PRESS F3 TO OPEN MENU
Ko-fi: https://ko-fi.com/gfsggql - donate to support my modding efforts or commision things (im doing that reach out)
- REQUIRES HD2 RUNTIME, BINGUS SHARED LOADER V20 (tested on might be okay on others) AND HELLFORGE
Discord: https://discord.gg/B2uCAAk67e — find nicerjd (me)
P.S.S is my most ambitious mod so far: persistent equipment progression, expanded personal loadouts, weapon attachments, specialized refits, ranked boosters, and a dedicated Helldivers-style interface.
PERMISSIONS
Please do not reupload this mod to other websites, platforms, or mirrors without direct permission. Do not extract or repurpose its custom assets for public releases without permission. Local inspection for learning is welcome.
严禁转载或盗用素材。仅限本官方页面发布。
Запрещены перезаливки и кража ресурсов. Только для этой официальной страницы.
Prohibida la resubida o el robo de recursos. Exclusivo de esta página oficial.
再アップロードや素材の盗用は禁止です。この公式ページ限定。
P.S.S = Personal Ship Support
P.S.S adds persistent MK1–MK5 equipment mastery, expanded personal loadouts, and extensive customization through a dedicated Helldivers-style menu.
Complete missions to earn equipment XP, unlock upgrades, and develop your favorite weapons and stratagems. Progression is tracked individually, giving you a reason to experiment with different equipment.
Equipment Upgrades
Upgrades vary by equipment type and can affect:
Weapons: Magazine capacity, reserve ammunition, damage, armor penetration, recoil, ergonomics, reload speed, and supported charge times.
Stratagems: Cooldowns and eligible mission-use limits.
Shields: Health and (where applicable) deployed lifetime.
Boosters: The strength of their associated effects.
Eagle-1: Shared rearm time and ship-side aircraft finishes.
Some equipment also gains unique capabilities, including:
Moving while firing the Maxigun
Reloading the HMG while moving with its short magazine
Converting the Peacemaker into an automatic PDW
Weapon Customization
Compatible support weapons and secondaries offer combinations of:
Optics | Muzzles | Magazines | Stocks | Handling Profiles | Ammunition | Fuel Mixtures | Firing Modes
Build for control, handling, penetration, sustained fire, or specialized effects. Attachments introduce meaningful trade-offs: larger magazines may reload more slowly, while stronger ammunition may increase recoil or reduce ammunition efficiency.
Options vary by weapon, with unlocks tied to mastery levels.
Specialized Refits
Progression unlocks alternative equipment configurations, including:
APC refits for the Bastion and Maelstrom
A Stalwart Defense Wall refit for the Grenadier Battlement
A SEAF Medic Bag sidegrade for the Supply Pack
A Nuclear Warhead option for the Orbital Precision Strike
Aiming lasers for supported direct-fire sentries
Expanded Personal Loadouts
Unlock up to eight extra stratagem slots through stratagem mastery, and up to two personal booster slots alongside the normal squad booster system.
Free Deployments: The first three equipped extras incur no cost.
Sample Data Cost: Larger deployments cost Sample Data, earned by extracting samples. Costs scale with loadout size and equipment choice, making heavy support deployments an endgame goal.
Finishes & Appearance
Unlock equipment finishes ranging from environmental colors and camouflage to metallic finishes and animated Dark Fluid applications.
Customize compatible weapons, equipment, and vehicles, with separate ship-side customization for Eagle-1.
Dedicated Support Interface
Manage your gear through searchable lists, customization pages, previews, configured statistics, and descriptive rank displays:
Pre-Drop: Review deployment prices before launching.
Tactical Map: Track the Sample Data value of mission samples in real time.
Post-Mission: Inspect equipment progression in the end-of-mission report.
Mission-Based Progression
Mastery rewards account for mission difficulty, credited kills, and successful squad extraction. Eligible equipment progresses separately, with saved XP carrying over between sessions.
