Super Cardio - Updates

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PC Super Cardio 1.5

Updates for Helldivers 2
Version 1.5
Fixed:
- Running while carrying stopped working with Run-N-Gun 2.6 and other mods that adjust your character's movement speeds. Super Cardio now only touches the one speed it needs and leaves the rest alone.

Improved:
- Added "Always Run (Controller)" toggle in Mod Options Menu: always run while carrying and moving, no config editing needed (same as sprint_key=ALWAYS). Stamina still drains like sprinting.
- The status file shows when Always Run is on and whether it comes from the menu or the config file.
Version 1.4
Fixed:
- Running while carrying didn't work together with mods that change your character's own movement settings, such as HELLSLIDERS. They now work together. Thank you to @talaatmaher for the bug report.
- Stamina spent on slides, jumps, and other actions while carrying now counts like in vanilla (this includes HELLSLIDERS' slide cost setting).

Improved:
- Much lighter on game launch. The mod now finds what it needs with a handful of reads instead of searching the game's memory. This removes a stutter of up to half a second while the game loads.
- Log lines now include the time of day, for easier bug reports.
- The status file now shows when another mod has given your character its own movement settings.

Notes:
Apologies for the constant patches. This should be the last one for a while, unless a game patch breaks the mod or another compatibility issue comes up. Thanks for downloading!
Version 1.3
Improved:
- Now even lighter on performance while carrying. The mod re-checks its stamina method each mission (time on your ship no longer forces a slower method for the rest of the session), and it no longer rewrites your stamina while the bar is holding still.

- The log file now keeps only your current session and the two before it, so it stays small enough to send as a bug report. It also is more detailed for easier bug reports.

- Removed SuperCardio_backup.txt. The new version deletes it automatically on its first launch. If it's still there, you can delete it yourself from %LOCALAPPDATA%\CowboyBingus\Helldivers2\Logs.

- Removed the fallback memory search for stamina, the mod now only checks the one known spot. No more long searches when the mod can't find stamina. However, this does mean the mod will not attempt to find new stamina values and will force you to wait for a patch update.
Version 1.2
Fixed:
- Running with a heavy object now works when sprint is set to Double Tap in the game's controls.

Improved:
- Stamina drain is more reliable while carrying.
- Added more support with Bingus Shared Loader v19 (v18 still supported).
- Other Lua mods can no longer accidentally break Super Cardio through their own Windows function declarations.
- The status file now shows your Bingus Shared Loader build, to help with bug reports.
- Included version number on zip file and Arsenal (must be fresh install to show up).
If stamina can't be found after a game patch, the mod does nothing, and the status file says "running is off until stamina is found". Disable this mod if this occurs and wait for a proper update.
Added an optional "Require Muscle Enhancement" setting (off by default): running with a heavy object only works when someone in the mission brought the Muscle Enhancement booster.

Toggle it in the escape menu's MODS tab with Mod Options Menu (from Cowboybingus Vanilla Mega Pack), or with require_muscle_enhancement=1 in the config.