Passive Vehicle Regeneration 1.1

A Mod for Helldivers 2
  • Argxs
Supports vehicle chassis, damageable components, mech arms, and vehicle weapons, with fully customizable regeneration settings through the Mod Options Menu.

Should works on EXO, FRV, and TD.

Features​

  • Passive Health Regeneration: Automatically restores vehicle health and damaged components.
  • Passive Ammo Regeneration: Replenishes ammunition for supported vehicle weapons.
  • Independent Settings: Enable or disable health and ammunition regeneration separately.
  • Adjustable Regeneration Intervals: Set health and ammo regeneration from 0 (Instant) to 30 seconds.
  • Adjustable Regeneration Amounts: Configure health and ammunition restoration from 1% to 100% per cycle.
  • Destroyed Part Restoration (Experimental): Attempts to repair destroyed vehicle components, including mech arms, shields, and damaged legs.
  • Mech Movement Recovery (Experimental): Attempts to restore normal movement speed after broken exosuit legs have been repaired.
  • Gunner and supply FRV now regen HMG magazine and Supply pack

Requirements​

Requires Bingus Shared Loader v18+ / API 1 and HD2Runtime 0.30.3+ / API 1; install dependencies separately. Requires CowboyBingus Mod Options Menu v1+; install separately.

Obviously an OP mod
:D
53.2 KB
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Uploaded by
Argxs
Downloads
148
Comments
2
Views
617
First release
Last update
Platform
PC 
Version
1.1
Total Size
53.2 KB
Rating
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More mods from Argxs

  • PC Support Weapon Ammo Regeneration

  • PC Ammo Magazine and Equipment Regen

  • PC Supply Pack Regen

  • PC Auto Orbital Railcannon

  • PC Health Regeneration

Latest updates

  1. v 1.1

    - Added HMG Magazine regen to gunner FRV - Added Supply Regen to supply FRV - Added interval...

1450081120

Members
Members
Oct 3, 2026
4
1
Hey man, could you make a version of this mod that doesn't depend on runtime? Runtime compatibility is just way too bad—it keeps killing my game process :cry: Thanks a lot!;)
 

Argxs

Modder
Modder
Members
Sep 30, 2026
21
8
Hey man, could you make a version of this mod that doesn't depend on runtime? Runtime compatibility is just way too bad—it keeps killing my game process :cry: Thanks a lot!;)
imma look into it meanwhile i suggest you checking your processes in game with f10 opening hd2runtime options then open the performance and then see whats taking so much resources that it effecting your gameplay