Objective Tracker - Updates

PC Objective Tracker 0.6.6

Updates for Helldivers 2
  • • Fixed colours: the game's own colour grading turned bright panel colours into the same red, so warp ships, bug nests and bot outposts looked like detector towers. Every kind of objective now shows in a colour of its own, with bug nests, bot outposts and warp ships in orange.
  • • Fixed so it works with other loaders: when Objective Tracker is deployed after another loader, it starts that loader too, so both run.
  • • Stalker lairs are listed again: the tracker now finds the lair itself, so it shows up on the panel and leaves the list once it is gone or your squad has been there.
  • • Smoother frame rate: map scans are spread over more frames and the direction arrows are redrawn less often while you turn.
  • • With diagnostics=1 the log now notes every stutter and what the tracker did just before it, to help track down frame drops.
  • • Sharper icons: they are drawn at their full size again, like in 0.5.7, and the direction arrows keep their whole shape with smooth edges.
  • • Every kind of objective now has its own colour on each front, so enemy installations are no longer all the same red. The Stalker lair icon from 0.5.7 is back.
  • • Fixed structures such as detector towers sometimes clearing right after the drop while the map was still loading.
  • • On maps with many bug nests every nest is checked, so the last ones listed clear too.
  • • A valve between two sites always counts for the nearest one.
  • • Adjust mode (F6): F10 now saves the panel's place too, a panel moved against the right or bottom edge stays there when the list gets shorter, and moving it back from the edge starts at the first key press.
  • • Moving the panel no longer makes time spent at an objective count faster.
  • • If F6 is set as another key, it no longer also turns on adjust mode.
  • • Comments in the settings file are kept when the tracker updates a line.
  • • Fixed the panel sometimes showing NONE FOUND on the ship.
  • • Bot outposts with colony fabricators now clear when they are destroyed.
  • • Clearer log for bug reports: every cleared objective with its place, what was still listed when a mission ended, and slow frames with diagnostics on.
  • • Added Black Box Uploads. The tower for Upload Black Box Data no longer shows up as a LiDAR Station.
  • • Fixed Obtain Coordinates staying listed after they were done. They now clear once your squad has been at them and moved on.
  • • Added adjust mode. Press F6, move the panel with the arrow keys and change its size with Page Up and Page Down, then press F6 again to save.
  • • Fixed Illegal Broadcasts staying listed after they were destroyed.
  • • Fixed Shrieker Nests, Spore Spewers and Spore Lungs staying listed after they were destroyed.
  • • Added the large Spore Spewer and Stalker Lairs.
  • • Bug nests and warp ships now clear when they are destroyed.
  • • Nests (bug nests, bot outposts and warp ships) are now orange.
  • • Added Show bug nests, Show bot outposts and Show warp ships options in HD2 Arsenal, so each can be turned on without editing the settings file.
  • • Fixed Communication Uplinks showing up as LiDAR Stations. They now clear once the drive is in and the tower is up.
  • • Fixed Control Towers and other structures sometimes clearing right after the drop.
  • • Fixed the research station at some LiDAR Stations showing up as a separate Research Objective.
  • • Fixed the tracker not working when another mod loader starts it.
  • • Updated for the current game. The mod now runs on its own loader and installs with HD2 Arsenal. The old loader is no longer needed.
  • • Added every objective in the mission from the moment you land, nearest first, with icons, distances and direction arrows.
  • • Added a new panel on the left screen edge, styled after the game's HUD. It keeps its size at any resolution.
  • • Added automatic clearing for fuel pump valves, SEAF Artillery, LiDAR Stations, SAM Sites, Stratagem Jammers, drop-offs, prospecting drills, bot outposts and Orbital Cannons.
  • • Added clearing for destroyed structures such as control towers, mortar emplacements and ammo stockpiles.
  • • Added squad tracking. Objectives your squad finishes clear from your list too.
  • • Added clearing for terminals and escape pod data once your squad has spent time at them and moved on.
  • • Added progress counts for objectives with several steps, such as PUMP VALVES 2/3 and SEAF ARTILLERY 4/5.
  • * • Added new icons for 28 objective types.
  • • Changed settings to a text file: %LOCALAPPDATA%\ObjectiveTracker-settings.txt. Press F10 twice after saving it.
  • • Changed the keys: F10 shows or hides the panel, F7 hides the nearest objective, F8 brings it back, F9 writes the list to the log.
  • • Added a crash journal. A part of the tracker that crashes the game when it first runs is turned off on the next launch.
  • • Removed the in-game settings menu, carrier labels, translations and the extra panel options for now.
  • • Removed Anti-Air Emplacements, Radar Stations, Secondary Extraction and Stalker Lairs. They are no longer separate objects in the game.
• Fixed Enemy mortar staying on the list for up to a minute after the guns were destroyed.
• Mortar emplacements now clear as soon as the last gun is destroyed.
• Added optional navigation arrows beside target distances. Arrows point relative to your view.
• Added Navigation display in MODS > Objective Tracker. Compass directions remain the default.
• Added Hide while ESC is open. This option is OFF by default.
• Added English and Simplified Chinese text for the new settings.
• Added Simplified Chinese support for objective names, nests, panel tabs, status messages, item carrier labels and mod settings.
• Added a Language option under MODS > Objective Tracker. English remains the default.
• Included a Chinese HUD font so the tracker’s language can be changed independently of the game’s text language.
• Updated text fitting, alignment and tab underlines to display Chinese labels correctly.
• Added an English fallback if the Chinese font cannot load, keeping the panel readable.
• Added optional tracking for light, medium, heavy and mega Terminid nests, with icons, distances and compass directions.

• Nest tracking is off by default. Enable Terminid nest tracker under MODS > Objective Tracker.

• Cleared nests are removed automatically when Hide completed objectives is enabled.

• Added Tabs, Columns and Stacked layouts. Tabs is the default for new settings; existing layout choices are preserved.

• Added mouse wheel scrolling while ESC is open, with separate row limits for objectives and nests. Closing ESC returns the lists to the nearest targets.

• The nest section stays hidden on Automaton and Illuminate missions.

• Improved panel sizing so longer lists fit within the chosen height without shrinking the text.

• Updated objective icons to better match the game.

• Reorganized the settings menu and clarified option descriptions.

• Adjusted the active tab underline to follow the label width and text size.
- Improved Stalker lair detection.