, move the panel with the arrow keys and change its size with Page Up and Page Down, then press F6 again to save.
  • • Fixed Illegal Broadcasts staying listed after they were destroyed.
  • • Fixed Shrieker Nests, Spore Spewers and Spore Lungs staying listed after they were destroyed.
  • • Added the large Spore Spewer and Stalker Lairs.
  • • Bug nests and warp ships now clear when they are destroyed.
  • • Nests (bug nests, bot outposts and warp ships) are now orange.
  • • Added Show bug nests, Show bot outposts and Show warp ships options in HD2 Arsenal, so each can be turned on without editing the settings file.
  • • Fixed Communication Uplinks showing up as LiDAR Stations. They now clear once the drive is in and the tower is up.
  • • Fixed Control Towers and other structures sometimes clearing right after the drop.
  • • Fixed the research station at some LiDAR Stations showing up as a separate Research Objective.
  • • Fixed the tracker not working when another mod loader starts it.
  • • Updated for the current game. The mod now runs on its own loader and installs with HD2 Arsenal. The old loader is no longer needed.
  • • Added every objective in the mission from the moment you land, nearest first, with icons, distances and direction arrows.
  • • Added a new panel on the left screen edge, styled after the game's HUD. It keeps its size at any resolution.
  • • Added automatic clearing for fuel pump valves, SEAF Artillery, LiDAR Stations, SAM Sites, Stratagem Jammers, drop-offs, prospecting drills, bot outposts and Orbital Cannons.
  • • Added clearing for destroyed structures such as control towers, mortar emplacements and ammo stockpiles.
  • • Added squad tracking. Objectives your squad finishes clear from your list too.
  • • Added clearing for terminals and escape pod data once your squad has spent time at them and moved on.
  • • Added progress counts for objectives with several steps, such as PUMP VALVES 2/3 and SEAF ARTILLERY 4/5.
  • * • Added new icons for 28 objective types.
  • • Changed settings to a text file: %LOCALAPPDATA%\ObjectiveTracker-settings.txt. Press F10 twice after saving it.
  • • Changed the keys: F10 shows or hides the panel, F7 hides the nearest objective, F8 brings it back, F9 writes the list to the log.
  • • Added a crash journal. A part of the tracker that crashes the game when it first runs is turned off on the next launch.
  • • Removed the in-game settings menu, carrier labels, translations and the extra panel options for now.
  • • Removed Anti-Air Emplacements, Radar Stations, Secondary Extraction and Stalker Lairs. They are no longer separate objects in the game.
• Fixed Enemy mortar staying on the list for up to a minute after the guns were destroyed.
• Mortar emplacements now clear as soon as the last gun is destroyed.
• Added optional navigation arrows beside target distances. Arrows point relative to your view.
• Added Navigation display in MODS > Objective Tracker. Compass directions remain the default.
• Added Hide while ESC is open. This option is OFF by default.
• Added English and Simplified Chinese text for the new settings.