Congratulations Helldiver! In recognition of your Super Destroyer's many victories across the Galactic War, High Command has authorized the assignment of a dedicated S.E.A.F. regiment to your ship, with you as active Captain. This war is not yours to fight alone.
Captain of the S.E.A.F. lets your create a roster of customized S.E.A.F. units, currently including squads and a heavy tank. Name, paint, and edit your unit's composition and weapons. Each custom unit you add to the roster provides a standard stratagem with a cooldown, and a purchasable stratagem within the captain's menu (f7), which you buy uses with resources. Resources are acquired by extracting samples. (You finally have a reason to extract samples again). The units you select to be deployed on your next mission from the captains menu have all bought uses added in addition to equipped stratagems.
Gained from collecting samps, you can spend resources on stratagem uses for your squads and tanks for missions, giving you the ability to call in SEAF units without needing a stratagem slot, and giving you a reason to collect samples again.
Multiplayer
Limited tested, but seems to work. Unit rosters are set to the host's for all players in a lobby. Joining players must load the identical rebuilt package through HellForge mod syncing or manually sharing the captain_settings.h file. Resources and purchased uses remain personal, and unused bought stratagems are refunded after leaving a lobby.
All units can be recolored and be given orders to follow and hold like normal S.E.A.F. squads.
Available Primaries:
- Liberator (Default)
- Slugger
- Amendment
- Sickle
- Knight
- Crossbow
Specialist Weapons:
- Flamethrower
- Railgun
- HMG
- Quasar Cannon
- Recoilless Rifle
- Maxigun
Light Mech Weapons
- Dominator
- Autocannon
Heavy Tank Weapons
Primary Weapon
- Bastion Cannon
- Quasar Cannon (2x fire rate)
- Railcannon
Side Weapons
- HMG
- Flamethrower
Planned Additions:
- More Weapons
- More Units
- Simpler setup process (Depending on Hellforge Development)
- Additional Squad Settings
- (REDACTED)
**Notes**:
- Compatible with the following mods: Total Arsenal Overhaul, Transmog, Diver Kit, Apache
- SEAF pelicans take about 45 seconds to land after using the stratagems.
-Recommended Mod: Smarter Seaf https://hf-mod.com/Mods/Details/79
-Up to 3 pelicans can be active at a time, any addition call-ins will be added to a queue and wait for one to complete their SEAF drop. In multiplayer, try to keep it 1 pelican per person at a time, tends to be unstable with multiple people calling them in rapidly.
If you like this mod and want to give some support, my patreon is https://www.patreon.com/cw/KrunkKronk
Captain of the S.E.A.F. lets your create a roster of customized S.E.A.F. units, currently including squads and a heavy tank. Name, paint, and edit your unit's composition and weapons. Each custom unit you add to the roster provides a standard stratagem with a cooldown, and a purchasable stratagem within the captain's menu (f7), which you buy uses with resources. Resources are acquired by extracting samples. (You finally have a reason to extract samples again). The units you select to be deployed on your next mission from the captains menu have all bought uses added in addition to equipped stratagems.
- Launch solo or as host. Aboard ship, press F7 (or your configured menu key), then choose Edit Roster.
- Create, edit, or delete units and choose the menu key. Use Create Unit or Save Unit, then Export Config. These changes do not alter the running game.
- Quit the game and wait for HellForge to finish cleanup. The exported captain_settings.h is in HellForge\\userdata\\environment\\Local\\seaf-captain\\roster-export.
- If installed as a ZIP, extract its captain-of-the-seaf folder into HellForge\mods. Move the original ZIP out of mods so only one copy remains. Copy the exported captain_settings.h into HellForge\\mods\\captain-of-the-seaf\\src, replacing the existing file. Share this file with any player joining the lobby.
- In HellForge, right-click Captain of the S.E.A.F., choose Build Now, then relaunch. A restart alone does not apply roster changes.
Gained from collecting samps, you can spend resources on stratagem uses for your squads and tanks for missions, giving you the ability to call in SEAF units without needing a stratagem slot, and giving you a reason to collect samples again.
Multiplayer
Limited tested, but seems to work. Unit rosters are set to the host's for all players in a lobby. Joining players must load the identical rebuilt package through HellForge mod syncing or manually sharing the captain_settings.h file. Resources and purchased uses remain personal, and unused bought stratagems are refunded after leaving a lobby.
All units can be recolored and be given orders to follow and hold like normal S.E.A.F. squads.
- S.E.A.F. Squad
- S.E.A.F. Warp Drop Squad: Squads with warp packs, useful for city missions and other places seaf can't normally be dropped in by pelican.
- S.E.A.F. Light Mech
- S.E.A.F. Heavy Tank
Available Primaries:
- Liberator (Default)
- Slugger
- Amendment
- Sickle
- Knight
- Crossbow
Specialist Weapons:
- Flamethrower
- Railgun
- HMG
- Quasar Cannon
- Recoilless Rifle
- Maxigun
Light Mech Weapons
- Dominator
- Autocannon
Heavy Tank Weapons
Primary Weapon
- Bastion Cannon
- Quasar Cannon (2x fire rate)
- Railcannon
Side Weapons
- HMG
- Flamethrower
Planned Additions:
- More Weapons
- More Units
- Simpler setup process (Depending on Hellforge Development)
- Additional Squad Settings
- (REDACTED)
**Notes**:
- Compatible with the following mods: Total Arsenal Overhaul, Transmog, Diver Kit, Apache
- SEAF pelicans take about 45 seconds to land after using the stratagems.
-Recommended Mod: Smarter Seaf https://hf-mod.com/Mods/Details/79
-Up to 3 pelicans can be active at a time, any addition call-ins will be added to a queue and wait for one to complete their SEAF drop. In multiplayer, try to keep it 1 pelican per person at a time, tends to be unstable with multiple people calling them in rapidly.
If you like this mod and want to give some support, my patreon is https://www.patreon.com/cw/KrunkKronk


