Super Earth Armory Forge - Updates

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PC Super Earth Armory Forge 6.2.1

Updates for Helldivers 2
6.2.1
- Every armor: + Armor → Every armor is one stack that follows you to any armor you wear. Tick passives, set a weight, and change armor as often as you like: the setup stays. Keep the armor's own passive or turn it off. A passive with its own tab still uses that tab. Thanks lukasactual.
- New stacks start on Strongest only (overlapping effects keep the biggest one). Your existing stacks keep their setting.
- Bigger panel on small screens: size now goes up to 200%. Above 150% on 720p/900p the panel gets taller than the screen with bigger text, and the mouse wheel scrolls it. Thanks NicoNirva.
- The version is in the file name now (Super-Earth-Armory-Forge-v6.2.1.zip) and in the mod manager name. Thanks TheCrimsonFücker.
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Languages: English · 简体中文 (Simplified Chinese)
In game: F7 → Keys tab → Language / 语言 → 简体中文. Passive and armor names use the game's own official Chinese names.
Web builder: click 简体中文 at the top right.
Chinese translation by hd2modpj.
Tip: set the game's text language to Chinese (简体 or 繁體) so the game's font has the Chinese characters.

简体中文
超级地球军械工坊:在游戏内(F7)把任意护甲被动叠加到你的护甲上,并修改每一项数值。
开启中文:按 F7 → 「按键」页 → Language / 语言 → 简体中文。被动与护甲名称为游戏官方中文译名。
网页版生成器:右上角点「简体中文」。
提示:请把游戏的文字语言设为中文(简体或繁體),游戏字体才有中文字形。
中文翻译:hd2modpj。仅限单人 / 私人房间。
6.1
- What you're wearing, at the top of the panel: your armor's name and how its passive's tab stands: how many passives it stacks, "nothing ticked yet", or "no tab: click to add it". Click the box to jump to your armor's tab, or to add the tab if it doesn't have one. If your stack "isn't working", this tells you why at a glance.
- New Guide tab in the panel: how to use the mod step by step, plus every keyboard, mouse and controller control. LB / RB reach it on a controller.
- Web builder: a matching Guide tab (or press G) covering the web page, the in-game panel and the controls.
- Fixes: long passive names marked YOUR ARMOR no longer run into the scrollbar at 720p.
6.0
- The game ignores your keyboard and mouse while the panel is open: typing a value no longer moves your Helldiver, clicks don't shoot or press the armory behind the panel, and the mouse doesn't turn the camera. The mouse wheel still scrolls the panel's lists. Close the panel and everything works as before. Keys tab: Blocked / Let through. Thanks anmayvuong9x for the idea, and SHODAN Stat Editor for showing how the game reads its input.
- It knows what you're wearing: a few seconds after the scan the mod finds your equipped armor and follows it when you change. The panel opens on that armor's tab, and + Armor lists its passive first, marked YOUR ARMOR. Thanks Triwxys.
- Weight for one armor: under Armor weight, "Only the armor you're wearing" sets just that armor (As above / Light / Medium / Heavy). It overrides the passive-wide weight, so you can make just your Cinderblock light.
- Real armor names from the game's own data; armors that share a name are numbered (B-01 Tactical #2).
- Web builder: new Armor weight card. In the loadout it's [armor: SR-64 Cinderblock] with weight = light; names or ids both work.
- Fixes: the long Keys tab hint no longer overlaps at 720p.
- Armor weight: every armor tab has a new ARMOR WEIGHT row. Pick Light, Medium, Heavy or Game, and every armor with that passive moves like that class: speed, stamina regen and base armor rating. The look doesn't change, so a heavy armor can run like a light one. Light = 50 armor / 550 speed / 125 stamina regen, Medium = 100 / 500 / 100, Heavy = 150 / 450 / 50. Thanks nomu1116 for asking!
It works per passive, like the tabs: Siege-Ready -> Light changes every Siege-Ready armor. Saved with your loadout, in share codes and the web builder; Undo, Game or Remove armor put it back.
- Every armor tab is reachable: with lots of armors the tab row now scrolls with < > arrows, and the tab you're on always stays visible. LB / RB reach every tab. Thanks BONHakyla!
- Undo stays on the tab you're on.

Update through Arsenal as usual; your loadouts and presets are kept.
Solo / private lobbies only.
- Copy problem report (Keys tab): puts a short report on the clipboard to paste in a bug report (version, screen size, panel key presses, whether the panel opened, other mods running, end of the log). It's also saved to %LOCALAPPDATA%\CowboyBingus\Helldivers2\Logs\ArmoryForge-STATUS.txt, even if the panel never opens.
- Short share codes: Copy code and the web builder's share link now hold only what you changed. A full build went from ~2,200 characters to ~260, so it fits in a Discord message. Old codes still paste.
- Panel off: in the web builder set "In-game panel" to Off. The build applies its loadout and nothing else (no panel, hotkeys or controller). Thanks lemuro!
- The header now says "Click a name to edit its values." Thanks BONHakyla!

Update through Arsenal as usual; your loadouts and presets are kept.
5.6
- Copy problem report (Keys tab): puts a short report on the clipboard to paste in a bug report. The same report is saved to %LOCALAPPDATA%\CowboyBingus\Helldivers2\Logs\ArmoryForge-STATUS.txt, even if the panel never opens.
- Controller support: Back + Start opens the panel. D-pad/left stick moves, A selects, B goes back, LB/RB switch tabs, X undo, Y tick, right stick scrolls.
- Every passive now says what it does in one line, and which armors carry it ("Wear any of: ..."). Point at a passive in + Armor to see its full armor list.
- Stack summary: everything on your armor added up in one view (an estimate; how the game combines stacked values isn't confirmed yet).
- Each value shows whether it's confirmed in game or untested. Test something and tell me, and it gets marked.
- "Remove armor" is now a real button (click twice). Thanks Shatterdive!

Update through Arsenal as usual; your loadouts and presets are kept.
- Keys tab: pick the panel key (F1-F12) and the quick-swap key (F1-F12 or off) right in the panel. A bad key in loadout.ini now falls back to F7/F9, so the panel always opens. (Thanks coolmen43022 for asking!)
- Search: Ctrl+F (or click the field above a list) and type part of a passive or effect name, e.g. "reload" or "grit". Esc clears it.
- With several armor stacks, every tab now stays reachable (long names are shortened).
- Undo no longer reverts your key or panel-size changes.

Update through Arsenal as usual; your loadouts and presets are kept.
Same features as 5.3 (scrolling lists, draggable panel). The zip no longer includes a developer script that had slipped in, so the download is smaller and only has the mod files. If you already have 5.3, updating is optional.