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SHODAN Stat Editor Add-on 2026-10-29

A Mod for Helldivers 2
SHODAN Stat Editor Add-on akl_mod_preview_image

SHODAN Stat Editor Addon​

Requires SHODAN Stat Editor Offline v4.5.1

SHODAN Stat Editor Add-on is an unofficial add-on that expands the original SHODAN Stat Editor Offline with additional editable parameters and gameplay modifications.

With the release of SHODAN v4.5.1, nearly all features from this integration have been incorporated into the original editor. As a result, this update focuses on the few remaining features not included in the base version.

All modifications use offline game-data editing. No runtime mod loader or DLL modification is required.

Features​

  • Advanced Missile Guidance: Adjust missile prediction, tracking, turning, guidance range, and PID parameters.
  • Advanced Sentry Aiming: Customize turret aiming angles and turn-response behavior.
  • Advanced Beam Controls: Adjust beam count, duration, range, radius, and focal characteristics.
  • Unlimited Stratagem Uses: Optional unlimited Orbital Laser and EXO suit uses (Patriot, Emancipator, Lumberer, and Breakthrough).
  • Surplus EAT Booster: Unlimited EAT call-ins with independently adjustable cooldown.
  • Breakthrough Shield Damage: Editable shield damage parameters for the EXO-55 Breakthrough.
  • GL-52 Arc Safety: Arc ignore-shooter setting.
  • Faster Corpse Cleanup (Experimental)
  • And more check updates tab
Some settings remain experimental and may behave differently in-game.

Requirements​

  • SHODAN Stat Editor Offline v4.1.0, installed separately.
  • Windows with PowerShell.
  • No Bingus Shared Loader, HD2Runtime, or Mod Options Menu required.
Original Editor: https://github.com/SHODAN-HORAI/SHODAN-Stat-Editor/releases/tag/v4.1.0

Installation​

  1. Close Helldivers 2 and SHODAN Stat Editor.
  2. Extract the original SHODAN Offline v4.5.1 and this integration into separate folders.
  3. Run Install.cmd from the integration folder.
  4. Select the original SHODAN Stat Editor Offline.exe.
  5. Open SHODAN, configure your settings, and click Install into the game.
Uninstallation: Restore the game's original files through SHODAN if necessary, close the editor, then run Uninstall.cmd.

Rather than maintaining duplicate features, I've decided to keep this patch focused on the few additions that are still missing from the original editor.

I recommend using SHODAN's built-in implementations wherever possible.

Thank you to everyone who has supported and used this integration!

Credits​

SHODAN-HORAI — Creator of SHODAN Stat Editor and its original offline editing framework.

https://github.com/SHODAN-HORAI/SHODAN-Stat-Editor

Additional acknowledgments: Kingxex, CowboyBingus, Medic3038, and SkyeShade for their contributions to the HD2 modding community and earlier development references.

Original project links and attribution are included in <span>NOTICE.txt</span>.

Source Code: Included in the ZIP.

Disclaimer: This is an unofficial community add-on, not a standalone editor or an official SHODAN-HORAI release. Some experimental modifications require further in-game verification.
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Uploaded by
Argxs
Downloads
1,640
Comments
335
Views
25,612
First release
Last update
Platform
PC 
Version
2026-10-29
Total Size
707.5 KB
Rating
5.00 star(s) 9 ratings

Uploaded by

  • 1,640
  • 25,612

Ratings

5.00 star(s) 9 ratings

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More mods from Argxs

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  • PC Quickstep

  • PC Support Backpack Ammo Regeneration

  • PC Ammo and Equipment Regen

  • PC Support Weapon Ammo Regeneration

Latest updates

  1. Fix

    - Added back RPM controls
  2. Fix

    - Brought back Solo Silo ADS zoom and handling - Brought back ADS zoom to all eligible weapons
  3. Fix

    - Added more missing features again - Added settings to shrapnel to make it forward fragment

Pinned comment

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Argxs

Modder
Modder
Members
Sep 30, 2026
168
125
If you are experiencing ERROR because .lua file is missing or unrecognized try reinstalling SHODAN stat editor
 

Kolkpen

Members
Members
Jun 20, 2025
1
0
Any chance of getting the more fluff/surface level oriented stuff from the similarly functioning HD2 Runtime Editor, like being able to change the visible "tags" on weapons in menus? Not a deal breaker if it can't be done but it'd be nice to have weapons with altered penetration/explosive/etc. properties to be actually reflected in menus.
 

