This mod edits a few of the sterilizer's stats in order to make it better and more b̵̢̧̨̼̥̌͊̊̌́̔̂͝ä̴̧̤̺͓̜͚̯͙̦̱̠̺́̆̈́͛̏́́̈́̔̇͜͝͠l̷̢͕͖̳̙̗̆̈́͑̑̎̄̎̾̋͒̎͋̓̚͝ͅa̷̜̮͍͙͕̘̭̫͊͐̈̌͜͜ͅñ̷͎̣̟̮̼̬̬̼̩͓̭͑c̶̡̪̣̣̯̟͕̭͍̘͓͆̆̿̂e̷̢͇̒̿d̴̢̨̨͈͉̬̻͕̺̲̪͇͚̗̘̽̋̄̚͝. The changes are as follows:
Vertical Climb Recoil (How much gun go up when firing): 5 > 20
Capacity (Ammo per tank): 125 > 100
Spare Magazines: 4 > 6
Standard Damage: 1 > 20
Durable damage: 1 > 7
Stagger: 10 > 25
Added the "slowed" and "acid storm" status effects
I attempted to not just make it a flamer but green. I took a bit of inspiration from the Tox-13 from the first game, which is why I made a few of the changes that I did, mainly the ammo and damage. Most of the damage is gonna be coming from the actual spray part, with the gas being a cool bonus. Me personally, if I got sprayed in the face with corrosive gas that had the ability to liquify my delicate tissue, I think I would at the very least be slowed down. And yes, gas is corrosive in the context of HD2, for said context, here's the description of the sterilizer and the orbital gas strike:
Sterilizer:
Atomizes caustic chemicals into a fine mist that liquifies sensitive electronics and tissues. Blinds and slows most enemies.
Orbital Gas Strike:
A projectile which releases a cloud of corrosive gas, harmful to both organic and robotic lifeforms.
"But Wrench!" I hear you typing angrily, "The sterilizer doesn't need allat and it ruins my immersion and it gets rid of the delicate balance of teh video gaem and aopiwhjmgcpoie oiwerjgpwoeiujgcopwijcmg,pwoibjt, cjaaohjniouhnrecofi7auhwgmfcoiuwqghmernoiuhseioungtyhsdiuvm,ysh,diuyvhs!!!!!!!!111!!11!1!one!!!!"
My response is to go change it yourself, there's plenty of stat editors you can use to do so! This is just what I think it needs to at the very least be something worth bringing.
If you like the mod, I would love to hear feedback, this is the first time I've tried to balance something. Plus, ever since the eagle gas strike got added, the orbital gas has felt a little obsolete in my opinion. If anyone wants to see a rebalance of that...well uhhh...just ask?
REQUIREMENTS: Bingus Shared Loader v15+ / API 1 and HD2Runtime 0.31.0+
Something something don't use in public lobbies. Made with HD2Runtime editor.
Vertical Climb Recoil (How much gun go up when firing): 5 > 20
Capacity (Ammo per tank): 125 > 100
Spare Magazines: 4 > 6
Standard Damage: 1 > 20
Durable damage: 1 > 7
Stagger: 10 > 25
Added the "slowed" and "acid storm" status effects
I attempted to not just make it a flamer but green. I took a bit of inspiration from the Tox-13 from the first game, which is why I made a few of the changes that I did, mainly the ammo and damage. Most of the damage is gonna be coming from the actual spray part, with the gas being a cool bonus. Me personally, if I got sprayed in the face with corrosive gas that had the ability to liquify my delicate tissue, I think I would at the very least be slowed down. And yes, gas is corrosive in the context of HD2, for said context, here's the description of the sterilizer and the orbital gas strike:
Sterilizer:
Atomizes caustic chemicals into a fine mist that liquifies sensitive electronics and tissues. Blinds and slows most enemies.
Orbital Gas Strike:
A projectile which releases a cloud of corrosive gas, harmful to both organic and robotic lifeforms.
"But Wrench!" I hear you typing angrily, "The sterilizer doesn't need allat and it ruins my immersion and it gets rid of the delicate balance of teh video gaem and aopiwhjmgcpoie oiwerjgpwoeiujgcopwijcmg,pwoibjt, cjaaohjniouhnrecofi7auhwgmfcoiuwqghmernoiuhseioungtyhsdiuvm,ysh,diuyvhs!!!!!!!!111!!11!1!one!!!!"
My response is to go change it yourself, there's plenty of stat editors you can use to do so! This is just what I think it needs to at the very least be something worth bringing.
If you like the mod, I would love to hear feedback, this is the first time I've tried to balance something. Plus, ever since the eagle gas strike got added, the orbital gas has felt a little obsolete in my opinion. If anyone wants to see a rebalance of that...well uhhh...just ask?
REQUIREMENTS: Bingus Shared Loader v15+ / API 1 and HD2Runtime 0.31.0+
Something something don't use in public lobbies. Made with HD2Runtime editor.
Pinned comment