It is quite impressive what people can do nowadays.
There are a few issues and suggestions I would like to share.
- If you use default controls, the E/Q keys tend to be conflicting with the roll for the jet. I often exit the vehicle by accident, which forces me to rebind the key temporarily.
- The movement feels more like a helicopter rather than a plane. It kinda feels weird to have an Eagle-1 while you can move sideways, I think the Pelican model would be more appropriate for the kind of movement you implemented.
- For Eagle controls W/S keys should control the speed of your plane and should stay consistent instead of the movement of the plane depending on holding the keys.
- I also have trouble pitching the plane when I wanna do strife runs. It might be a good idea to implement key controls for the pitch as well. Battlefield can be a good reference for keyboard controls.
Regardless of that, what you did is absolutely stunning!