Han115

Members
Members
Sep 23, 2026
29
9
Couple things i was thinking of, would it be possible to add a few of these?

1. Arming distance option for projectiles (for example bolt pistol explosion not activating within a certain distance, like how the GL works)
2. Ammo swap, adding a second projectile to the list that you can swap to (Like it works for the HALT, AC, etc)
3. Armor ratings for helldivers, i know we can adjust health but is there anything in the files that allows Helldiver parts to have an armor rating?
4. Can primaries be slotted into the support slot and brought in like you would a regular primary weapon, allowing for up to 3 weapons to be carried without having to call for a support weapon?
5. Shield uptimes for the Shield Generator Relay and shield grenade
6. AH removed the ability to stick mines and grenades to vehicles/helldivers, would it be possible to stick shield grenades onto helldivers/vehicles?
7. Can Helldivers be targeted at all by homing weapons?
8. Max-distance for jetpropelled projectiles (when the jet stops and the projectile becomes inert, Dominator, Bolt Pistol, Erutpor etc)
The arming distance for a projectile can be found under the "Arming distance" field at the very bottom of the entry for that projectile on the "Records" page. Simply locate the weapon you are interested in and adjust the value as needed. For example, the Eruptor’s projectile (ID 41) has an arming distance of 0.1 meters, while the GL-52 Arc’s projectile (ID 225) has an arming distance of 4 meters.
Yes, it would be better if the deployment time for the Shield Generator Relay could be adjusted; it’s only 40 seconds by default.
To extend the maximum distance of a projectile, simply adjust its "Lifetime" value; a setting of 0 means it will persist indefinitely until it hit an object, and so on.
 

gaomusan1997

Members
Members
Sep 17, 2026
3
5
It would be great if you could add an option to customize the bounce behaviour of all grenades. Letting us set the bounce count to zero would prevent them from bouncing back and killing the player.
 

Argxs

Modder
Modder
Members
Sep 30, 2026
168
125
Couple things i was thinking of, would it be possible to add a few of these?

1. Arming distance option for projectiles (for example bolt pistol explosion not activating within a certain distance, like how the GL works)
2. Ammo swap, adding a second projectile to the list that you can swap to (Like it works for the HALT, AC, etc)
3. Armor ratings for helldivers, i know we can adjust health but is there anything in the files that allows Helldiver parts to have an armor rating?
4. Can primaries be slotted into the support slot and brought in like you would a regular primary weapon, allowing for up to 3 weapons to be carried without having to call for a support weapon?
5. Shield uptimes for the Shield Generator Relay and shield grenade
6. AH removed the ability to stick mines and grenades to vehicles/helldivers, would it be possible to stick shield grenades onto helldivers/vehicles?
7. Can Helldivers be targeted at all by homing weapons?
8. Max-distance for jetpropelled projectiles (when the jet stops and the projectile becomes inert, Dominator, Bolt Pistol, Erutpor etc)
1. Already address
2. can only be applied if the weapon already have two mode
3. Already have that feature in helldiver->armor weight but its change the whole armor rating
4. not possibly you cant have more than 2 weapons when dropping in
5. ill look into it
6. need further research
7. need further research
8. already partially implemented
 
Last edited:

Argxs

Modder
Modder
Members
Sep 30, 2026
168
125
When I switch weapons the game freezes for a considerable amount of time, only happens when using editor add ons.
what settings did you change that it started freezing the game?
 

Argxs

Modder
Modder
Members
Sep 30, 2026
168
125
1. is it possible to edit melee swing rate?
2. can the stim status be added to the status list?

if not fully understandable, thank you for doing what you can!
after further research its not possible through shodan stat editor sorry
 

Argxs

Modder
Modder
Members
Sep 30, 2026
168
125
Been trying to get burst mode to sppear on my P-2 Peacemaker, and for the life of me cannot get it to work. It says in Shodan that burst mode and even auto are enabled, but when I load the game after installing it just doesn't show up.
for now just change the primary mode to burst (it work for me after testing it) cant be done since that weapon doesnt support multiple fire mode forcing the selector may result the game crashing so i wont add it
 

神楽ちゃん

Members
Members
Oct 15, 2026
3
0
"I see SHODAN Stat Editor Add-on 1.3.12 and Combined Community Mods (All-in-One) v14 available, but which one do you guys prefer to use?"