(BIG WARNING! Check mod settings first! because the default is only heavy pen blitzer so don't be surprised)
This mod changes the blitzer to be more relevant, first i wanted only heavy pen and honestly i was surprised how little it changed chaff wise although allowing you to "fight" heavies better but very much not super practical (takes three zaps to stun a charger and from then you must focus them fully to keep it) with meh kill times but a cool quirk for a primary weapon, the pen surprisingly didn't seem to make hive guards 1 be able to be one tapped and even after changing the damage i didn't notice much change (needs further testing) but it did seem to make it more consistent at killing except brood commanders (not alpha ones).
honestly you "Can" kill chargers, bile titans and impalers but its incredibly niche and takes way way to long/focus to do it although nice having such a primary weapon being capable of such feat...
Before managing to get all off this tuned i did try to make the damage 300 DPS and i didn't think it would be to much but.. wow was it bloody fun although i chickened out and didn't keep it the default.. this mod is very fun and can be opt in although dubious balance wise? it can do things such as 1 shooting any chaff for the bugs at least (gores them too witch is super cool) and making it a decent anti heavy weapon to fall back into although in the end i made it opt in.
OH! forgot to mention but i increased the damage to 40 meters witch honestly was better but arcs kept going to bushes and vegetation so didn't notice much difference.
This mod changes the blitzer to be more relevant, first i wanted only heavy pen and honestly i was surprised how little it changed chaff wise although allowing you to "fight" heavies better but very much not super practical (takes three zaps to stun a charger and from then you must focus them fully to keep it) with meh kill times but a cool quirk for a primary weapon, the pen surprisingly didn't seem to make hive guards 1 be able to be one tapped and even after changing the damage i didn't notice much change (needs further testing) but it did seem to make it more consistent at killing except brood commanders (not alpha ones).
honestly you "Can" kill chargers, bile titans and impalers but its incredibly niche and takes way way to long/focus to do it although nice having such a primary weapon being capable of such feat...
Before managing to get all off this tuned i did try to make the damage 300 DPS and i didn't think it would be to much but.. wow was it bloody fun although i chickened out and didn't keep it the default.. this mod is very fun and can be opt in although dubious balance wise? it can do things such as 1 shooting any chaff for the bugs at least (gores them too witch is super cool) and making it a decent anti heavy weapon to fall back into although in the end i made it opt in.
OH! forgot to mention but i increased the damage to 40 meters witch honestly was better but arcs kept going to bushes and vegetation so didn't notice much difference.