AyakaNTEBypasser - NTE Signature Bypass 1.1.1a

A Mod for Neverness to Everness
AyakaNTEBypasser - NTE Signature Bypass Mod Preview Image

AyakaNTEBypasser
NTE Signature Bypass · Made by AyakaMods & Senku Aoki


> Join NTE Modding Discord Server <

https://discord.gg/ZE3DAAWu85



What is this?

AyakaNTEBypasser is a lightweight runtime patcher for Neverness to Everness that neutralises the game's built-in signature verification check. Without this bypass, the game detects modified or injected assets and refuses to load them. This tool patches a single function in HTGame.exe At startup, no game files are modified on disk.



How it works:

The bypass is injected as a .asi DLL via any standard ASI loader. On attach it:

  1. Checks the host process name, exits silently if it is notHTGame.exe, leaving crash reporters and launchers completely untouched
  2. Scans the loaded module for one of six known byte patterns that identify the signature verification function across game versions
  3. Follows the relative jump from the matched pattern to the actual check routine
  4. Writes a three-byte patch (MOV AL, 1 / RET) that forces the check to always return success

The entire operation completes in under one second and leaves no permanent changes to the game installation.



Stealth features:
  • PEB unlink: the module is removed from all three Windows loader lists (InLoadOrder, InMemoryOrder, InInitializationOrder) so module enumeration tools cannot see it
  • The header erases: the PE/MZ header page, which is zeroed in memory after injection, removing the on-disk signature from any memory scan
  • Compile-time string encryption: all sensitive strings (process name, log filename) are XOR-encrypted at compile time via a constexpr template and only decrypted at runtime
  • No debug symbols: Release builds ship with no PDB and no debug information



Multi-version pattern support:

The patcher carries six independent byte patterns covering different builds and updates of NTE. If the game updates and shifts the function, it will automatically fall through to the next pattern. When a match is found, the pattern number and resolved address are written to the log so you can verify it is working.



Installation:
  1. The Bypasser must be installed in the following folder C:\Program Files\Neverness To Everness\Client\WindowsNoEditor\HT\Binaries\Win64\
  2. The mod installed here: C:\Program Files\Neverness To Everness\Client\WindowsNoEditor\HT\Content\Paks\
  3. Create a ~mods folder and put it in the mod files.



Requirements:
  • Neverness to Everness (PC, HTGame.exe)
  • An ASI loader compatible with the game executable
  • Windows 10 / 11 x64
  • Visual C++ Redistributable 2026 (x64)



Upload Permission:
  • You are strictly forbidden from uploading this file to any other website.




Changelog:
  • Updated installation for beginners to understand. Thanks to @Gnaman77 for making installation better!

Credits by me (Senku Aoki)


AyakaNTEBypasser is provided for modding and preservation purposes.
This tool does not interact with any online services or other players.
31.1 MB
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Uploaded by
Senku Aoki
Downloads
4,541
Views
43,347
First release
Last update
Platform
PC 
Version
1.1.1a
Total Size
31.1 MB
Rating
5.00 star(s) 8 ratings

Uploaded by

  • 4,541
  • 43,347

Ratings

5.00 star(s) 8 ratings

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More mods from Senku Aoki

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  • PC Mint Regular Outfit Replaced with Swimsuit (+ Brown Skin Variant)

  • PC Neverness to Everness - HT INI Config File Decryptor

Latest updates

  1. v1.1.1a - README.md the installation updated

    The installation of README.md has been updated and corrected.
  2. v1.1.1 - False Positive Fix + Improved Detection Dialog

    Fixed: Fixed game closing silently with no pop-up for users running applications such as the...
  3. v1.1.0

    Fixed: Fixed startup crash when certain background processes were present. Fixed Security...

UZK

Members
Members
May 11, 2026
0
0
When testing this mod

(https://ayakamods.com/mods/neverness-to-everness-mod-loader.2344/),

I ensured all steps were correct, and the mod manager showed the mod environment was loaded correctly. This is the only mod manager on the Chinese server that doesn't report errors for PAK format mods. However, after entering the game, I found the mod simply wouldn't work. I wouldn't call myself a professional, but I do have some experience with mods. (I can't make them, but I love adding mods to games, haha)

