Armor Workbench "Offline" Editor For Solo/Multiplayer Lobbies [English/Chinese] 0.16.4

A Mod for Helldivers 2
Armor Workbench "Offline" Editor For Solo/Multiplayer Lobbies [English/Chinese] akl_mod_preview_image
Armor Workbench: A Standalone Armor Value Editor, Works Solo/Multiplayer, Other Players Are NOT affected

Choose an armor, change its armor rating, add or swap passives, and adjust their values. For example, an armor with Peak Physique can also have Scout, Siege-Ready, Feet First and many others. Use one passive or build a combination. You decide.

You can edit individual armors or select multiple armors to apply a build in bulk. Choose to keep each armor’s original passive and add your selected extras, or replace their passives with your selected combination.

Base armor class controls movement and stamina, while Total armor lets you choose your armor rating separately. Leave Total armor unticked to keep the stock rating and let your selected passives determine any armor bonuses.

The editor should automatically find your Helldivers 2 Steam installation. If it doesn’t, select your game folder through Settings.

Close HD2 before installing or removing changes.
Launch HD2 after installation finishes. You can close Workbench afterward. This is a file editor, not a live in-game editor.

To prepare original armor settings, use Reset this armor or Reset all armors within the Settings, then click Install changes. The Default Passives List tab shows each armor’s original passive. Unnamed armor entries include their original class, base armor and passive to help identify them.

Some armors share passive data. Editing those effects can also affect other armors that use them. Workbench shows the affected armors. Fully independent passive values are still being researched.

Adreno-Defibrillator limitation: Adding Adreno to another armor, such as Ironclad, also gives that passive combination and its values to AD-11 Livewire, AD-26 Bleeding Edge and AD-49 Apollonian.

For example, Ironclad with Adreno + Blunt-Force Mitigation means those three armors also receive that combination. All armors using Adreno must share the same passives and values. Their appearance and base armor class remain separate. Adreno and Integrated Explosives cannot be combined.

English and Simplified Chinese are available under Settings → Language → 简体中文. Chinese translations use translation tools, so they may not be 100% accurate.

Updating: Saved builds and restore backups use a persistent data folder. You dont need to copy ArmorWorkbenchData with every update. If older data isn’t detected, use Settings → Import saved data and select your previous ArmorWorkbenchData folder. Restore installed changes before importing another data collection, and keep your old folder until you’ve confirmed the import worked.

The download includes separate Windows and Linux folders. Linux comes ready to launch without installing Python or compiling anything, but it is still VERY EXPERIMENTAL. I have no way to test Linux myself, so please inform me of any bugs or issues.

This editor also works with Luna Loader, so you're welcome to include this too.

This was vibecoded to get something out of nothing after the recent HD2 update. It’s an experimental public beta, so please share any bugs or issues you find. Thank you and enjoy!
  • Like
Reactions: Rojomojo and BYONE
76.8 MB
Log in or sign up to download
Uploaded by
FoxSenpai
Downloads
1,169
Comments
50
Views
8,019
First release
Last update
Platform
PC 
Version
0.16.4
Total Size
76.8 MB
Rating
5.00 star(s) 2 ratings

Uploaded by

  • 1,169
  • 8,019

Ratings

5.00 star(s) 2 ratings

Tags

There are no tags available.

Latest updates

  1. Small Fix For Other Mods, Clearer Information On Passive Value Error

    -Added a new option within Settings → Keep current game files… This is to recover from...
  2. Small Fix On Cut Content Armors

    -Fixed an issue where cut content unlockers could stop the editor opening because of changed or...
  3. Improved Bulk Settings, Adreno Fix, Simplified Changes Install, Fixed Decimals And Names

    -Added Keep original + add selected for bulk editing: Now you can retain each armor’s original...

NicoNirva

Members
Members
May 25, 2026
37
2
Would the changes effecting or applying to other players who got the same armor? (´・ω・`)
 

dahaut

Members
Members
Jun 19, 2025
15
1
will it overwrite file changes made by shodan editor? Like my weapon edits? Or does it only touch completely separate files?
 

FoxSenpai

Modder
Modder
Members
Oct 1, 2026
17
8
amazing ty. is there a weapons one?
I did not do a weapons one since Shodan's sort of tackles that side of thing.


will it overwrite file changes made by shodan editor? Like my weapon edits? Or does it only touch completely separate files?
Nope, it should not. Shodan I believe even tells you when something is changed on the armor values. However there may be some issues between the two that I could not find so if you encounter any please let me know.


Would the changes effecting or applying to other players who got the same armor? (´・ω・`)
It should not since its all values on your own pc, however I wasnt able to fully test multiplayer outside of making sure it works in general. Ill give it more testing today and see.

didnt work for me. i will try the next update
Can you explain what the error is for you? Ill look into it this morning.


Very nice, can you make it possible so I can apply the passive stack to every armor simultaneously as Super Earth Armory Forge did without me having to do it manually one by one for each armor set? Also, how will this interact with Shodans do you know?
Right now it is going off the "Base" armor set, so if you alter for example the new Satationary Shroud set, all 3 of them should get the same passives. I do want to separate them entirely and also do it the way you would like, where everything can be changed all at once. Ill work on it more today.

Several people in Shodan Stat Editor's comment section are also mentioning virus issues with the mod so I'd be wary of that as well.
You can strip the entire mod down and browse all that it is, check the code and scan it on every virus scanner it’s absolutely no problem with me! Just here to help get some of our functionality back since the eac update.

Gotcha. I think I'll stick to using this mod for the better armor changes since shodans' crashing does get annoying when I accidentally press the armor tab and crash my game. Cheers!
Yeah its unfortunately a downside of this post-eac HD2 modding right now. Most live mods crash or wont boot the game so I had to make this editor work around that. Thanks!
 

trannerbigsis

Members
Members
Oct 17, 2026
26
3
I did not do a weapons one since Shodan's sort of tackles that side of thing.



Nope, it should not. Shodan I believe even tells you when something is changed on the armor values. However there may be some issues between the two that I could not find so if you encounter any please let me know.



It should not since its all values on your own pc, however I wasnt able to fully test multiplayer outside of making sure it works in general. Ill give it more testing today and see.


Can you explain what the error is for you? Ill look into it this morning.



Right now it is going off the "Base" armor set, so if you alter for example the new Satationary Shroud set, all 3 of them should get the same passives. I do want to separate them entirely and also do it the way you would like, where everything can be changed all at once. Ill work on it more today.


You can strip the entire mod down and browse all that it is, check the code and scan it on every virus scanner it’s absolutely no problem with me! Just here to help get some of our functionality back since the eac update.


Yeah its unfortunately a downside of this post-eac HD2 modding right now. Most live mods crash or wont boot the game so I had to make this editor work around that. Thanks!
yeah ik but shodans is incompatible with the strategems will stick sadly
but fairs :)
ty for this at least
 

7575

Members
Members
Sep 17, 2026
2
0
Can I make it so that each armor keeps its original passive while getting an additional shared passive, instead of wiping all of them and starting from scratch?
 

Wandering Fox

Members
Members
Sep 27, 2026
9
0
How would this work with Medic File Mod Merger and SHODAN? Would you do your edits, then SHODAN, then Medic? Or some other order?