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P-34 breacher + 6 Spare Rounds v2

A Mod for Helldivers 2
P-34 breacher + 6 Spare Rounds akl_mod_preview_image
assssss.png
- 8 was too much...


일러스트.png

Spare Round : 2 ➡️ 6
Ammo Box Refill : 1 ➡️ 2
Supply Box Refill : 1 ➡️ 4

Requires Bingus Mod Loader v15+
Place the mod above the Bingus Mod Loader in the mod manager. (Low Priority)



V2
It now performs data scans up to six times to find the Breacher's ammo values.
Frame drops only occur while the data scan is running, and it has no impact on game performance afterward.
Thanks to : [👑ayaplatina ] for helping maintain the mod.
113.4 KB
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Uploaded by
potatoman7676
Downloads
1,100
Comments
48
Views
5,327
First release
Last update
Platform
PC 
Version
v2
Total Size
113.4 KB
Rating
4.00 star(s) 3 ratings

Uploaded by

  • 1,100
  • 5,327

Ratings

4.00 star(s) 3 ratings

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Latest updates

  1. v2

    updated.

ayaplatina

Members
Members
Sep 26, 2026
3
1
P-34 Breacher 8 Spare Ammo mod not applying — retrying the scan fixed it

I had an issue where the mod loaded but didn’t change the ammo count. The original status reported:

<span>FAILED - P-34 WeaponMagazine candidate not found; scanner stopped</span>

After testing a diagnostic version, the issue appears to be scan timing. The first scan found no magazine table, but a second scan 15 seconds later found the expected record:

  • Capacity: 1
  • Starting: 1
  • Refill: 1
  • Max spare: 2
  • Entity: <span>E91F569C2AD8AF01</span>
A modified version that retries the scan up to six times, with a 15-second delay between attempts, worked on my system. On the second scan, it changed max spare from 2 to 8 and refill from 1 to 8, verified the values, and stopped scanning. I also confirmed that the mod worked in-game.

The original scan seems to finish before the required data is available. A delayed retry fixed it in my case, without changing the table layout or field offsets.
 

IDrisPukke

Members
Members
Sep 25, 2026
1
0
I just tested it both with and without this mod, and it works fine on me.
I’m not sure what’s causing the issue either.
If anyone else has it working properly, please leave a comment.
I also have this problem, the file is above bingus and it just won't work at all. It says "requires bingus 15v or newer / API 1" when I check the active options but idk what API 1 is so that might be the problem.
 

JoseMandioca

Members
Members
Feb 19, 2026
1
0
How did you do it?
P-34 Breacher 8 Spare Ammo mod not applying — retrying the scan fixed it

I had an issue where the mod loaded but didn’t change the ammo count. The original status reported:

<span>FAILED - P-34 WeaponMagazine candidate not found; scanner stopped</span>

After testing a diagnostic version, the issue appears to be scan timing. The first scan found no magazine table, but a second scan 15 seconds later found the expected record:

  • Capacity: 1
  • Starting: 1
  • Refill: 1
  • Max spare: 2
  • Entity: <span>E91F569C2AD8AF01</span>
A modified version that retries the scan up to six times, with a 15-second delay between attempts, worked on my system. On the second scan, it changed max spare from 2 to 8 and refill from 1 to 8, verified the values, and stopped scanning. I also confirmed that the mod worked in-game.

The original scan seems to finish before the required data is available. A delayed retry fixed it in my case, without changing the table layout or field offset
 

ayaplatina

Members
Members
Sep 26, 2026
3
1
How did you do it?
I can’t share or redistribute the modified file because I don’t have the original author’s permission. The fix was to change the one-time scan in the Lua code inside Addon/9ba626afa44a3aa3.patch_0 so it retries every 15 seconds, up to six times, instead of giving up after the first miss.

Since that requires editing and rebuilding the mod, the best option is to ask the original author to add the retry logic. I can explain the change, but I can’t provide the modified file.
 

potatoman7676

Modder
Modder
Members
Sep 20, 2026
27
19
I can’t share or redistribute the modified file because I don’t have the original author’s permission. The fix was to change the one-time scan in the Lua code inside Addon/9ba626afa44a3aa3.patch_0 so it retries every 15 seconds, up to six times, instead of giving up after the first miss.

Since that requires editing and rebuilding the mod, the best option is to ask the original author to add the retry logic. I can explain the change, but I can’t provide the modified file.
I limited it because I was worried that multiple scans might cause frame drops, but it turns out the single-scan approach was actually the problem.
Thanks for letting me know. I’ll update my mod using the same logic as well.
 

ayaplatina

Members
Members
Sep 26, 2026
3
1
I limited it because I was worried that multiple scans might cause frame drops, but it turns out the single-scan approach was actually the problem.
Thanks for letting me know. I’ll update my mod using the same logic as well.
Thank you! Appreciate your hard work!
 

Uroa2

Members
Members
Sep 27, 2026
1
0
thank you in advance for the updated version soon.
it also didnt work for me and i really like to use the gun so making this mod work would be amazing ^^
 

Hibikichan

Members
Members
Sep 26, 2026
3
1
Thanks a lot for updating the mod; it would be even better if the AR-11 mod could be fixed as well.