The Maxigun always looked like it should punch through something heavier than it actually does. This variant fixes that without turning it into a monster.
What it does
What it does NOT do
You can enable both Free Firing Movement and AP4 Balanced at the same time without them fighting each other. If both are enabled, you get:
What it does
- Armor penetration: 3/3/3/0 → 4/4/4/0 (AP4)
- Base damage: 80 → 90
- Everything else stays vanilla: durable damage, RPM, ammo, recoil, ergonomics, spin-up
What it does NOT do
- It does not remove the firing movement lock. You still root in place while shooting, exactly like vanilla.
- No stat inflation, no one-shot nonsense. The goal is a gun that feels fun and finally relevant against heavier armor, not a win button.
Compatibility
Yes, it finally works with the other M-1000 mod now.You can enable both Free Firing Movement and AP4 Balanced at the same time without them fighting each other. If both are enabled, you get:
- AP4
- 90 base damage
- Free movement while firing
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