• Credit Cards Now Supported!

    Help keep AyakaMods servers running. You can now purchase Premium securely using credit cards via Patreon.

    🔥 Lifetime Premium is available for a limited time! Offer Expires November 9th, 2026.


    Get Premium & Support Us
  • Hellforge Game Category Added: https://ayakamods.com/threads/hellforge-game-category-added.55819/

WeakPoint Lock-On v2 v 3.0

A Mod for Helldivers 2
WeakPoint Lock-On v2 akl_mod_preview_image



Lockon2 (3).gif

RIGHT INTO THE HEAD.



This mod repositions the target bone in the enemy's skeleton to change its lock-on point. (ex. Head)
titan ex.png

Guided weapons are finally worth using now.



Original Mod : [ Weak Point Lock-on v1.4 ] by 치킨맛참새
This mod is an expanded version created with the original author's permission.
( Does NOT require the original mod )
Compared to the original mod, this mod provides weakpoint lock-on support for more enemies, including smaller enemies.

This mod is Client-Side Only and do not mechanically change the way other player's games operate.



✅ Modified Enemies list ( Includes all variants )
⚜️ Terminid🧰Automaton🪬Illuminate🏛️ Structure
- Hunter
- Warrior
- Hive Guard
---+ (Head / Disable)
- Commander
---+ (Head / Disable)
- Spewer
- Stalker
- Charger
- Impaler
- Titan
- Dragonroach
- Trooper
- Berserker
- Devastator
- Hulk
- Scout Strider
---+ (Disable)
- War Strider
---+ (Eye / Hip Joint)
- Factory Strider
- Radical
- Agitator
- Voteless
- Overseer
- Harvester
- Wretch
---+ (Head / Body)
- Crusher
- Bot Fabricator
- Bulk Fabricator
- Command Bunker
- Spore Thrower
- Shrieker Nest
(⭐ Bulk Fabricator Lock on Fix is also included in Unofficial HD2 Patches)



⛔ Known Bugs ⛔
⛔ Sentries, Guard Dogs, and Arc-based weapons share the same lock-on points, so this mod makes them target only their heads,too.
⛔ Disable Lock-On option is NOT RECOMMENDED. It can make enemies immune to fire damage or something.
⛔ I recommend NOT Hosting the game yourself. For players who don’t have the same mods installed, enemy corpses may go flying in all directions whenever they die. Just join other players’ games as possible.



v 2.0 - Release
v 2.1 - Added 🧰Scout Strider No Lockon Option
v 2.2 - Fixed 🧰Devastator Armor Bug (AV2) (Not working)
v 2.3 - Removed unnecessary ⚜️Titan options. (500MB ➡️ 400MB)
------- Fixed an Int32 version compatibility issue with HD2MM.
v 2.4 - Added ⚜️Hive Guard (Head Lock on / Disable Lock on)
v 2.5 - Added 🧰War Strider Hip Joint Lockon option
------- Added ⚜️Commander Disable Lockon option
v 2.6 - Fixed HD2MM compatibility (thanks to r3fsdvbdbw)
v 2.7 - Fixed 🧰Devastator Armor Bug
v 2.8 - Fixed Ironclad Democracy Patch (2026-09-22) compatiblity
------- Fixed ⚜️Bile Spewer animation bug
------- Added ⚜️Charger Left Front Leg Lockon option
v 2.9 - Added a description of the Disable Lockon option. Not Recommended.
v 3.0 - Added 🪬Harvester Eye Lock on option



.
215.9 MB
Log in or sign up to download
Uploaded by
potatoman7676
Downloads
5,523
Comments
121
Views
42,698
First release
Last update
Platform
PC 
Version
v 3.0
Total Size
215.9 MB
Rating
5.00 star(s) 10 ratings

Uploaded by

  • 5,523
  • 42,698

Ratings

5.00 star(s) 10 ratings

Tags

There are no tags available.

More mods from potatoman7676

  • PC GP-20 Ultimatum + 3 Spare Rounds

  • PC P-33 MissilePistol + 12 Spare Rounds

  • PC P-34 breacher + 6 Spare Rounds

  • PC AD-49 Apollonian + 9 Passive

  • PC AR-11 Arbitrator Better

Latest updates

  1. EAC FREE

    Still works
  2. v 3.0

    Bug Report + Description
  3. v3.0

    updated

Thanos5

Members
Members
Sep 16, 2026
68
11
any reason not to use arsenal mod manager? hd2mm was giving me a headache with the amount of problems i had with it before swiching
i just never ran into a problem using hd2mm and it was the first mm and from the looks of arsenal hd2mm has a simple ui compared to arsenal but like i said the 1.0 version worked on hd2mm i just dont see why the 2.0 is buggy
 

OhnDOY

Modder
Modder
Members
May 24, 2026
159
117
This kills framerate for some reason.
I take that back. The reason is due to some other mod.
 
Last edited:

DavidHogins

Members
Members
Sep 12, 2026
18
3
Getting a "Could not convert value of property "version" to "int 32"!
 

JohnDoe1994

Members
Members
Sep 11, 2026
13
10
Does anyone know if the conflicts with this breaks anything with targeting for this mod?
 

OhnDOY

Modder
Modder
Members
May 24, 2026
159
117
Does anyone know if the conflicts with this breaks anything with targeting for this mod?
Depends on your load order (though I don't know why you would ever put UHD in any other priority than the lowest). This mod will naturally overwrite the UHD patch and works fine.
 

Smoothjedi

Members
Members
Sep 20, 2026
9
3
Does not seem to work with HD2 Mod Manager. There's a version error because in the manifest it doesn't have an integer; it uses 2.2. Even after changing this to 2, I get an EndOfLifeException, showing there's something conflicting with MM 1.3.0.1.
 

Williams

Members
Members
Sep 13, 2026
11
7
May I ask why it's 200MB? I guess it has to do with the new logic of the tracking?
 

Asakari

Members
Members
Sep 17, 2026
8
1
Is there a auto-aim fix for the arc thrower, is it possible to get the arc to ignore bushes and dead bodies?
 

OhnDOY

Modder
Modder
Members
May 24, 2026
159
117
May I ask why it's 200MB? I guess it has to do with the new logic of the tracking?
For anyone else who wonders the same thing as well: the reason why this mod and the previous lock-on mod are so big is because they are both not necessarily logic mods or LUA mods, at least not entirely. I believe they modify individual enemy and structure meshes, skeleton, or animation or whatever. Which might make them incompatible with any building or enemy replacers you may have...
2026-09-21-6d5d9642-713c-4c67-b61d-2549e5f823cd.gif