Ordnance - Lightweight Mod Manager which Does It All - Updates

  • Credit Cards Now Supported!

    Help keep AyakaMods servers running. You can now purchase Premium securely using credit cards via Patreon.

    🔥 Lifetime Premium is available for a limited time! Offer Expires November 9th, 2026.


    Get Premium & Support Us
  • Hellforge Game Category Added: https://ayakamods.com/threads/hellforge-game-category-added.55819/

PC Ordnance - Lightweight Mod Manager which Does It All 0.4.5

Updates for Helldivers 2
0.4.5 Changelog

Fixed

  • Fixed a mod loader compatibility issue which prevented Chef mods from properly rendering in the player's GUI.
v0.4.4 Changelog

New

  • Ordnance deploys its own boot loader and starts addons from that boot. Chef, Rat's Shared Loader, and Boot Mod Loader are no longer required.
  • F10 opens an in-game options menu at the current resolution. Chef options, HD2-Options files,
  • ModOptionsMenu, and ModBindingsMenu show up in that menu.
  • Profile export and import. The file is the mod list and option choices, not the mod archives. Missing mods are
  • listed by name.
  • Deploy names the current step. Install names the current step.
  • A failed deploy can send a bug report.
Changed
  • Stat plans are applied to the game tables that are installed now.
  • File swaps are applied at deploy.
  • One mod that cannot be applied is skipped. The rest of the deploy still runs.
  • Key rebind is Right arrow. Enter stays the chat key.
  • Browser extension 1.0.4. The Files-tab button next to Manual download is Ordnance.
Fixed
  • Opening the options menu froze the game.
  • Quitting after the options menu had been opened hung the game.
  • A long frame in a mission could freeze the game.
  • Arrow keys skipped the first row of a new category.
  • Closing the menu opened chat and typed a newline.
  • Mods whose files mentioned Chef were skipped, so their options never appeared.
  • The Launch button could sit off screen.
  • The profile switch arrows pointed the wrong way.
0.4.3 Changelog

Fixed

  • Stat plans follow the game you have installed. Deploy used to apply every stat plan onto the first vanilla copy it saved. After Steam replaced those tables, the next deploy wrote the old ones back over the verified files, and Helldivers 2 crashed on launch. Ordnance now keeps that backup when the live file is still that copy or the last deploy's output, and replaces it only when Steam has put a new table in its place.
  • Chef Shared Loader stays above file-swap boots. A multi-resource loader such as Chef was treated as an ordinary boot script, so file-swap installers got merged and deployed above it. The game then ran that merged script instead of Chef. A loader patch now stays the highest boot, and the other boot scripts stay below it.
New
  • Rename a mod in the library. The name you type is a display override. Entering the manifest's own name clears it.
  • Browser extension 1.0.3. The Nexus button now reads Ordnance Download, sits in the action bar, and shows up on each file when a mod page lists more than one.
Ordnance — Full Changelog 0.3.0 → 0.4.2

0.4.2 — Automatic downloads, and mods that used to refuse to install

New
  • Automatic downloading (opt-in) — with automatic update checks on, Ordnance can now download and install updates it can fetch itself — GitHub, GameBanana, and ModWorkshop — right after a check finds them, no per-mod click. Separate toggle in Settings, off by default. Nexus Mods is never touched (still browser-only).
  • Lenient manifest parsing — mods whose manifest.json uses a non-UUID Guid (a slug) or omits the field entirely now install instead of erroring. A slug becomes a stable UUID (same slug, same identity across reinstalls); a missing Guid gets a local identity.

Fixes
  • Native file picker finally shipped — the "Add" button now opens the real desktop file dialog on Linux, not the breadcrumb window. (The fix landed after 0.4.1 was tagged, so 0.4.1 didn't have it.)
  • Deploy errors name the culprit — stat-plan deploy failures now say which mod caused them and offer copy-to-clipboard / report buttons.
  • Mod source link beside the version tag.
  • Updating a mod no longer auto-adds it to the active profile.
  • Toggles align in one column for Legacy mods.
  • Corrected AyakaMods provider docs.
  • Auto-download skips ambiguous multi-file updates rather than guessing.

0.4.1 — A clean break from the DDMM era

New
  • Import from your current mod manager — one-click import from HD2 Arsenal and Echelon, plus the older HD2 mod manager, Vortex, and your Downloads folder. Reads each manager's own records (Arsenal's hd2a_data.json, Echelon's library.json) and brings mods over with names, on/off state, and options intact.
  • Automatic update checking, one-click downloading — checks every mod against its source: AyakaMods, GitHub, GameBanana, ModWorkshop, and Nexus Mods.
  • Browser extension — ordnance-extension (Chrome/Firefox) adds an Install with Ordnance button on AyakaMods, Nexus Mods, ModWorkshop, GameBanana, and GitHub mod pages.
  • One sealed swap — all enabled mods merge into a single, conflict-resolved .dl_bin set with a merged boot script and loader-conflict detection — no loose files, no load-order guessing.
  • Profiles and categories — switch profiles in the sidebar, group mods into categories, versions visible at a glance.

Changed
  • Complete rebrand to Ordnance — last ddmm/Democracy Defender remnants gone: crate name, identifiers, data folder, native-messaging host, keyring service, extension namespace and Gecko ID, CSS classes, env vars, docs, and package names. On first launch, existing data migrates automatically to com.cavadus.ordnance — mods, profiles, settings, and images carry over.
  • Self-describing stat-plans — stat-plan files carry their own layout metadata; table layouts live author-side in hd2-mods/tools/statplan_layout.py.
  • MIT license, with attribution to the Apache-2.0 upstream projects it derives from.
  • Sealed-box keys shipped in the build — fresh install works out of the box.
  • Dependency hygiene — tokio 1.53.3 clears RUSTSEC-2026-0386.

0.4.0 — Import from Echelon, and the rebrand begins

  • Import from Echelon — reads its open library.json and imports each mod with its name and on/off state.
  • Fully rebranded internals — the app's own identifiers, data folder, native-messaging host, and packaging now Ordnance; existing data migrates automatically on first launch.
  • MIT license, attribution retained.

0.3.0 — Categories, profiles in the sidebar, and a cleaner look

  • Categories — group mods, create/rename/delete them, assign from a mod's three-dot menu; a "Group" toggle collapses the list into expandable sections.
  • Profiles in the sidebar — moved out of the header into a rail with an avatar per profile; add, rename, delete, and switch there.
  • Image previews fixed — mod thumbnails (stored in hidden .jpgs folders) now load.
  • Version shown on every mod row.
  • Popup menus close on outside click (and Escape).
  • Smoother theme — softer corners, cleaner fonts, a docked library, slimmer title bar.
  • Stat-plan edits apply in Rust — .dl_bin field edits no longer need a Python/numpy runtime.
  • Loader conflict detection — a boot loader that would fight another mod is flagged in the list.
  • Removed the placeholder "Create" and "Help" pages.