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PC Blood Debt — Peak Physique Rework (Melee Overhaul)
2026-10-11
Updates for Helldivers 2
Emergency Hotfix — English Mod Menu
Translated every Mod Options Menu label and description from Spanish to English.
Improved several option descriptions to explain Blood Debt, Peak Physique, Rock Solid, HUD indicators, anti-ragdoll, and melee AP +1 more clearly.
Preserved all internal option IDs, so existing saved settings should continue working without being reset.
No gameplay mechanics, balance values, assets, or dependencies were changed.
Blood Debt v2.3.2
Blood Debt / Peak Physique
Added a new white biceps HUD indicator . It appears when Peak Physique is correctly detected and Blood Debt is ready to defer incoming damage.
Maximum health can be configured independently for light, medium, and heavy Peak Physique armor.
Added one-handed support for the CQC-20 Breaching Hammer .
Fixed the CQC-9 returning to two-handed handling after death or reinforcement.
Rock Solid
Added full support for the Rock Solid armor passive .
Rock Solid always keeps the normal 125 maximum health and does not grant additional health.
Its protection changes according to the melee equipment being carried:
40% damage reduction as its base protection.
60% damage reduction while carrying a supported regular melee weapon.
90% damage reduction while carrying the CQC-9 chainsaw, CQC-20 Breaching Hammer, or One True Flag.
Added 90% impulse resistance , greatly reducing knockback and ragdolls while preserving the game’s original knockback state.
Added AP +1 to supported melee weapons while Rock Solid is active.
Added a fracture system:
Heavy hits can break one protection layer.
Extremely heavy hits can break both additional layers and return Rock Solid to its 40% base protection.
Dealing melee damage repairs fractured protection.
Regular melee weapons repair one layer, while special melee weapons can restore both layers.
Added a dedicated shield and ring HUD indicator :
The shield shows that Rock Solid is active.
The surrounding rings display the currently available protection layers.
Rings disappear when layers fracture and return when they are repaired.
Detection and performance
Improved passive detection when using armor transmog.
Improved passive restoration after death, reinforcement, or receiving a new Helldiver.
Reduced repeated armor, HUD, melee, and anti-ragdoll validation.
Reduced background memory-scanning work and periodic performance spikes.