BYOG - Updates

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PC BYOG 2.0.0

Updates for Helldivers 2
MENU
- Mouse support: click to select, click a number to type it
- Every section of the value list is a drop-down (Enter / Right opens, Esc closes, or just click)
- One row per thing: a Hunter, a Trooper or an Exosuit is a single entry with its bodies, weapons and attacks inside
- Enter confirms, Esc cancels (Insert / End still work)
- Stratagems, attachments and status effects are grouped into families

NEW THINGS TO EDIT
- Armor: weight class and passive of every armor; every number of the 31 armor passives
- Helldiver: movement speed, stamina, and your own health and body parts
- Attachments: what each optic, muzzle, grip and ammo type does to ergonomics, sway, recoil and spread
- Enemies: every unit of all three factions (health, armor, body parts), their weapons, grenades and melee hits, listed under their wiki names
- Enemy ships, tanks, turrets, fabricators and nests
- Jump Pack, Hover Pack and Warp Pack: recharge, launch force, hover time, warp distance, heat
- Sentries and turrets: turn speed, target search interval, health, armor
- Vehicles, SEAF troops and mission objects: health and parts

NEW WEAPON VALUES
- Reload time (now through the magazine, so it can be made faster; the wiki's time is shown where the game stores none)
- Fuse time and proximity trigger of exploding rounds
- Charge times (Railgun, Quasar), wind-up, beam range, arc chain
- Burst size and burst fire rate, fire modes, suppressed flag
- Shrapnel count, speed and damage; fire and status left on the ground by an explosion
- Status effect damage

ADDED ITEMS
- Flame Sentry, Guard Dog Hot Dog, C4 charge, LAS-22 Shear, Solo Silo missile, exosuit and FRV flamethrowers
- Body part names (head, left_arm, chest, turret...) instead of codes for most parts

FIXES
- Senator, Veto, Dead-Eye, M90A, Autocannon and other round-loaded weapons now change
- Sterilizer moved to Weapons; weapon and vehicle names corrected

NOTES
- Game build release/01.007.101/19155; Bingus Shared Loader v15+
- Enemy changes may only apply when you are the host
- Your old settings and presets are kept
Fixed
- The game no longer stops answering when you switch to another window (Alt+Tab) with the menu open.
New
- New menu with four pages: Items, Presets, Keys, Language (F6 / F7 to switch).
- Presets: keep several full sets of changes ("serious", "fun with friends") and switch between them. Each is a text file in %LOCALAPPDATA%\BYOG\presets that you can share.
- Every key of the menu can be changed on the Keys page.
- While the menu is open the game gets no keyboard and no mouse input: only the menu reacts. Can be switched off on the Keys page.
- Search has its own box (Insert or F3 in the item list). Typing no longer does anything else.
- Type a value directly: Insert on a value, type the number, Insert again.
- Readable names for the values ("Armor penetration, direct hit" instead of ap_direct). The name config.txt uses is shown under the list.
- Status effects: a new category with all 71 effects, each with its own duration. The name of an effect is shown next to its number.
- Simplified Chinese for the menu.

Fixed
- Weapon and throwable names now match the game (AR-32 Pacifier, AR-23A Liberator Carbine, AR-61 Tenderizer, SG-22 Bushwhacker and about 100 more).
- Your changes from v1.0 are kept: they become the preset "Default".

Known issues
- P-4 Senator: changes have no effect yet.
- A few items appear twice under one name, with the internal name added, until we know which is which.
- Stratagems, backpacks and vehicles still use internal