I've been testing PAK format mods since the game's release, but it's failed every time. Haha, I'm pinning all my hopes on you.
你链接里的模组可以在中国服务器上正常使用,链接中的模组下载后不需要安装,也不需要放置在异环文件夹中,我是单独放在了一个新建文件夹中,如链接中介绍的那般以管理员方式启动并在游戏路径选择“NTELauncher.exe”,我这里是“D:\Neverness To Everness\NTELauncher.exe”,值得注意的一点是,在paks文件夹中创建”MOD“文件夹而非”~mods“文件夹,且大概只识别.pak、.ucas、.utoc三种文件,使用3Dmigoto制作的mod是读取不了的,最后在你不知道如何使用模组时,可以多去看看评论区,也许能够得到和你遇到相似情况的人的解法。
 
Last edited by a moderator:

EatonUK

Members
Members
Sep 10, 2025
0
0
is it possible to u se this on steam deck? i can get the mods working on my pc, but when i try tro get them working on steamdeck they just dont work, i've tried using proton tricks to add the dll as an ative, and i've tried setting the override in the launch options, but they still dont work,
 

lxx55

Members
Members
Jun 25, 2025
0
5
你链接里的模组可以在中国服务器上正常使用,链接中的模组下载后不需要安装,也不需要放置在异环文件夹中,我是单独放在了一个新建文件夹中,如链接中介绍的那般以管理员方式启动并在游戏路径选择“NTELauncher.exe”,我这里是“D:\Neverness To Everness\NTELauncher.exe”,值得注意的一点是,在paks文件夹中创建”MOD“文件夹而非”~mods“文件夹,且大概只识别.pak、.ucas、.utoc三种文件,使用3Dmigoto制作的mod是读取不了的,最后在你不知道如何使用模组时,可以多去看看评论区,也许能够得到和你遇到相似情况的人的解法。
Thank you for your enthusiastic response. As I mentioned before, I am confident that my installation and usage are both good because I enjoy researching mods. I am not a beginner and have some understanding of the basics of mods (but I don't know how to make mods, I just enjoy playing, haha). I have read many tutorials and followed the situations you mentioned, but it still doesn't work. Either it shows cheating detection causing the game to crash, or it has no effect at all, that's all strange
 

ERROR-404

Members
Members
May 10, 2026
0
2
Thank you for your enthusiastic response. As I mentioned before, I am confident that my installation and usage are both good because I enjoy researching mods. I am not a beginner and have some understanding of the basics of mods (but I don't know how to make mods, I just enjoy playing, haha). I have read many tutorials and followed the situations you mentioned, but it still doesn't work. Either it shows cheating detection causing the game to crash, or it has no effect at all, that's all strange
creo que tu problema es con el archivo version.dll a mi también me paso lo solucione haciendo estos pasos

PASO 1: Descargar los archivos

Descarga AyakaNTEBypasser
Importante: Dentro del ZIP hay una capeta que contiene dos archivos "AyakaNTEModLoader.asi" y "version.dll" borra el archivo que se llama "version.dll".

Descarga version.dll (Ultimate ASI Loader)
Ve a este enlace: https://github.com/ThirteenAG/Ultimate-ASI-Loader/releases
Descarga la versión x64 (el archivo version-x64.zip) este es el archivo "version.dll" que utilizaremos.



PASO 2: Preparar las carpetas del juego
Abre la carpeta principal del juego:
C:\Program Files\Neverness To Everness\
Luego abre esta carpeta (la más importante):
Client\WindowsNoEditor\HT\Binaries\Win64

PASO 3: Colocar los archivos del Bypass

Extrae el archivo AyakaNTEBypasser.asi y cópialo en:

→ C:\Program Files\Neverness To Everness\Client\WindowsNoEditor\HT\Binaries\Win64

Extrae el archivo version.dll y cópialo en estas 3 ubicaciones:

Carpeta principal del juego:
C:\Program Files\Neverness To Everness

Carpeta NTEGlobal (o del servidor que uses):
C:\Program Files\Neverness To Everness\NTEGlobal

Carpeta Win64:
C:\Program Files\Neverness To Everness\Client\WindowsNoEditor\HT\Binaries\Win64



PASO 4: Crear la carpeta de Mods

Ve a esta ruta:
C:\Program Files\Neverness To Everness\Client\WindowsNoEditor\HT\Content\Paks
Crea una nueva carpeta llamada exactamente:
~mods
(La tilde ~ al principio es obligatoria)


PASO 5: Instalar un Mod de Skin

Descarga el mod de skin que quieras.
Extrae el ZIP del mod.
Copia los 3 archivos que normalmente trae el mod:
nombre_del_mod.pak
nombre_del_mod.utoc
nombre_del_mod.ucas

Pégalos dentro de la carpeta ~mods.

