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Description
Every Terminid spawner on the map now vibes to the "U I I A" spinning cat song.
This mod replaces the sounds of the static, destructible Terminid spawners scattered across bug planets: regular Bug Holes, the large holes Bile Titans emerge from, and Stalker Lairs. Their idle loops play the U I I A song. In the Full Replacement option, their destroy, collapse, emerge and alert sounds become short U I I A snippets too.
Bug Breaches (the reinforcements Terminids call in) are left untouched, so you can still hear when a breach is coming.
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Installation instructions
2. Enable "U I I A Bug Holes".
3. Pick one sub-option: **Full Replacement** or **Idle Loops Only**.
4. Deploy and launch the game.
2. Copy both files (`9ba626afa44a3aa3.patch_0` and `9ba626afa44a3aa3.patch_0.stream`) into:
`<Steam>\steamapps\common\Helldivers 2\data\`
3. If you already have a `9ba626afa44a3aa3.patch_0` from another mod, rename both new files to the next free number (e.g. `patch_1` and `patch_1.stream`). The two names must match.
*Uninstall:* disable the mod in Arsenal, or delete the two files you copied.
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Main features
- **Covers every static bug spawner:** Bug Holes, Bile Titan holes and Stalker Lairs.
- **Two install options:**
- **Full Replacement:** idle loops play the full 55-second song. Destroy, collapse, emerge and alert sounds become U I I A snippets trimmed to each original sound's length, so nothing drones on for a minute after a hole collapses.
- **Idle Loops Only:** only the ambient loops are replaced, and the vanilla destruction sounds stay.
- **Volume-balanced:** sounds the game plays at the same moment are gain-matched, so stacked snippets won't blow out your ears.
- **Bug Breaches untouched:** reinforcement sounds are identical to vanilla.
- **Built on current game files:** every sound the mod doesn't replace is identical to vanilla.
- **No permanent changes:** it ships as a standard patch archive and doesn't alter any game files.
- **High-quality audio:** Wwise Vorbis, 48 kHz stereo.
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Requirements
- **Helldivers 2** (current version).
- **HD2 Arsenal** is recommended but optional; manual installation works too.
- No other mods or tools are required.
Compatibility
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Proudly built using Claude 5.5 Opus.
Description
Every Terminid spawner on the map now vibes to the "U I I A" spinning cat song.
This mod replaces the sounds of the static, destructible Terminid spawners scattered across bug planets: regular Bug Holes, the large holes Bile Titans emerge from, and Stalker Lairs. Their idle loops play the U I I A song. In the Full Replacement option, their destroy, collapse, emerge and alert sounds become short U I I A snippets too.
Bug Breaches (the reinforcements Terminids call in) are left untouched, so you can still hear when a breach is coming.
---
Installation instructions
- HD2 Arsenal (recommended)
2. Enable "U I I A Bug Holes".
3. Pick one sub-option: **Full Replacement** or **Idle Loops Only**.
4. Deploy and launch the game.
- Manual
2. Copy both files (`9ba626afa44a3aa3.patch_0` and `9ba626afa44a3aa3.patch_0.stream`) into:
`<Steam>\steamapps\common\Helldivers 2\data\`
3. If you already have a `9ba626afa44a3aa3.patch_0` from another mod, rename both new files to the next free number (e.g. `patch_1` and `patch_1.stream`). The two names must match.
*Uninstall:* disable the mod in Arsenal, or delete the two files you copied.
---
Main features
- **Covers every static bug spawner:** Bug Holes, Bile Titan holes and Stalker Lairs.
- **Two install options:**
- **Full Replacement:** idle loops play the full 55-second song. Destroy, collapse, emerge and alert sounds become U I I A snippets trimmed to each original sound's length, so nothing drones on for a minute after a hole collapses.
- **Idle Loops Only:** only the ambient loops are replaced, and the vanilla destruction sounds stay.
- **Volume-balanced:** sounds the game plays at the same moment are gain-matched, so stacked snippets won't blow out your ears.
- **Bug Breaches untouched:** reinforcement sounds are identical to vanilla.
- **Built on current game files:** every sound the mod doesn't replace is identical to vanilla.
- **No permanent changes:** it ships as a standard patch archive and doesn't alter any game files.
- **High-quality audio:** Wwise Vorbis, 48 kHz stereo.
---
Requirements
- **Helldivers 2** (current version).
- **HD2 Arsenal** is recommended but optional; manual installation works too.
- No other mods or tools are required.
Compatibility
- This mod replaces the `env_bugs` and `obj_bug_destroy_stalker_lair` sound banks. Other mods that replace the same banks will conflict. Whichever mod loads last takes priority.
---
Proudly built using Claude 5.5 Opus.