-Fixed grip too high on Bastion/Maelstrom tanks tracks would cause them to get flipped too easily in some circumstances
-Buffed Double Edge sickle a bit
-Added fire slow effect to all incendiary grenades and melta mine
-Slightly reduced constitution zoom in 1st person
-Slightly increased gas damage
-Reduced redeemer recoil slightly
-Nerfed orbital airburst explosion damage so to not shred bile titans on the first salvo (needs at least 2 to kill one if you manage to keep it stand somewhat still)
-Increased amount of flame slow effect ticks applied on all flamethrowers.
-Increased Helldiver's melee damage slightly