Request by someone. Bumps the ergo of the AMR to 40 or 50 depending, from 35 (reminder that AH believes that somehow it's harder to move the Hyena (base ergo 30) around compared to the base AMR). Now with optional AP5 explosive rounds so that you may "take the hat off an Overseer at two thousand yards" or something, I forgot what Jun-A266 said.
Many thanks to CowboyBingus and Estelle233; otherwise, I wouldn't even know what the first steps were.
Notice on how these mods work to the best of my knowledge: They take a moment when you first boot up the game to scan and change values to something desired, so expect a hiccup when you first boot in. Should be smoothsailing from there.
Reminder that if you have any requests whatsoever, please don't hesitate to ask. I don't do commissions or paid priorities, I'll get to them all whenever and if I can. I could also do some old mesh mod repatching that's forgotten or abandoned.
if you do feel generous and have a dollar or two to spare... I am le beg.
Please praise me quickly.
Many thanks to CowboyBingus and Estelle233; otherwise, I wouldn't even know what the first steps were.
Notice on how these mods work to the best of my knowledge: They take a moment when you first boot up the game to scan and change values to something desired, so expect a hiccup when you first boot in. Should be smoothsailing from there.
Reminder that if you have any requests whatsoever, please don't hesitate to ask. I don't do commissions or paid priorities, I'll get to them all whenever and if I can. I could also do some old mesh mod repatching that's forgotten or abandoned.
if you do feel generous and have a dollar or two to spare... I am le beg.
Please praise me quickly.
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