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Shotguns overhaul 1.3

A Mod for Helldivers 2
Shotguns overhaul akl_mod_preview_image
It seems like Arrowhead doesn't like most shotguns, so they don't buff them. But shotguns deserve to be buffed, so here is another mod.

This mod was made in HD2Runtime ModBuilder mostly according to Grass's suggestions as i haven't played shottys that much to buff them the best way.
https://docs.google.com/document/d/1Lzj-99kHOMOeChmCFu1AEYTP2Egx9wp1vmSthvEaOh8/edit?pli=1&tab=t.0

(Stats might not show up instantly in armory, so wait if you wanna see the changed stats)

List of changes:

  • M90A Shotgun (this one god messed up a bit, hold on)
    • Penetration: 2 -> 3
    • Pellet Count: 11 -> 15
    • Standard Damage: 55 -> 57
    • Durable Damage: 20 -> 18
    • Ergonomics: 65 -> 50
    • Spread: 100 -> 170
    • Spare and supply Rounds: 44 -> 55
    • Recoil Climb Vertical: 200 -> 300
    • Recoil Drift Vertical: 40 -> 80
    • Demolition Force: 10 -> 20
  • SG-225SP Breaker Spray&Pray
    • Projectile Drag: 0.5 -> 1.5
    • Pellet Count: 16 -> 7
    • Armor Penetration Large: 2 -> 1
    • Durable Damage: 4 -> 9
    • Standard Damage: 15 -> 30
    • Fire Rate: 330 -> 600
    • Ergonomics: 65 -> 45
    • Recoil Climb Horizontal: 35 -> 20
    • Recoil Climb Vertical: 55 -> 35
    • Recoil Drift Horizontal: 35 -> 20
    • Recoil Drift Vertical: 35 -> 20
  • DBS-2 Double Freedom
    • Durable Damage: 35 -> 40
    • Horizontal Spread: 150 -> 220
    • Vertical Spread: 120 -> 155
    • Rounds from Supply: 40 -> 50
    • Spare Rounds: 40 -> 50
    • Starting Rounds: 22 -> 33
    • Demolition Force: 10 -> 20
  • SG-8S Slugger
    • Projectile Drag: 2 -> 1
    • Fire Rate: 80 -> 100
    • Rounds from Supply: 60 -> 68
    • Spare Rounds: 60 -> 68
    • Demolition Force: 10 -> 20
  • SG-225IE Breaker Incendiary
    • Pellet Count: 12 -> 20
    • Durable Damage: 10 -> 3
    • Fire Status Strength: 0.6 -> 1
    • Fire Rate: 300 -> 250
    • +Automatic fire mode
  • SG-97 Sweeper
    • Ergonomics: 65 -> 55
    • Rounds from Supply: 70 -> 77
    • Spare Rounds: 70 -> 77
  • SG-8 Punisher
    • Penetration: 2 -> 3
    • Durable Damage: 12 -> 15
    • Standard Damage: 45 -> 50
    • Fire Rate: 80 -> 100
    • Rounds from Supply: 60 -> 68
    • Spare Rounds: 60 -> 68
    • Starting Rounds: 32 -> 40
  • SG-451 Cookout
    • Durable Damage: 3 -> 4
    • Fire Status Strength: 0.6 -> 1
    • Rounds from Supply: 60 -> 76
    • Spare Rounds: 60 -> 65
  • SG-20 Halt
    • Flechette Damage: 35 -> 38
    • Stun Status Strength: 1 -> 3
    • Fire Rate: 80 -> 100
    • Rounds from Supply: 60 -> 68
    • Spare Rounds: 60 -> 68
    • Starting Rounds: 32 -> 40
  • SG-225 Breaker
    • Penetration: 2 -> 3
    • Durable Damage: 6 -> 9
    • Stagger: 15 -> 20

Requires Bingus Shared Loader v18 or above

And HD2Runtime v0.28.1 or above (placed higher in priority than Bingus Loader)
331 KB
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Uploaded by
D-Glitch
Downloads
450
Comments
18
Views
2,464
First release
Last update
Platform
PC 
Version
1.3
Total Size
331 KB
Rating
5.00 star(s) 1 ratings

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  • 2,464

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Latest updates

  1. 1.3

    M90A could use a bit more spread so it's easier to hit enemies and to feel more like in halo...
  2. 1.2

    SG-8 Punisher and SG-225 Breaker gained Medium pen for their effectiveness increase, and also...
  3. 1.1

    Breaker Spray&Pray drag decreased from 2 to 1.5 so it don't be bad that much at distance

Grummler

Members
Members
May 9, 2026
12
4
Breaker S&P mentions changing Ap from 2 to 1, wouldnt that make it unable to pen even a warriors head? Ntm the repeated changes like Projectile drag.
 

Nūllum amat.

Members
Members
Sep 24, 2026
9
4
I think both the SG-225 and SG-8 could be changed to AP3; otherwise, they are simply inferior choices to the SG-20, SG-451, or SG-225IE
 

KeinHerz

Members
Members
Sep 10, 2026
6
2
dude, i swear im having a stroke trying to read your changes. why some changes written 2 rimes with different numbers?????
 

D-Glitch

Members
Members
Sep 27, 2026
49
14
I think both the SG-225 and SG-8 could be changed to AP3; otherwise, they are simply inferior choices to the SG-20, SG-451, or SG-225IE
Fair enough, those two can work on bugs and illuminates, but not on bots. I guess punisher can be made a M90A but faster firing with less punch. Thanks for idea.
 

Ribulireika

Members
Members
Sep 29, 2026
4
0
Can you make SG-8P Punisher Plasma shotgun upgrade aswell? It has been nerfed to dogsh*t.
 

D-Glitch

Members
Members
Sep 27, 2026
49
14
Can you make SG-8P Punisher Plasma shotgun upgrade aswell? It has been nerfed to dogsh*t.
Not gonna lie, this weapon is pretty decent in my opinion (at least compared to those sad old ARs and shotguns). What patch do you consider a breaking point for this weapon?