Compatibility Note: Equipment options depend on the supported game build. Some refits, ranked effects, and multiplayer features require host authority or compatible modded peers. The current HellForge version remains under refinement (beta)
Ko-fi: https://ko-fi.com/gfsggql - donate to support my modding efforts or commision things (im doing that reach out)
- REQUIRES HD2 RUNTIME, BINGUS SHARED LOADER V20 (tested on might be okay on others) AND HELLFORGE
Discord: https://discord.gg/B2uCAAk67e — find nicerjd (me)
P.S.S is my most ambitious mod so far: persistent equipment progression, expanded personal loadouts, weapon attachments, specialized refits, ranked boosters, and a dedicated Helldivers-style interface.
PERMISSIONS
Please do not reupload this mod to other websites, platforms, or mirrors without direct permission. Do not extract or repurpose its custom assets for public releases without permission. Local inspection for learning is welcome.
严禁转载或盗用素材。仅限本官方页面发布。
Запрещены перезаливки и кража ресурсов. Только для этой официальной страницы.
Prohibida la resubida o el robo de recursos. Exclusivo de esta página oficial.
再アップロードや素材の盗用は禁止です。この公式ページ限定。
P.S.S = Personal Ship Support
P.S.S adds persistent MK1–MK5 equipment mastery, expanded personal loadouts, and extensive customization through a dedicated Helldivers-style menu.
Complete missions to earn equipment XP, unlock upgrades, and develop your favorite weapons and stratagems. Progression is tracked individually, giving you a reason to experiment with different equipment.
Equipment Upgrades
Upgrades vary by equipment type and can affect:
Weapons: Magazine capacity, reserve ammunition, damage, armor penetration, recoil, ergonomics, reload speed, and supported charge times.
Stratagems: Cooldowns and eligible mission-use limits.
Shields: Health and (where applicable) deployed lifetime.
Boosters: The strength of their associated effects.
Eagle-1: Shared rearm time and ship-side aircraft finishes.
Some equipment also gains unique capabilities, including:
Moving while firing the Maxigun
Reloading the HMG while moving with its short magazine
Converting the Peacemaker into an automatic PDW
Weapon Customization
Compatible support weapons and secondaries offer combinations of:
Optics | Muzzles | Magazines | Stocks | Handling Profiles | Ammunition | Fuel Mixtures | Firing Modes
Build for control, handling, penetration, sustained fire, or specialized effects. Attachments introduce meaningful trade-offs: larger magazines may reload more slowly, while stronger ammunition may increase recoil or reduce ammunition efficiency.
Options vary by weapon, with unlocks tied to mastery levels.
Specialized Refits
Progression unlocks alternative equipment configurations, including:
APC refits for the Bastion and Maelstrom
A Stalwart Defense Wall refit for the Grenadier Battlement
A SEAF Medic Bag sidegrade for the Supply Pack
A Nuclear Warhead option for the Orbital Precision Strike
Aiming lasers for supported direct-fire sentries
Expanded Personal Loadouts
Unlock up to eight extra stratagem slots through stratagem mastery, and up to two personal booster slots alongside the normal squad booster system.
Free Deployments: The first three equipped extras incur no cost.
Sample Data Cost: Larger deployments cost Sample Data, earned by extracting samples. Costs scale with loadout size and equipment choice, making heavy support deployments an endgame goal.
Finishes & Appearance
Unlock equipment finishes ranging from environmental colors and camouflage to metallic finishes and animated Dark Fluid applications.
Customize compatible weapons, equipment, and vehicles, with separate ship-side customization for Eagle-1.
Dedicated Support Interface
Manage your gear through searchable lists, customization pages, previews, configured statistics, and descriptive rank displays:
Pre-Drop: Review deployment prices before launching.
Tactical Map: Track the Sample Data value of mission samples in real time.
Post-Mission: Inspect equipment progression in the end-of-mission report.
Mission-Based Progression
Mastery rewards account for mission difficulty, credited kills, and successful squad extraction. Eligible equipment progresses separately, with saved XP carrying over between sessions.
Compatibility Note: Equipment options depend on the supported game build. Some refits, ranked effects, and multiplayer features require host authority or compatible modded peers. The current HellForge version remains under refinement (beta)