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Reasonable pistol-caliber drag 2

A Mod for Helldivers 2
Reasonable pistol-caliber drag akl_mod_preview_image
Not requested by anyone, really. This one is just because I feel like there are some pistols and SMGs that got overshadowed, powercrept to oblivion by the newer options. Fun fact: back then, there's a patch where AH buffed most of the pistol-caliber weapons' damage by 10 or 5 for standard and/or durable... and then they did what they did best and doubled the drag factor of all of them. Nowadays, I think the most used pistols now are the Talon, Ultimatum, and Bolt Pistol.

Reduces the drag factor from 120% to a more reasonable 80% (relatively samey as the Breaker Incendiary and the Cookout) for the following weapons:
Pistols: P-2 Peacemaker, P-4 Senator, P-113 Verdict
SMGs: P-19 Redeemer, SMG-32 Reprimand
If you have any other pistol-caliber weapons that you think deserve having their drag reduced as well, please do suggest.

Many thanks to CowboyBingus and Estelle233; otherwise, I wouldn't even know what the first steps were.

Notice on how these mods work to the best of my knowledge: They take a moment when you first boot up the game to scan and change values to something desired, so expect a hiccup when you first boot in. Should be smoothsailing from there.

Reminder that if you have any requests whatsoever, please don't hesitate to ask. I don't do commissions or paid priorities, I'll get to them all whenever and if I can. I could also do some old mesh mod repatching that's forgotten or abandoned.

PS: I'll write it here as well, my status, in case anyone would wonder why I'll be slow and less frequent in the upcoming weeks: Things aren't looking great for me roughly the next week or two, maybe three, due to real-life problems and college and getting my degree several cities over. I won't be able to be on AyakaMods as frequently but do leave any issues you may find for me to fix when I come back.

if you do feel generous and have a dollar or two to spare... I am le beg.

hwy7i7.png

Please praise me quickly.
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OhnDOY
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More mods from OhnDOY

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Latest updates

  1. Clarity

    Slightly more clarifications in the manifest.

Fenrisulfr

Members
Members
Sep 23, 2026
4
3
You can't keep winning like this. Your mods are great, and I hope all goes well for you.
(I would recommend for the Defender and Knight as well.)
 
Last edited:

OhnDOY

Modder
Modder
Members
May 24, 2026
109
57
You can't keep winning like this. Your mods are great, and I hope all goes well for you.
(I would recommend for the Defender and Knight as well.)
I am... lebrokebitch, so I don't have the Knight to test. But I'll see to the Defender when I get the chance. A lot of the pistol-caliber things and maybe even the Slugger definitely needs it.

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Thisguyhereagain

Members
Members
Sep 19, 2026
27
12
"If you have any other pistol-caliber weapons that you think deserve having their drag reduced as well, please do suggest."
Well the Halo SOCOM pistol's drag is that unfortunate 120% too, though I'm not sure if you'd want to put that here or on your dedicated Halo mod lol
And of course Every submachine gun has that bad drag, not just the ones you chose but I'm sure you already know that and I'd certainly not want to put that much work on you plate, especially if these don't play well with other mods affecting the same weapons lol
So yeah, my only real suggestion is the SOCOM.

On the note of compatibility though, do you know if this plays well with other mods? Like if someone have the medium pen peacemaker mod, will this and that both work together? I noticed your AMR egro mod does work with gfsggq124's Overwatch AMR if it's loaded after yours. I would test it out myself but drag is a good bit harder to test practically lol

Great work as always! I wish I wasn't also broke and could donate to your ko-fi... But you definitely have my appreciation if nothing else! 😅
Good luck with your busy weeks coming up!😁
 
Last edited:

OhnDOY

Modder
Modder
Members
May 24, 2026
109
57
Well the Halo SOCOM pistol's drag is that unfortunate 120% drag too, though I'm not sure if you'd want to put that here or on your dedicated Halo mod lol
And of course Every submachine gun has that bad drag, not just the ones you chose but I'm sure you already know that and I'd certainly not want to put that much work on you plate, especially if these don't play well with other mods affecting the same weapons lol
So yeah, my only real suggestion is the SOCOM.

On the note of compatibility though, do you know if this plays well with other mods? Like if someone have the medium pen peacemaker mod, will this and that both work together? I noticed your AMR egro mod does work with gfsggq124's Overwatch AMR if it's loaded after yours. I would test it out myself but drag is a good bit harder to test practically lol

Great work as always! I wish I wasn't also broke to donate to your ko-fi... But you definitely have my appreciation! Good luck with your busy weeks coming up!
Domo arigato b0ssu, I probably won't boost the SOCOM any further because that M6D in disguise is already sitting at AP4 durable 60 with the other mod... But hey, maybe the drag now plus AP4 is just more canon to the source material, like how your crosshair doesn't turn red past a certain distance with the magnum in Halo (I do remember not being able to kill anything/reliable get headshots once the crosshair is blue, both in CE and in REACH...).

As for how it plays with other mods, modifying drag means modifying the projectile so I can't guarantee compatibility with mods that change damage. But only one way to find out.
Hikari Yes GIF