Super Earth Armory Forge - Updates

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PC Super Earth Armory Forge 7.3.3

Updates for Helldivers 2
7.3.3 – New optional download: Armor Only edition.

Some of you asked for a version without the stratagem presets. This is it: the full mod with the Stratagems tab and key removed, and none of that code loaded or run. Stacking, values, loadouts and F9 swapping are all still there.

Downloads:
- Super-Earth-Armory-Forge-v7.3.3.zip – the full mod (with stratagem presets).
- Super-Earth-Armory-Forge-Armor-Only-v7.3.3.zip – the same without stratagem presets.
- Super-Earth-Armory-Forge-Armor-Roles-v7.3.3.zip – optional Light/Medium/Heavy role loadouts.

Install one edition only. Needs Bingus Shared Loader. Single-player / private lobbies only.
7.3.2 – Armor Roles pack: the Medium role now takes 25% less chest bleeding and the Heavy role 50% less.

Two downloads:
- Super-Earth-Armory-Forge-v7.3.2.zip – the mod. Install this one.
- Super-Earth-Armory-Forge-Armor-Roles-v7.3.2.zip – optional. Three loadouts (Light, Medium, Heavy role) that give each armor weight its own trade-offs. Use it with the mod; the README inside explains how.

Both need Bingus Shared Loader. Single-player / private lobbies only.
7.2.1
- Smoother frames while searching: the search for what you wear reads 256 KB at a time, and the search for the game's stratagem code reads 512 KB at a time within a ~1.5 ms frame budget (was 2 MB per frame).
- Fewer Windows calls every frame: no window check with the panel closed unless a hotkey is pressed; once per frame with it open (was up to 7).
- Web builder: Compare my build with... any built-in preset (from 7.2).
7.2
- Stratagem quick-swap key: on the loadout screen, F10 cycles your saved stratagem presets with the panel closed, and Shift+F10 goes back. A small card shows the preset and its four stratagems. You can rebind the key or leave a preset out of it. Undo last apply, Move up/down and Duplicate were added to the Stratagems tab.
- Switch the stratagem features off: Keys tab → Stratagem presets → Off. The tab and key go away, and the mod never touches the game's stratagem code. Thanks Thisguyhereagain.
- Share codes: Copy code / Paste code for recipes, stratagem presets and saved loadout presets, as one line for Discord.
- Compare view: Presets tab → Compare with... lists what differs between two presets or a preset and your stack.
- Recipes in the web builder: the five built-in recipes, your own, and recipe codes from the game.
- Lighter panel (labels measured once) and a faster wearing search, about 1.5x in a benchmark.
open the Keys tab, find Stratagem presets in the left column, and click Off. The Stratagems tab and the F10 key disappear
7.1
- Stratagem quick-swap key: on the Hellpod loadout screen press F10 to put on the next saved stratagem preset, Shift+F10 for the previous one. Works with the panel closed and shows a card with the preset's four stratagems. Change the key or turn it off on the Stratagems tab.
- Stratagems tab: Move up / Move down (sets the order the key walks through), Duplicate, leave a preset out of the quick-swap key, Undo last apply, and an ACTIVE marker on the preset currently on screen.
- Lighter panel: redraws are about 10x cheaper, so the panel is smoother when you move the cursor or switch tabs.
- Faster first search for the armor you wear after loading in.
7.1
- Stratagem quick-swap key: on the Hellpod loadout screen press F10 to put on the next saved stratagem preset, Shift+F10 for the previous one. Works with the panel closed and shows a card with the preset's four stratagems. Change the key or turn it off on the Stratagems tab.
- Stratagems tab: Move up / Move down (sets the order the key walks through), Duplicate, leave a preset out of the quick-swap key, Undo last apply, and an ACTIVE marker on the preset currently on screen.
- Lighter panel: redraws are about 10x cheaper, so the panel is smoother when you move the cursor or switch tabs.
- Faster first search for the armor you wear after loading in.
Faster start: the search for the game's passive table now reads memory four bytes at a time instead of one, about 2.5x faster in a benchmark, so the mod finishes its first search sooner and takes less of each frame while it runs. If a game build ever stores the table off that grid, the mod notices it found nothing and searches byte by byte, as before.
6.4
- New: 日本語 (Japanese), in the in-game panel and in the web builder (also ?lang=ja). Keys tab > Language > 日本語. Passive and armor names are the game's own Japanese names.
- Your loadout.ini and share codes stay English, so loadouts move between languages unchanged.
- Much lighter on the game: the background scan for what you're wearing no longer runs over and over (it cost a few ms every frame and restarted after each mission load). The controller check that stalled a frame about once a second now runs every 3 s.
- The game's mouse stays still while the panel is open on more setups (raw mouse registered from another thread is now dropped by the window filter). If it still moves: Keys tab > Copy problem report.
- Edit loadout.ini while the game runs: save it and the mod reloads within a couple of seconds. Whatever the file no longer lists goes back to the game's values. Undo works.
- A little mascot in the panel's top-left box follows your cursor; click to boop it. Keys tab > Mascot turns it off. The web builder has one too (idea from page-mascot by Kamran Ahmed, MIT).