[Produced by The Ministry of Defence]Double 380mm Barrage v1.0

A Mod for Helldivers 2
[Produced by The Ministry of Defence]Double 380mm Barrage akl_mod_preview_image

Requirements​

  • Bingus Shared Loader v15 or newer (API 1) — required. This is an addon and will not load without it.
  • HD2 Mod Manager (HD2MM) or Arsenal to install.
  • Tested and verified live on Steam build 24826606 / EXE 1.8.45317.0

Notes and limitations​

  • Client-side only. Helldivers 2 is peer-to-peer and partly host-authoritative. The extra shells are scheduled on your machine, so other players may not see them. Hosting the lobby yourself gives the most predictable results.
  • The first shell lands when it lands. The 27-second figure is the firing schedule from first to last shell; orbital shells still have their normal travel time after launch.
  • Only the 380mm barrage changes. Every other orbital stratagem is left exactly as it was — the addon never touches anything outside record #7.
  • Game updates will break it. Type hashes, table sizes and record values change between builds. When that happens the mod fails safely (writes nothing, logs why) rather than corrupting data, and will need an update. The log line names the field that did not match, which makes updating it a two-minute job.
  • Does not stack with other barrage overhauls. If another mod edits the same record, the last writer wins; this mod re-checks every 5 seconds and re-applies if it is overwritten.

Verification status​

Confirmed working in-game on Steam build 24826606 / EXE 1.8.45317.0 — the barrage now lands 6 shells per salvo, 30 per call-in, over the same 27.0 s.

Before it ever touched a live client the patch was derived from the game's own plaintext data tables and validated offline against the real 4736-byte table extracted from that build, with the addon driven through a fake process memory: the correct record gets patched, its neighbours and a deliberately similar decoy table are left untouched, the patch survives a simulated reload, and seven deliberately broken variants of the addon are all caught by the test harness.

The runtime patch is deterministic and self-verifying, so if a future game update changes the data the log shows a rejected: line instead of PATCHED — nothing is written, and the line names the field that did not match.

Disclaimer​

This is an unofficial, fan-made modification. It is not affiliated with, endorsed by, or supported by Arrowhead Game Studios, Sony, or the Helldivers 2 development team.

Use at your own risk. This mod modifies game process memory while the game is running. Helldivers 2 ships with an anti-cheat solution, and while this mod only writes to the game's own loaded configuration data — it does not inject code, patch executables, or touch anything outside the game process — I cannot guarantee that no anti-cheat or account action will ever result. Please decide whether you are comfortable with that before installing.

Single-player and friends-only use is recommended. A doubled barrage is a real gameplay advantage; do not take it into public games.

The author accepts no liability for any ban, lost account, corrupted installation, or other damage arising from the use of this mod. Back up your game's data folder and your mod manager profile if you are unsure.

If a game update breaks the mod, please be patient — it fails safely in the meantime.

Credits​

  • Bingus Shared Loader by CowboyBingus — the addon framework this depends on.
  • Barrage scheduling numbers cross-checked against the Helldivers Wiki (120mm barrage: 5-6 salvos of 3 shells, 0.75 s between shells, 2 s between salvos, ~15.5 s total — which matches the schedule model used here exactly).
  • Built with the file-format research of the Helldivers 2 modding community.
7.2 KB
Log in or sign up to download
Uploaded by
Estelle233
Downloads
309
Comments
12
Views
1,482
First release
Last update
Platform
PC 
Version
v1.0
Total Size
7.2 KB
Rating
5.00 star(s) 1 ratings

Uploaded by

  • 309
  • 1,482

Ratings

5.00 star(s) 1 ratings

More mods from Estelle233

  • PC [Produced by The Ministry of Defence] Enhanced Orbital Laser

  • PC [Produced by Ministry of Defence] Double EAT-411 Leveller

  • PC [Produced by The Ministry of Defence] Bolt Pistol Rounds for the JAR-5 Dominator

  • PC [Produced by the Ministry of Defence] Eruptor Shells for the JAR-5 Dominator

Pwnfl4k3

Members
Members
Sep 11, 2026
14
2
Wish the description actually describes what it does rather than relying on the AI slop to do it. I get that a lot of these mods are vibe coded but can you at least put in effort to describe what it does?

Does it double the amount of shells from the 380 barrage?
Does it double the cooldown timer?
Does it allow you to put the barrage in 2 stratagem slot?
It doubles the ammount of shells fired per salvo, you get the same ammount of uses (1) and same cool down