Nota: No pongas varios mods del mismo personaje al mismo tiempo.

PASO 6: Iniciar el juego

Abre el juego normalmente desde el launcher de Perfect World.
Espera a que cargue completamente.
Revisa en el lobby o en el menú de personaje si aparece tu skin.
 

lxx55

Members
Members
Jun 25, 2025
0
5
creo que tu problema es con el archivo version.dll a mi también me paso lo solucione haciendo estos pasos

PASO 1: Descargar los archivos

Descarga AyakaNTEBypasser
Importante: Dentro del ZIP hay una capeta que contiene dos archivos "AyakaNTEModLoader.asi" y "version.dll" borra el archivo que se llama "version.dll".

Descarga version.dll (Ultimate ASI Loader)
Ve a este enlace: https://github.com/ThirteenAG/Ultimate-ASI-Loader/releases
Descarga la versión x64 (el archivo version-x64.zip) este es el archivo "version.dll" que utilizaremos.



PASO 2: Preparar las carpetas del juego
Abre la carpeta principal del juego:
C:\Program Files\Neverness To Everness\
Luego abre esta carpeta (la más importante):
Client\WindowsNoEditor\HT\Binaries\Win64

PASO 3: Colocar los archivos del Bypass

Extrae el archivo AyakaNTEBypasser.asi y cópialo en:

→ C:\Program Files\Neverness To Everness\Client\WindowsNoEditor\HT\Binaries\Win64

Extrae el archivo version.dll y cópialo en estas 3 ubicaciones:

Carpeta principal del juego:
C:\Program Files\Neverness To Everness

Carpeta NTEGlobal (o del servidor que uses):
C:\Program Files\Neverness To Everness\NTEGlobal

Carpeta Win64:
C:\Program Files\Neverness To Everness\Client\WindowsNoEditor\HT\Binaries\Win64



PASO 4: Crear la carpeta de Mods

Ve a esta ruta:
C:\Program Files\Neverness To Everness\Client\WindowsNoEditor\HT\Content\Paks
Crea una nueva carpeta llamada exactamente:
~mods
(La tilde ~ al principio es obligatoria)


PASO 5: Instalar un Mod de Skin

Descarga el mod de skin que quieras.
Extrae el ZIP del mod.
Copia los 3 archivos que normalmente trae el mod:
nombre_del_mod.pak
nombre_del_mod.utoc
nombre_del_mod.ucas

Pégalos dentro de la carpeta ~mods.

Nota: No pongas varios mods del mismo personaje al mismo tiempo.

PASO 6: Iniciar el juego

Abre el juego normalmente desde el launcher de Perfect World.
Espera a que cargue completamente.
Revisa en el lobby o en el menú de personaje si aparece tu skin.
Thank you so much for your detailed explanation. I followed your steps carefully, word by word, but I still failed, haha. The problem persists: the game detects the version.dll process, suspects cheating, and then crashes.

You're right, I even searched online for ways to bypass the version.dll process, but since I'm not a tech expert, I'm helpless. I've seen many forums discussing the .pak file loading issue. I don't know if the Chinese server has strengthened its cheat detection. I should have played on the international server, but I don't want to lose my current game progress. It's such a pity. I can only wait for a technical expert to solve this version.dll problem.

To be honest, I've used mods in many games, including The Elder Scrolls and GTA5. Using mods in HTE should be a piece of cake for them, but the fact is, it still doesn't work, haha. Finally, thank you so much for your help, thank you so much!
 

roflo

Members
Members
May 6, 2026
0
2
why is dont working i have the bypasser + the mods folder but is dont working someone know why
 

ERROR-404

Members
Members
May 10, 2026
0
2
Thank you so much for your detailed explanation. I followed your steps carefully, word by word, but I still failed, haha. The problem persists: the game detects the version.dll process, suspects cheating, and then crashes.

You're right, I even searched online for ways to bypass the version.dll process, but since I'm not a tech expert, I'm helpless. I've seen many forums discussing the .pak file loading issue. I don't know if the Chinese server has strengthened its cheat detection. I should have played on the international server, but I don't want to lose my current game progress. It's such a pity. I can only wait for a technical expert to solve this version.dll problem.

To be honest, I've used mods in many games, including The Elder Scrolls and GTA5. Using mods in HTE should be a piece of cake for them, but the fact is, it still doesn't work, haha. Finally, thank you so much for your help, thank you so much!
Lamento no haberte podido ayudar, hermano; espero que encuentres una solución pronto.